Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Luvvo
Geb
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,474 Elo+
Solo
Skadi
Skadi
Manc-Monto
Skadi
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,411 Elo+
Party 2
Anubis
Anubis
Sanabria1198
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,165 Elo+
Party 2
Thor
Thor
ogYungCloud
Thor
Level 118
God Stats
35W - 41L
1,428 SR
Queue Stats
351W - 372L
1,430 Elo+
Solo
Team Averages
Level 98
1,486 SR
1,396 Elo+

VS

Team Averages
Level 107
1,466 SR
1,433 Elo+
Merlin
Merlin
Eternal_Grinaldi
Merlin
Level 148
God Stats
5W - 7L
1,420 SR
Queue Stats
136W - 136L
1,416 Elo+
Solo
Cthulhu
Cthulhu
For Four Loko
Cthulhu
Level 157
God Stats
7W - 7L
1,479 SR
Queue Stats
206W - 226L
1,425 Elo+
Party 1
Thanatos
Thanatos
Jballa
Thanatos
Level 64
God Stats
9W - 7L
1,436 SR
Queue Stats
31W - 49L
1,392 Elo+
Party 1
Anubis
Anubis
Krutas
Anubis
Level 26
God Stats
5W - 5L
1,295 SR
Queue Stats
6W - 7L
1,422 Elo+
Party 1
Cupid
Cupid
edgy_gnome
Cupid
Level 142
God Stats
8W - 6L
1,701 SR
Queue Stats
237W - 241L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
2 / 4 / 0
7,853
524
5,729
14,624
9,766
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Geb
Luvvo
Geb
7
0 / 1 / 0
5,907
394
3,328
7,847
4,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Skadi
13
0 / 2 / 0
7,402
493
3,712
7,507
2,543
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Anubis
12
1 / 6 / 0
7,091
473
4,234
8,533
3,727
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 3 / 1
7,882
525
6,123
13,489
5,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 2
8,481
565
3,703
6,422
3,175
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
13
3 / 0 / 7
8,815
588
6,392
14,988
15,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
Jballa
Thanatos
16
7 / 2 / 2
9,989
666
6,978
12,362
6,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Krutas
Anubis
13
0 / 2 / 5
7,754
517
7,705
8,984
4,256
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cupid
14
4 / 0 / 3
8,780
585
9,091
9,057
3,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
5
Kills
16
16
Deaths
5
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
4
0
0.5
W
2
1
2
3
W
Cthulhu
3
0
7
6.5
W
Thanatos
Jballa
Thanatos
7
2
2
4
W
Anubis
Krutas
Anubis
0
2
5
1.25
L
Geb
Luvvo
Geb
0
1
0
0
L
Skadi
0
2
0
0
L
Anubis
1
6
0
0.17
W
Cupid
4
0
3
5.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,126
Damage
33,869
52,000
Taken
51,813
25,460
Mitigated
32,465
10,772
Healing
33,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
5,729
527
0
2,082
14,624
9,766
14
7,863
6,761
0
50,979
W
3,703
119
0
1,122
6,422
3,175
0
2,054
4,368
65,414
0
W
Cthulhu
6,392
853
271
6,366
14,988
15,320
392
4,013
10,975
36,323
0
W
Thanatos
Jballa
Thanatos
6,978
1,708
0
14,529
12,362
6,007
1,030
1,983
10,379
0
81,540
W
Anubis
Krutas
Anubis
7,705
486
0
4,213
8,984
4,256
435
1,546
7,438
42,742
0
L
Geb
Luvvo
Geb
3,328
640
191
2,172
7,847
4,197
0
1,773
6,074
14,862
2,118
L
Skadi
3,712
1,926
0
808
7,507
2,543
2,059
1,834
5,673
0
60,466
L
Anubis
4,234
248
0
1,395
8,533
3,727
114
3,615
4,918
34,239
0
W
Cupid
9,091
3,912
0
6,669
9,057
3,707
408
1,583
7,474
0
71,738
L
6,123
1,124
0
4,124
13,489
5,227
0
2,715
10,774
0
58,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,135
Gold Earned
43,819
368
Minions Killed
478
0
Camps Cleared
0
1,295,035
Distance Traveled
1,410,888
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,853
524
84
6
0
290,720
3
W
Merlin
8,481
565
115
8
0
274,316
5
W
Cthulhu
8,815
588
54
4
0
308,116
1
W
Thanatos
9,989
666
135
9
0
310,982
1
W
Anubis
7,754
517
70
5
0
246,815
0
L
Geb
5,907
394
26
2
0
207,202
0
L
Skadi
7,402
493
113
8
0
284,176
3
L
Anubis
7,091
473
50
3
0
241,737
0
W
Cupid
8,780
585
104
7
0
270,659
2
L
Thor
7,882
525
95
6
0
271,200
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role