Player Matchup

Raijin
Raijin
Silver IV
Kalero92
Raijin
Silver IV
Level 89
God Stats
0W - 1L
1,798 SR
Queue Stats
71W - 82L
1,028 MMR
Solo
Cupid
Cupid
Silver II
OrgRasmus
Cupid
Silver II
Level 109
God Stats
1W - 1L
1,888 SR
Queue Stats
52W - 63L
994 MMR
Solo
Shiva
Shiva
Silver II
PROF_Tiggy
Shiva
Silver II
Level 66
God Stats
0W - 1L
1,537 SR
Queue Stats
62W - 64L
1,237 MMR
Party 1
Xing Tian
Xing Tian
Silver II
Prof_JAMMsoares
Xing Tian
Silver II
Level 84
God Stats
7W - 3L
1,669 SR
Queue Stats
388W - 416L
1,082 MMR
Party 1
Ao Kuang
Ao Kuang
Silver II
RASSSTA48
Ao Kuang
Silver II
Level 146
God Stats
87W - 103L
1,596 SR
Queue Stats
285W - 300L
1,113 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 99
1,698 SR
1,091 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 101
1,500 SR
1,087 MMR
Bellona
Bellona
Silver II
GaRePXdrO
Bellona
Silver II
Level 63
God Stats
82W - 82L
1,503 SR
Queue Stats
209W - 225L
978 MMR
Party 3
Hel
Hel
Silver I
GeNiox94
Hel
Silver I
Level 128
God Stats
1W - 2L
1,224 SR
Queue Stats
215W - 214L
1,287 MMR
Party 2
Cerberus
Cerberus
Silver III
Strawanz3r1n
Cerberus
Silver III
Level 127
God Stats
8W - 7L
1,472 SR
Queue Stats
346W - 370L
903 MMR
Solo
Bastet
Bastet
Silver III
chocoand945
Bastet
Silver III
Level 120
God Stats
4W - 0L
1,838 SR
Queue Stats
146W - 154L
974 MMR
Party 2
Neith
Neith
Gold V
xRealSXO
Neith
Gold V
Level 69
God Stats
5W - 6L
1,465 SR
Queue Stats
223W - 223L
1,291 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Kalero92
Raijin
15
1 / 6 / 4
9,483
452
16,297
14,727
5,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
OrgRasmus
Cupid
13
1 / 9 / 0
8,871
422
8,584
19,129
5,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Shiva
13
1 / 6 / 5
8,827
420
10,397
27,240
25,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
Prof_JAMMsoares
Xing Tian
16
4 / 4 / 2
10,776
513
20,251
21,729
19,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
RASSSTA48
Ao Kuang
15
4 / 8 / 3
10,120
482
10,920
23,249
9,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
PoseidonHadesZeusArachne

VS

Bans
AwilixGuan YuSkadiBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GaRePXdrO
Bellona
17
3 / 5 / 9
11,196
533
10,332
25,857
19,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
10 / 3 / 12
12,465
594
20,851
18,449
9,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Strawanz3r1n
Cerberus
17
5 / 2 / 14
12,140
578
11,597
21,761
22,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bastet
19
11 / 0 / 10
12,370
589
15,959
21,793
10,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Neith
xRealSXO
Neith
17
4 / 1 / 13
11,478
547
15,538
15,176
7,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
91
11
Kills
33
33
Deaths
11
14
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Bellona
GaRePXdrO
Bellona
3
5
9
1.5
W
10
3
12
5.33
L
Raijin
Kalero92
Raijin
1
6
4
0.5
L
Cupid
OrgRasmus
Cupid
1
9
0
0.11
L
Shiva
1
6
5
0.58
L
Xing Tian
Prof_JAMMsoares
Xing Tian
4
4
2
1.25
L
Ao Kuang
RASSSTA48
Ao Kuang
4
8
3
0.69
W
Cerberus
Strawanz3r1n
Cerberus
5
2
14
6
W
Bastet
11
0
10
16
W
Neith
xRealSXO
Neith
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,449
Damage
74,277
106,074
Taken
103,036
64,501
Mitigated
68,577
17,090
Healing
53,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
GaRePXdrO
Bellona
10,332
4,060
0
8,726
25,857
19,212
1,425
16,169
8,820
0
73,379
W
20,851
828
9,819
11,725
18,449
9,052
1,798
10,329
7,998
98,065
0
L
Raijin
Kalero92
Raijin
16,297
840
88
1,639
14,727
5,142
0
4,742
9,985
78,824
0
L
Cupid
OrgRasmus
Cupid
8,584
4,692
675
4,768
19,129
5,567
120
6,686
12,443
0
61,865
L
Shiva
10,397
1,124
493
3,692
27,240
25,187
0
9,835
17,405
33
35,526
L
Xing Tian
Prof_JAMMsoares
Xing Tian
20,251
1,465
0
1,932
21,729
19,460
0
5,823
15,906
75,324
0
L
Ao Kuang
RASSSTA48
Ao Kuang
10,920
1,610
0
3,803
23,249
9,145
18
5,454
17,795
82,684
0
W
Cerberus
Strawanz3r1n
Cerberus
11,597
898
4,009
7,044
21,761
22,209
988
6,527
15,086
64,823
7,909
W
Bastet
15,959
4,394
0
7,973
21,793
10,316
1,546
8,808
12,915
0
89,375
W
Neith
xRealSXO
Neith
15,538
5,544
0
3,927
15,176
7,788
4,551
5,993
9,123
0
97,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,077
Gold Earned
59,649
476
Minions Killed
646
0
Camps Cleared
0
1,865,610
Distance Traveled
2,121,670
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,196
533
129
6
0
431,763
4
W
Hel
12,465
594
141
7
0
430,780
2
L
Raijin
9,483
452
107
5
0
374,499
3
L
Cupid
8,871
422
94
4
0
311,006
4
L
Shiva
8,827
420
39
2
0
404,022
7
L
Xing Tian
10,776
513
121
6
0
393,073
8
L
Ao Kuang
10,120
482
115
5
0
383,010
4
W
Cerberus
12,140
578
113
5
0
402,483
5
W
Bastet
12,370
589
122
6
0
481,688
1
W
Neith
11,478
547
141
7
0
374,956
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role