Player Matchup

Zeus
Zeus
Felito-GP
Zeus
Level 156
God Stats
7W - 11L
1,487 SR
Queue Stats
104W - 111L
1,534 Elo+
Solo
Maui
Maui
PureHavoK
Maui
Level 160
God Stats
1W - 2L
1,707 SR
Queue Stats
48W - 42L
1,652 Elo+
Solo
Merlin
Merlin
PyschicToad
Merlin
Level 65
God Stats
9W - 7L
1,795 SR
Queue Stats
117W - 72L
1,657 Elo+
Party 2
Medusa
Medusa
QuackieKennedy
Medusa
Level 85
God Stats
3W - 5L
1,331 SR
Queue Stats
91W - 67L
1,648 Elo+
Party 2
Ne Zha
Ne Zha
SailorSchnee
Ne Zha
Level 143
God Stats
0W - 1L
1,703 SR
Queue Stats
11W - 9L
1,562 Elo+
Solo
Team Averages
Level 122
1,605 SR
1,611 Elo+

VS

Team Averages
Level 133
1,442 SR
1,555 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
IuriCorrea
Ao Kuang
Level 105
God Stats
9W - 12L
1,437 SR
Queue Stats
16W - 21L
1,617 Elo+
Solo
Yu Huang
Yu Huang
TonytheTapeworm
Yu Huang
Level 151
God Stats
3W - 5L
1,360 SR
Queue Stats
169W - 171L
1,587 Elo+
Solo
Cliodhna
Cliodhna
Сlapped
Cliodhna
Level 155
God Stats
6W - 3L
1,416 SR
Queue Stats
376W - 330L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
1 / 1 / 2
5,288
1,058
4,348
4,394
1,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Maui
10
3 / 3 / 2
5,491
1,098
2,635
5,892
5,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
10
0 / 3 / 2
4,995
999
2,899
4,604
1,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 2
5,214
1,043
3,524
5,021
1,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
7
0 / 1 / 0
4,062
812
473
1,312
443
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
4 / 1 / 4
5,717
1,143
5,868
5,231
2,719
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
 
Anhur
11
1 / 1 / 2
5,134
1,027
1,788
3,303
1,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
IuriCorrea
Ao Kuang
10
3 / 2 / 0
5,230
1,046
3,200
5,882
2,434
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yu Huang
10
0 / 1 / 4
4,802
960
4,393
3,854
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Сlapped
Cliodhna
11
2 / 1 / 5
5,286
1,057
3,751
4,646
1,897
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
6
Kills
10
10
Deaths
6
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
1
4
6
W
Anhur
 
Anhur
1
1
2
2
L
Zeus
1
1
2
2
W
Ao Kuang
IuriCorrea
Ao Kuang
3
2
0
1.5
L
Maui
3
3
2
1.33
L
Merlin
0
3
2
0.33
L
2
2
2
1.5
L
Ne Zha
0
1
0
0
W
Yu Huang
0
1
4
2
W
Cliodhna
Сlapped
Cliodhna
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,879
Damage
19,000
21,223
Taken
22,916
11,474
Mitigated
10,165
3,131
Healing
6,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,868
1,306
0
1,414
5,231
2,719
0
1,307
3,788
0
15,265
W
Anhur
 
Anhur
1,788
904
0
503
3,303
1,380
378
1,362
1,883
0
15,468
L
Zeus
4,348
1,034
0
539
4,394
1,839
0
2,807
1,587
14,006
0
W
Ao Kuang
IuriCorrea
Ao Kuang
3,200
595
0
2,644
5,882
2,434
0
2,011
3,781
10,264
0
L
Maui
2,635
155
0
472
5,892
5,439
0
2,395
3,497
4,406
0
L
Merlin
2,899
295
0
920
4,604
1,769
0
639
3,965
20,904
0
L
3,524
1,456
0
890
5,021
1,984
0
1,215
3,806
0
12,786
L
Ne Zha
473
120
0
310
1,312
443
0
537
775
0
1,786
W
Yu Huang
4,393
622
0
500
3,854
1,735
453
2,708
1,002
16,904
0
W
Cliodhna
Сlapped
Cliodhna
3,751
416
0
1,078
4,646
1,897
0
2,018
2,580
0
9,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,050
Gold Earned
26,169
104
Minions Killed
122
0
Camps Cleared
0
476,141
Distance Traveled
616,487
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,717
1,143
26
5
0
131,384
2
W
Anhur
5,134
1,027
39
8
0
104,848
1
L
Zeus
5,288
1,058
40
8
0
114,729
1
W
Ao Kuang
5,230
1,046
11
2
0
123,127
0
L
Maui
5,491
1,098
4
1
0
98,205
1
L
Merlin
4,995
999
41
8
0
106,539
1
L
Medusa
5,214
1,043
19
4
0
121,454
0
L
Ne Zha
4,062
812
0
0
0
35,214
0
W
Yu Huang
4,802
960
34
7
0
123,425
0
W
Cliodhna
5,286
1,057
12
2
0
133,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role