Player Matchup

Vulcan
Vulcan
Gold V
Bluedevil2502
Vulcan
Gold V
Level 138
God Stats
7W - 6L
1,631 SR
Queue Stats
195W - 211L
1,336 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver I
FoRdBaRTer02
Tsukuyomi
Silver I
Level 135
God Stats
3W - 1L
1,820 SR
Queue Stats
9W - 15L
1,545 MMR
Solo
Vamana
Vamana
Platinum V
redzone1125
Vamana
Platinum V
Level 82
God Stats
38W - 25L
1,594 SR
Queue Stats
169W - 185L
1,533 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,682 SR
1,471 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,557 SR
1,388 MMR
Shiva
Shiva
Silver I
MightySnAiL9
Shiva
Silver I
Level 157
God Stats
15W - 22L
1,492 SR
Queue Stats
233W - 318L
1,200 MMR
Solo
Skadi
Skadi
Silver IV
Ryse3345379
Skadi
Silver IV
Level 71
God Stats
26W - 28L
1,628 SR
Queue Stats
64W - 98L
1,261 MMR
Solo
Janus
Janus
Gold II
TakenByAngels
Janus
Gold II
Level 126
God Stats
12W - 17L
1,551 SR
Queue Stats
187W - 289L
1,704 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 8
13,557
797
26,156
14,733
7,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
FoRdBaRTer02
Tsukuyomi
18
8 / 3 / 5
12,839
755
14,746
19,952
15,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
18
4 / 2 / 11
13,864
816
14,147
27,054
22,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bans
AchillesHeraBastetNe ZhaAphrodite

VS

Bans
AtlasCerberusBaba YagaGilgameshBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 5
10,363
610
5,906
18,424
14,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
3 / 9 / 3
11,451
674
14,896
21,618
8,062
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 2 / 2
12,681
746
18,563
22,061
6,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
18
Kills
7
7
Deaths
18
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
2
8
5
W
Tsukuyomi
FoRdBaRTer02
Tsukuyomi
8
3
5
3.5
L
0
7
5
0.36
L
3
9
3
0.5
L
4
2
2
2.5
W
Vamana
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,049
Damage
39,365
61,739
Taken
62,103
45,054
Mitigated
29,129
24,312
Healing
3,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,156
11,039
142
6,227
14,733
7,230
387
2,142
12,518
79,860
0
W
Tsukuyomi
FoRdBaRTer02
Tsukuyomi
14,746
3,167
0
3,718
19,952
15,035
0
7,159
12,365
0
67,411
L
5,906
1,215
0
450
18,424
14,364
0
6,251
11,811
0
24,497
L
14,896
5,860
0
375
21,618
8,062
0
7,404
13,712
0
45,933
L
18,563
722
0
2,242
22,061
6,703
0
12,523
9,192
73,847
0
W
Vamana
14,147
9,323
2,766
11,459
27,054
22,789
2,067
8,449
13,809
0
53,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,260
Gold Earned
34,495
230
Minions Killed
205
0
Camps Cleared
0
993,077
Distance Traveled
767,131
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,557
797
100
6
0
347,771
1
W
Tsukuyomi
12,839
755
59
3
0
316,685
3
L
Shiva
10,363
610
30
2
0
209,280
3
L
Skadi
11,451
674
68
4
0
240,708
3
L
Janus
12,681
746
107
6
0
317,143
1
W
Vamana
13,864
816
71
4
0
328,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role