Player Matchup

Neith
Neith
KW1LL
Neith
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,527 Elo+
Solo
Kukulkan
Kukulkan
Oddblood
Kukulkan
Level 106
God Stats
2W - 3L
1,535 SR
Queue Stats
132W - 131L
1,453 Elo+
Solo
Xing Tian
Xing Tian
XXplosiveOG3
Xing Tian
Level 125
God Stats
3W - 0L
1,605 SR
Queue Stats
26W - 31L
1,419 Elo+
Solo
Chiron
Chiron
XplayerassassinX
Chiron
Level 84
God Stats
46W - 33L
1,618 SR
Queue Stats
797W - 832L
1,504 Elo+
Solo
Ao Kuang
Ao Kuang
dragnaboy
Ao Kuang
Level 129
God Stats
4W - 9L
1,399 SR
Queue Stats
244W - 264L
1,449 Elo+
Solo
Team Averages
Level 101
1,531 SR
1,470 Elo+

VS

Team Averages
Level 113
1,496 SR
1,482 Elo+
Kumbhakarna
Kumbhakarna
Helio101
Kumbhakarna
Level 62
God Stats
5W - 4L
1,468 SR
Queue Stats
179W - 176L
1,468 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LordStrifee
Morgan Le Fay
Level 129
God Stats
40W - 53L
1,466 SR
Queue Stats
745W - 808L
1,472 Elo+
Solo
Kukulkan
Kukulkan
Mercenary0
Kukulkan
Level 126
God Stats
14W - 10L
1,600 SR
Queue Stats
208W - 220L
1,491 Elo+
Party 1
Medusa
Medusa
Zanafkein
Medusa
Level 123
God Stats
5W - 13L
1,445 SR
Queue Stats
150W - 156L
1,482 Elo+
Party 1
Lancelot
Lancelot
radnasty
Lancelot
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 58L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KW1LL
Neith
18
5 / 3 / 9
12,925
1,077
21,153
12,173
6,019
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Oddblood
Kukulkan
18
0 / 2 / 12
12,221
1,018
16,489
13,237
6,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
XXplosiveOG3
Xing Tian
18
1 / 2 / 11
13,254
1,105
12,881
21,607
19,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 0 / 10
13,103
1,092
15,653
12,290
5,687
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ao Kuang
dragnaboy
Ao Kuang
18
6 / 2 / 9
13,440
1,120
11,168
14,737
15,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

194

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Helio101
Kumbhakarna
17
1 / 3 / 6
12,876
1,073
7,009
21,891
31,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
LordStrifee
Morgan Le Fay
17
2 / 3 / 3
12,382
1,032
17,769
13,748
6,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kukulkan
Mercenary0
Kukulkan
17
0 / 4 / 5
11,840
987
16,525
9,952
4,970
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Zanafkein
Medusa
18
0 / 2 / 7
11,547
962
8,181
14,453
7,939
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Lancelot
radnasty
Lancelot
18
6 / 5 / 2
12,870
1,073
21,595
21,317
15,100
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
32
17
Kills
9
9
Deaths
17
51
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Helio101
Kumbhakarna
1
3
6
1.33
W
Neith
KW1LL
Neith
5
3
9
3.17
L
Morgan Le Fay
LordStrifee
Morgan Le Fay
2
3
3
1.17
L
Kukulkan
Mercenary0
Kukulkan
0
4
5
0.63
W
Kukulkan
Oddblood
Kukulkan
0
2
12
3
W
Xing Tian
XXplosiveOG3
Xing Tian
1
2
11
3.25
W
5
0
10
10
L
Medusa
Zanafkein
Medusa
0
2
7
1.75
W
Ao Kuang
dragnaboy
Ao Kuang
6
2
9
5.25
L
Lancelot
radnasty
Lancelot
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,344
Damage
71,079
74,044
Taken
81,361
53,864
Mitigated
66,495
15,291
Healing
9,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Helio101
Kumbhakarna
7,009
497
0
4,674
21,891
31,487
0
8,028
13,863
10,301
0
W
Neith
KW1LL
Neith
21,153
11,112
0
2,481
12,173
6,019
0
5,521
6,652
0
35,733
L
Morgan Le Fay
LordStrifee
Morgan Le Fay
17,769
2,640
0
741
13,748
6,999
0
7,107
6,641
50,995
0
L
Kukulkan
Mercenary0
Kukulkan
16,525
924
0
0
9,952
4,970
0
5,671
4,281
56,246
0
W
Kukulkan
Oddblood
Kukulkan
16,489
1,799
210
146
13,237
6,523
0
7,582
5,655
50,178
0
W
Xing Tian
XXplosiveOG3
Xing Tian
12,881
655
0
3,214
21,607
19,667
0
10,579
11,028
32,380
0
W
15,653
5,154
1,098
3,080
12,290
5,687
0
8,534
3,756
0
49,424
L
Medusa
Zanafkein
Medusa
8,181
3,371
0
323
14,453
7,939
0
9,542
4,911
0
19,778
W
Ao Kuang
dragnaboy
Ao Kuang
11,168
3,217
0
5,062
14,737
15,968
0
9,087
5,650
19,621
2,632
L
Lancelot
radnasty
Lancelot
21,595
1,838
0
3,836
21,317
15,100
0
9,351
11,966
0
36,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,943
Gold Earned
61,515
279
Minions Killed
251
12
Camps Cleared
6
1,239,052
Distance Traveled
1,298,889
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
12,876
1,073
10
1
1
259,497
1
W
Neith
12,925
1,077
54
5
0
213,654
0
L
Morgan Le Fay
12,382
1,032
73
6
1
233,620
4
L
Kukulkan
11,840
987
113
9
0
261,972
0
W
Kukulkan
12,221
1,018
92
8
3
256,413
0
W
Xing Tian
13,254
1,105
41
3
0
264,366
0
W
Chiron
13,103
1,092
77
6
4
260,325
0
L
Medusa
11,547
962
17
1
2
258,691
0
W
Ao Kuang
13,440
1,120
15
1
5
244,294
0
L
Lancelot
12,870
1,073
38
3
2
285,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role