Player Matchup

Ymir
Ymir
BlueOrigins
Ymir
Level 103
God Stats
0W - 1L
1,734 SR
Queue Stats
55W - 66L
1,413 Elo+
Party 2
Rama
Rama
GrimaceSK
Rama
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 50L
1,473 Elo+
Party 4
Chaac
Chaac
Karlitosis
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Zeus
Zeus
SighandTea
Zeus
Level 45
God Stats
0W - 1L
1,807 SR
Queue Stats
10W - 16L
1,350 Elo+
Party 2
Thor
Thor
lilhomiejr
Thor
Level 13
God Stats
0W - 2L
1,303 SR
Queue Stats
3W - 7L
1,375 Elo+
Party 4
Team Averages
Level 57
1,569 SR
1,422 Elo+

VS

Team Averages
Level 103
1,548 SR
1,443 Elo+
Izanami
Izanami
CrankFD
Izanami
Level 27
God Stats
93W - 71L
1,523 SR
Queue Stats
104W - 83L
1,523 Elo+
Party 3
Merlin
Merlin
ElectroScorpion
Merlin
Level 113
God Stats
2W - 2L
1,595 SR
Queue Stats
47W - 37L
1,468 Elo+
Solo
Kumbhakarna
Kumbhakarna
G0LDPANTH3RQc
Kumbhakarna
Level 120
God Stats
15W - 11L
1,444 SR
Queue Stats
154W - 131L
1,520 Elo+
Party 3
Rama
Rama
melbovg129
Rama
Level 129
God Stats
5W - 8L
1,678 SR
Queue Stats
36W - 55L
1,333 Elo+
Party 1
Sol
Sol
undoubledoor0712
Sol
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 55L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 6
10,517
701
5,635
25,198
34,076
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
19
6 / 3 / 1
11,209
747
19,631
19,323
9,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
17
1 / 9 / 7
10,825
722
15,299
24,349
22,830
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 6 / 0
9,800
653
9,717
17,280
7,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 6 / 6
9,580
639
13,867
16,423
7,903
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CrankFD
Izanami
20
15 / 2 / 11
13,181
879
35,296
13,688
8,195
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
4 / 5 / 12
12,088
806
15,102
16,929
9,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
G0LDPANTH3RQc
Kumbhakarna
18
2 / 4 / 20
11,840
789
6,516
29,708
35,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
4 / 0 / 5
13,605
907
9,777
6,964
3,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

19
4 / 1 / 14
12,255
817
16,286
16,854
9,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
91
12
Kills
29
29
Deaths
12
20
Assists
62
Player
Kills
Deaths
Assists
KDA
L
1
5
6
0.8
W
Izanami
CrankFD
Izanami
15
2
11
10.25
W
4
5
12
2
W
Kumbhakarna
G0LDPANTH3RQc
Kumbhakarna
2
4
20
3
L
Rama
6
3
1
2.17
L
Chaac
1
9
7
0.5
L
2
6
0
0.33
L
2
6
6
0.83
W
4
0
5
6.5
W
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,149
Damage
82,977
102,573
Taken
84,143
82,067
Mitigated
65,515
12,239
Healing
24,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,635
926
0
933
25,198
34,076
421
7,849
17,064
27,547
0
W
Izanami
CrankFD
Izanami
35,296
24,892
0
3,911
13,688
8,195
582
3,144
10,544
0
71,905
W
15,102
925
0
5,754
16,929
9,133
70
3,706
13,223
53,464
0
W
Kumbhakarna
G0LDPANTH3RQc
Kumbhakarna
6,516
1,407
196
5,626
29,708
35,077
60
5,535
24,173
16,375
0
L
Rama
19,631
16,424
0
6,234
19,323
9,450
639
7,209
11,927
0
48,437
L
Chaac
15,299
3,029
0
3,831
24,349
22,830
645
8,350
15,648
0
41,590
L
9,717
3,285
0
1,010
17,280
7,808
539
7,695
9,410
36,219
0
L
13,867
1,533
0
231
16,423
7,903
412
4,228
12,078
0
22,105
W
9,777
7,649
0
135
6,964
3,669
9,770
560
6,404
0
65,668
W
16,286
6,186
0
8,861
16,854
9,441
1,188
2,407
14,447
61,307
5,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,931
Gold Earned
62,969
236
Minions Killed
374
0
Camps Cleared
0
1,230,842
Distance Traveled
1,428,164
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,517
701
27
2
0
236,066
2
W
Izanami
13,181
879
74
5
0
277,394
0
W
Merlin
12,088
806
65
4
0
260,451
4
W
Kumbhakarna
11,840
789
13
1
0
290,682
0
L
Rama
11,209
747
70
5
0
250,461
2
L
Chaac
10,825
722
59
4
0
252,962
0
L
Zeus
9,800
653
58
4
0
233,902
0
L
Thor
9,580
639
22
1
0
257,451
0
W
Rama
13,605
907
152
10
0
282,215
1
W
Sol
12,255
817
70
5
0
317,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role