Player Matchup

Ymir
Ymir
 
Ymir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Caizo4102
Sun Wukong
Level 159
God Stats
29W - 11L
1,663 SR
Queue Stats
248W - 251L
1,387 Elo+
Solo
Hachiman
Hachiman
Elmo694893
Hachiman
Level 109
God Stats
397W - 395L
1,535 SR
Queue Stats
705W - 777L
1,416 Elo+
Solo
Kali
Kali
Ghost_the_reader
Kali
Level 92
God Stats
7W - 2L
1,623 SR
Queue Stats
193W - 225L
1,345 Elo+
Party 1
Baron Samedi
Baron Samedi
Skylersloyan
Baron Samedi
Level 80
God Stats
27W - 27L
1,476 SR
Queue Stats
358W - 407L
1,398 Elo+
Party 1
Team Averages
Level 109
1,560 SR
1,409 Elo+

VS

Team Averages
Level 73
1,431 SR
1,340 Elo+
Lancelot
Lancelot
Aventador317
Lancelot
Level 139
God Stats
7W - 9L
1,555 SR
Queue Stats
163W - 185L
1,462 Elo+
Party 2
Izanami
Izanami
HamboJones
Izanami
Level 68
God Stats
3W - 6L
1,463 SR
Queue Stats
13W - 27L
1,335 Elo+
Party 2
Zeus
Zeus
MayorMcCheese05
Zeus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 36L
1,291 Elo+
Party 2
Jormungandr
Jormungandr
Presunto2432
Jormungandr
Level 56
God Stats
1W - 3L
1,391 SR
Queue Stats
37W - 53L
1,373 Elo+
Solo
Hades
Hades
chezburgers0918
Hades
Level 39
God Stats
5W - 15L
1,245 SR
Queue Stats
5W - 16L
1,239 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 0 / 4
7,768
555
5,378
9,395
8,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sun Wukong
Caizo4102
Sun Wukong
12
5 / 0 / 1
7,919
566
7,232
11,850
10,423
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Elmo694893
Hachiman
12
4 / 1 / 2
7,773
555
11,014
9,750
3,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

13
6 / 2 / 4
8,478
606
8,398
14,619
6,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Skylersloyan
Baron Samedi
12
2 / 2 / 3
7,425
530
7,114
6,054
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Aventador317
Lancelot
11
2 / 3 / 2
6,898
493
8,241
11,641
4,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
HamboJones
Izanami
10
0 / 2 / 0
5,840
417
3,362
9,245
3,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 7 / 1
6,177
441
4,866
8,925
2,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Presunto2432
Jormungandr
10
0 / 4 / 0
6,010
429
5,832
13,405
8,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
2 / 3 / 0
6,820
487
3,786
10,021
5,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
19
Kills
4
5
Deaths
19
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
4
4
L
Lancelot
Aventador317
Lancelot
2
3
2
1
W
Sun Wukong
Caizo4102
Sun Wukong
5
0
1
5.5
W
Hachiman
Elmo694893
Hachiman
4
1
2
5
W
6
2
4
4
L
Izanami
HamboJones
Izanami
0
2
0
0
L
0
7
1
0.07
L
Jormungandr
Presunto2432
Jormungandr
0
4
0
0
W
Baron Samedi
Skylersloyan
Baron Samedi
2
2
3
1.75
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,136
Damage
26,087
51,668
Taken
53,237
31,657
Mitigated
24,768
24,581
Healing
12,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,378
1,783
290
3,124
9,395
8,809
252
2,968
6,427
27,192
0
L
Lancelot
Aventador317
Lancelot
8,241
1,780
0
2,730
11,641
4,992
0
1,322
10,319
0
48,215
W
Sun Wukong
Caizo4102
Sun Wukong
7,232
1,433
0
6,200
11,850
10,423
25
3,664
8,186
0
46,402
W
Hachiman
Elmo694893
Hachiman
11,014
6,291
0
6,641
9,750
3,327
1,020
2,659
7,091
0
62,603
W
8,398
3,636
0
5,655
14,619
6,416
326
2,916
11,703
0
40,390
L
Izanami
HamboJones
Izanami
3,362
2,152
0
3,883
9,245
3,066
160
2,181
7,064
0
39,722
L
4,866
691
0
869
8,925
2,643
532
0
8,925
35,629
0
L
Jormungandr
Presunto2432
Jormungandr
5,832
2,125
161
2,112
13,405
8,505
72
2,907
10,498
27,570
0
W
Baron Samedi
Skylersloyan
Baron Samedi
7,114
863
582
2,089
6,054
2,682
654
2,277
3,777
45,106
0
L
3,786
293
32
3,111
10,021
5,562
1,047
6,082
3,939
45,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,363
Gold Earned
31,745
347
Minions Killed
335
0
Camps Cleared
0
1,346,900
Distance Traveled
1,220,218
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,768
555
48
3
0
253,841
5
L
Lancelot
6,898
493
80
6
0
298,753
0
W
Sun Wukong
7,919
566
79
6
0
288,717
0
W
Hachiman
7,773
555
88
6
0
226,113
3
W
Kali
8,478
606
62
4
0
317,505
0
L
Izanami
5,840
417
68
5
0
237,343
3
L
Zeus
6,177
441
56
4
0
202,852
5
L
Jormungandr
6,010
429
48
3
0
234,304
5
W
Baron Samedi
7,425
530
70
5
0
260,724
2
L
Hades
6,820
487
83
6
0
246,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role