Player Matchup

Maui
Maui
DoctorDingaLang
Maui
Level 159
God Stats
6W - 7L
1,462 SR
Queue Stats
297W - 260L
1,559 Elo+
Party 2
Chernobog
Chernobog
HPGSubZero
Chernobog
Level 152
God Stats
12W - 8L
1,633 SR
Queue Stats
192W - 165L
1,548 Elo+
Party 2
Thanatos
Thanatos
OTAYansa
Thanatos
Level 34
God Stats
3W - 5L
1,223 SR
Queue Stats
67W - 55L
1,515 Elo+
Party 2
Chaac
Chaac
Subakki
Chaac
Level 99
God Stats
20W - 16L
1,453 SR
Queue Stats
136W - 135L
1,412 Elo+
Party 2
Chang'e
Chang'e
rockcandy610
Chang'e
Level 126
God Stats
4W - 2L
1,640 SR
Queue Stats
131W - 109L
1,548 Elo+
Party 2
Team Averages
Level 114
1,482 SR
1,516 Elo+

VS

Team Averages
Level 54
1,654 SR
1,518 Elo+
Athena
Athena
Gladiator_3314
Athena
Level 34
God Stats
16W - 17L
1,768 SR
Queue Stats
66W - 64L
1,562 Elo+
Party 1
Cupid
Cupid
GusQ17
Cupid
Level 32
God Stats
4W - 6L
1,751 SR
Queue Stats
47W - 70L
1,611 Elo+
Solo
Yemoja
Yemoja
Joe_DxmolationK
Yemoja
Level 43
God Stats
2W - 1L
1,435 SR
Queue Stats
50W - 59L
1,414 Elo+
Solo
Zhong Kui
Zhong Kui
ZOMB13KILL3Rx08
Zhong Kui
Level 50
God Stats
2W - 1L
1,551 SR
Queue Stats
59W - 77L
1,408 Elo+
Solo
Set
Set
lightingblu10
Set
Level 111
God Stats
1W - 2L
1,765 SR
Queue Stats
122W - 110L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 6
10,094
505
10,901
21,077
20,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
HPGSubZero
Chernobog
19
5 / 1 / 6
11,401
570
16,677
17,241
7,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
OTAYansa
Thanatos
16
2 / 4 / 8
9,691
485
7,680
17,069
7,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Subakki
Chaac
18
3 / 1 / 3
11,306
565
18,286
21,788
23,400
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
rockcandy610
Chang'e
16
4 / 2 / 6
9,995
500
16,328
17,079
8,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 5
8,412
421
7,121
18,748
18,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
GusQ17
Cupid
16
1 / 2 / 1
9,531
477
7,497
16,546
6,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 1 / 2
9,923
496
10,091
20,734
19,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
ZOMB13KILL3Rx08
Zhong Kui
14
2 / 4 / 2
8,386
419
17,098
20,835
15,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
3 / 5 / 3
9,689
484
12,573
21,778
12,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
16
Kills
9
10
Deaths
16
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
L
1
4
5
0.88
L
Cupid
GusQ17
Cupid
1
2
1
0.75
W
Chernobog
HPGSubZero
Chernobog
5
1
6
8
L
2
1
2
3
W
Thanatos
OTAYansa
Thanatos
2
4
8
1.5
W
Chaac
Subakki
Chaac
3
1
3
4.5
L
Zhong Kui
ZOMB13KILL3Rx08
Zhong Kui
2
4
2
0.75
L
3
5
3
0.9
W
Chang'e
rockcandy610
Chang'e
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,872
Damage
54,380
94,254
Taken
98,641
67,332
Mitigated
72,294
54,964
Healing
30,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,901
2,835
880
4,407
21,077
20,113
40
8,094
12,983
43,745
2,821
L
7,121
2,413
0
3,998
18,748
18,598
0
8,791
9,957
26,011
0
L
Cupid
GusQ17
Cupid
7,497
4,132
422
9,304
16,546
6,762
0
864
15,682
0
87,334
W
Chernobog
HPGSubZero
Chernobog
16,677
9,292
0
9,140
17,241
7,681
3,212
4,240
12,885
0
105,281
L
10,091
2,420
614
3,765
20,734
19,207
0
1,695
19,039
67,964
0
W
Thanatos
OTAYansa
Thanatos
7,680
663
0
14,311
17,069
7,762
105
3,745
13,322
0
63,776
W
Chaac
Subakki
Chaac
18,286
3,330
0
13,417
21,788
23,400
789
8,031
13,185
0
96,176
L
Zhong Kui
ZOMB13KILL3Rx08
Zhong Kui
17,098
949
0
8,619
20,835
15,375
324
9,628
11,207
77,031
0
L
12,573
3,634
0
3,755
21,778
12,352
0
6,033
15,523
0
106,891
W
Chang'e
rockcandy610
Chang'e
16,328
1,472
5,096
7,713
17,079
8,376
1,472
9,442
7,569
84,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,487
Gold Earned
45,941
631
Minions Killed
563
0
Camps Cleared
0
1,987,936
Distance Traveled
1,805,312
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
10,094
505
42
2
0
383,228
12
L
Athena
8,412
421
38
2
0
350,000
2
L
Cupid
9,531
477
147
7
0
328,937
1
W
Chernobog
11,401
570
167
8
0
394,379
3
L
Yemoja
9,923
496
140
7
0
388,426
1
W
Thanatos
9,691
485
99
5
0
438,724
3
W
Chaac
11,306
565
175
9
0
362,826
2
L
Zhong Kui
8,386
419
104
5
0
343,264
7
L
Set
9,689
484
134
7
0
394,685
1
W
Chang'e
9,995
500
148
7
0
408,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role