Player Matchup

Baron Samedi
Baron Samedi
Brahm
Baron Samedi
Level 68
God Stats
3W - 7L
1,380 SR
Queue Stats
77W - 89L
1,351 Elo+
Solo
Kali
Kali
Ygrtslinger
Kali
Level 64
God Stats
2W - 3L
1,299 SR
Queue Stats
91W - 104L
1,365 Elo+
Solo
Raijin
Raijin
bearskill
Raijin
Level 25
God Stats
4W - 11L
1,349 SR
Queue Stats
9W - 28L
1,198 Elo+
Party 2
Artemis
Artemis
emlynnyn
Artemis
Level 47
God Stats
9W - 21L
1,279 SR
Queue Stats
9W - 28L
1,198 Elo+
Party 2
Amaterasu
Amaterasu
notice1823
Amaterasu
Level 25
God Stats
0W - 2L
1,209 SR
Queue Stats
8W - 27L
1,163 Elo+
Party 2
Team Averages
Level 46
1,303 SR
1,255 Elo+

VS

Team Averages
Level 97
1,349 SR
1,336 Elo+
Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DistrictHobbo
Bellona
Level 122
God Stats
15W - 21L
1,290 SR
Queue Stats
235W - 246L
1,409 Elo+
Party 1
Athena
Athena
M6a6x10
Athena
Level 16
God Stats
6W - 5L
1,279 SR
Queue Stats
23W - 38L
1,135 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SatansxRabbit
Tsukuyomi
Level 150
God Stats
13W - 15L
1,328 SR
Queue Stats
466W - 466L
1,478 Elo+
Party 1
Charybdis
Charybdis
kimu0ra
Charybdis
Level 52
God Stats
4W - 3L
1,351 SR
Queue Stats
41W - 82L
1,158 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Brahm
Baron Samedi
10
1 / 2 / 2
5,476
456
2,647
4,607
3,432
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 2 / 3
5,777
481
2,573
12,178
4,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Raijin
bearskill
Raijin
12
3 / 2 / 1
6,899
575
6,023
6,769
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
emlynnyn
Artemis
10
0 / 1 / 0
5,743
479
3,545
6,115
2,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
notice1823
Amaterasu
10
0 / 4 / 0
5,763
480
5,592
11,804
6,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
3 / 2 / 1
7,384
615
7,133
9,104
3,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
11
2 / 0 / 4
7,290
608
6,414
8,699
7,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
M6a6x10
Athena
9
0 / 0 / 1
5,774
481
1,322
7,105
4,692
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
SatansxRabbit
Tsukuyomi
13
5 / 2 / 5
7,763
647
7,781
8,932
3,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
kimu0ra
Charybdis
11
1 / 1 / 0
6,348
529
4,676
5,658
2,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
4
Kills
11
11
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
2
1
1.75
L
Baron Samedi
Brahm
Baron Samedi
1
2
2
1
W
Bellona
2
0
4
4
W
Athena
M6a6x10
Athena
0
0
1
0.5
W
Tsukuyomi
SatansxRabbit
Tsukuyomi
5
2
5
3.75
L
0
2
3
0.75
L
Raijin
bearskill
Raijin
3
2
1
1.75
L
Artemis
emlynnyn
Artemis
0
1
0
0
W
Charybdis
kimu0ra
Charybdis
1
1
0
1
L
Amaterasu
notice1823
Amaterasu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,380
Damage
27,326
41,473
Taken
39,498
20,166
Mitigated
21,777
11,257
Healing
13,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,133
1,958
0
4,202
9,104
3,895
1,708
5,473
3,631
49,052
5,978
L
Baron Samedi
Brahm
Baron Samedi
2,647
281
120
1,262
4,607
3,432
78
1,562
3,045
17,385
155
W
Bellona
6,414
3,221
0
3,941
8,699
7,325
967
462
8,237
0
46,684
W
Athena
M6a6x10
Athena
1,322
146
0
798
7,105
4,692
0
645
6,460
15,227
0
W
Tsukuyomi
SatansxRabbit
Tsukuyomi
7,781
1,635
0
3,142
8,932
3,525
742
1,778
7,154
0
41,117
L
2,573
1,213
0
3,192
12,178
4,805
0
1,722
10,456
0
40,920
L
Raijin
bearskill
Raijin
6,023
246
0
750
6,769
2,661
0
2,895
3,874
46,032
0
L
Artemis
emlynnyn
Artemis
3,545
1,527
0
2,467
6,115
2,303
176
908
5,207
0
32,088
W
Charybdis
kimu0ra
Charybdis
4,676
1,168
0
1,770
5,658
2,340
308
312
5,346
0
43,125
L
Amaterasu
notice1823
Amaterasu
5,592
3,291
0
3,466
11,804
6,965
0
756
11,048
0
37,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,658
Gold Earned
34,559
298
Minions Killed
369
0
Camps Cleared
0
1,129,322
Distance Traveled
1,095,617
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,384
615
102
9
0
226,504
1
L
Baron Samedi
5,476
456
25
2
0
226,436
7
W
Bellona
7,290
608
91
8
0
224,831
3
W
Athena
5,774
481
17
1
0
210,381
4
W
Tsukuyomi
7,763
647
85
7
0
231,224
1
L
Kali
5,777
481
69
6
0
236,083
2
L
Raijin
6,899
575
78
7
0
233,375
1
L
Artemis
5,743
479
70
6
0
214,938
1
W
Charybdis
6,348
529
74
6
0
202,677
0
L
Amaterasu
5,763
480
56
5
0
218,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role