Player Matchup

He Bo
He Bo
 
He Bo
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
HydroAxiis07
Pele
Level 87
God Stats
3W - 7L
1,347 SR
Queue Stats
74W - 75L
1,450 Elo+
Party 2
Sobek
Sobek
Maxamillion026
Sobek
Level 122
God Stats
6W - 11L
1,407 SR
Queue Stats
33W - 42L
1,412 Elo+
Party 2
Awilix
Awilix
mrpineapple088
Awilix
Level 120
God Stats
5W - 3L
1,645 SR
Queue Stats
44W - 44L
1,525 Elo+
Party 2
Izanami
Izanami
xTheRev01
Izanami
Level 99
God Stats
4W - 5L
1,415 SR
Queue Stats
101W - 80L
1,550 Elo+
Party 2
Team Averages
Level 107
1,463 SR
1,488 Elo+

VS

Team Averages
Level 94
1,596 SR
1,495 Elo+
Pele
Pele
JorgeRL_17
Pele
Level 85
God Stats
0W - 1L
1,837 SR
Queue Stats
39W - 28L
1,564 Elo+
Party 1
Ishtar
Ishtar
NightlinGamer_7
Ishtar
Level 126
God Stats
1W - 1L
1,517 SR
Queue Stats
81W - 88L
1,481 Elo+
Party 1
Ymir
Ymir
YoSoyKJ17
Ymir
Level 49
God Stats
3W - 3L
1,750 SR
Queue Stats
49W - 36L
1,564 Elo+
Party 1
Zhong Kui
Zhong Kui
andrecruz27
Zhong Kui
Level 146
God Stats
4W - 2L
1,596 SR
Queue Stats
89W - 102L
1,451 Elo+
Party 1
Shiva
Shiva
oO-ATheNoN-Oo
Shiva
Level 63
God Stats
2W - 7L
1,278 SR
Queue Stats
111W - 125L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
3 / 2 / 3
8,725
545
7,592
7,653
2,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
4 / 0 / 5
10,060
629
9,552
8,120
4,652
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 1 / 9
8,142
509
6,053
13,493
13,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 2 / 2
9,173
573
7,803
13,348
5,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
xTheRev01
Izanami
15
3 / 2 / 4
9,585
599
10,891
13,169
5,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
6,329
396
3,650
16,802
5,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
2 / 2 / 3
7,075
442
10,330
8,871
2,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
10
1 / 5 / 2
7,103
444
4,708
15,034
13,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
andrecruz27
Zhong Kui
14
4 / 4 / 1
8,395
525
13,860
13,208
10,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 1 / 0
7,883
493
1,913
9,387
5,005
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
16
Kills
7
7
Deaths
16
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
3
2
3
2.25
W
4
0
5
6.5
L
0
4
3
0.38
W
0
1
9
4.5
L
2
2
3
1.75
L
Ymir
1
5
2
0.4
L
Zhong Kui
andrecruz27
Zhong Kui
4
4
1
1.13
W
6
2
2
3.5
L
0
1
0
0
W
Izanami
xTheRev01
Izanami
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,891
Damage
34,461
55,783
Taken
63,302
31,898
Mitigated
36,941
16,914
Healing
16,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
7,592
440
0
927
7,653
2,807
507
2,991
4,662
62,939
0
W
9,552
2,071
0
4,012
8,120
4,652
462
1,841
6,279
36
72,316
L
3,650
841
0
5,323
16,802
5,145
0
1,705
15,097
0
38,170
W
6,053
418
0
4,638
13,493
13,618
0
5,897
7,596
20,367
3,175
L
10,330
5,923
0
2,732
8,871
2,909
216
2,188
6,683
0
51,669
L
Ymir
4,708
1,048
416
2,044
15,034
13,751
208
5,219
9,815
23,806
0
L
Zhong Kui
andrecruz27
Zhong Kui
13,860
1,346
0
4,326
13,208
10,131
0
3,827
9,381
73,821
0
W
7,803
3,379
0
1,060
13,348
5,564
18
3,930
9,418
0
83,342
L
1,913
549
0
1,995
9,387
5,005
528
440
8,947
0
55,931
W
Izanami
xTheRev01
Izanami
10,891
7,151
0
6,277
13,169
5,257
2,768
3,909
9,260
0
87,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,685
Gold Earned
36,785
549
Minions Killed
378
0
Camps Cleared
0
1,570,751
Distance Traveled
1,433,366
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,725
545
113
7
0
314,697
2
W
Pele
10,060
629
145
9
0
331,438
6
L
Pele
6,329
396
58
4
0
319,205
0
W
Sobek
8,142
509
23
1
0
320,445
5
L
Ishtar
7,075
442
75
5
0
291,471
3
L
Ymir
7,103
444
27
2
0
285,324
4
L
Zhong Kui
8,395
525
110
7
0
290,083
3
W
Awilix
9,173
573
120
8
0
335,678
0
L
Shiva
7,883
493
108
7
0
247,283
2
W
Izanami
9,585
599
148
9
0
268,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role