Player Matchup

Thanatos
Thanatos
BowToMyEssence
Thanatos
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,429 Elo+
Party 1
Osiris
Osiris
Domeningus
Osiris
Level 128
God Stats
1W - 4L
1,610 SR
Queue Stats
49W - 60L
1,425 Elo+
Party 1
Chang'e
Chang'e
MMM 4wayMurder
Chang'e
Level 107
God Stats
5W - 5L
1,281 SR
Queue Stats
103W - 122L
1,458 Elo+
Solo
Neith
Neith
hishomie1
Neith
Level 160
God Stats
2W - 2L
1,543 SR
Queue Stats
61W - 82L
1,383 Elo+
Party 1
Kukulkan
Kukulkan
itzBatman75
Kukulkan
Level 23
God Stats
4W - 6L
1,343 SR
Queue Stats
29W - 49L
1,278 Elo+
Party 1
Team Averages
Level 109
1,455 SR
1,394 Elo+

VS

Team Averages
Level 92
1,502 SR
1,419 Elo+
Janus
Janus
 
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
AlastorQrow
Da Ji
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
64W - 65L
1,425 Elo+
Solo
Ares
Ares
D MONEY 320
Ares
Level 144
God Stats
6W - 6L
1,451 SR
Queue Stats
304W - 391L
1,363 Elo+
Party 2
Neith
Neith
DirtyHayZues
Neith
Level 128
God Stats
33W - 30L
1,558 SR
Queue Stats
376W - 484L
1,350 Elo+
Party 2
Tyr
Tyr
stillxnoxpickles
Tyr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 43L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
4 / 6 / 2
8,512
774
5,882
11,168
4,991
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
Domeningus
Osiris
15
2 / 3 / 6
8,349
759
8,083
13,728
12,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 5 / 3
7,281
662
6,677
12,098
5,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
hishomie1
Neith
14
1 / 3 / 3
7,657
696
7,015
11,765
5,654
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
itzBatman75
Kukulkan
14
1 / 4 / 2
7,740
704
4,041
6,823
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
4 / 2 / 7
8,694
790
11,093
7,676
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 3 / 4
8,280
753
8,694
11,738
6,115
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 0 / 9
8,913
810
7,407
12,562
13,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
5 / 1 / 7
8,873
807
8,368
6,718
3,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
7 / 2 / 6
8,920
811
12,122
12,784
10,783
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
54
8
Kills
21
21
Deaths
8
16
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
2
7
3.75
W
2
3
4
1.33
L
Thanatos
4
6
2
0.83
W
3
0
9
7.5
W
5
1
7
8.5
L
Osiris
Domeningus
Osiris
2
3
6
1.67
L
0
5
3
0.3
L
Neith
hishomie1
Neith
1
3
3
0.83
L
Kukulkan
itzBatman75
Kukulkan
1
4
2
0.5
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,698
Damage
47,684
55,582
Taken
51,478
31,334
Mitigated
37,841
13,016
Healing
11,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,093
137
0
923
7,676
3,733
228
499
7,177
35,497
0
W
8,694
1,270
0
0
11,738
6,115
165
2,109
9,629
0
32,341
L
Thanatos
5,882
1,243
0
4,377
11,168
4,991
0
3,429
7,739
0
15,824
W
7,407
361
1,935
2,677
12,562
13,975
0
3,074
9,488
12,393
0
W
8,368
2,331
0
3,339
6,718
3,235
2,158
2,251
4,467
0
34,849
L
Osiris
Domeningus
Osiris
8,083
4,011
0
1,951
13,728
12,384
0
5,882
7,846
0
20,008
L
6,677
882
1,508
2,494
12,098
5,092
132
3,753
8,345
21,632
0
L
Neith
hishomie1
Neith
7,015
2,243
0
2,520
11,765
5,654
0
2,529
9,236
0
25,150
L
Kukulkan
itzBatman75
Kukulkan
4,041
429
0
166
6,823
3,213
376
2,907
3,916
19,534
0
W
12,122
909
0
2,418
12,784
10,783
0
2,785
9,999
0
23,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,539
Gold Earned
43,680
187
Minions Killed
209
0
Camps Cleared
0
1,024,150
Distance Traveled
1,153,465
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,694
790
58
5
0
238,346
3
W
Da Ji
8,280
753
57
5
0
228,935
3
L
Thanatos
8,512
774
28
3
0
215,443
0
W
Ares
8,913
810
10
1
0
208,494
4
W
Neith
8,873
807
61
6
0
224,254
2
L
Osiris
8,349
759
27
2
0
219,981
2
L
Chang'e
7,281
662
31
3
0
196,184
2
L
Neith
7,657
696
49
4
0
202,792
4
L
Kukulkan
7,740
704
52
5
0
189,750
0
W
Tyr
8,920
811
23
2
0
253,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role