Player Matchup

Fenrir
Fenrir
Diamond III
AdølfHїtler
Fenrir
Diamond III
Level 109
God Stats
18W - 1L
1,958 SR
Queue Stats
81W - 5L
2,670 MMR
Party 2
Bellona
Bellona
Masters
DAMDZAN44
Bellona
Masters
Level 155
God Stats
51W - 1L
2,262 SR
Queue Stats
167W - 4L
2,795 MMR
Party 2
Yu Huang
Yu Huang
Grandmaster
pandanorte
Yu Huang
Grandmaster
Level 149
God Stats
2W - 1L
1,917 SR
Queue Stats
75W - 7L
3,417 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 138
2,046 SR
2,961 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 160
1,718 SR
2,485 MMR
Serqet
Serqet
Diamond IV
A1STBananaJoe
Serqet
Diamond IV
Level 160
God Stats
1W - 3L
1,707 SR
Queue Stats
71W - 47L
2,240 MMR
Party 1
Ares
Ares
Masters
OnePunchBaboon
Ares
Masters
Level 160
God Stats
0W - 1L
1,593 SR
Queue Stats
39W - 11L
2,598 MMR
Party 1
Sol
Sol
Masters
nikolalala
Sol
Masters
Level 160
God Stats
16W - 7L
1,854 SR
Queue Stats
358W - 134L
2,615 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 6
10,852
775
12,549
21,072
22,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
DAMDZAN44
Bellona
16
4 / 0 / 6
10,929
781
12,621
22,101
30,409
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
pandanorte
Yu Huang
17
2 / 1 / 7
10,312
737
14,331
11,095
5,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Baron SamediAh Muzen CabAo KuangThothGuan Yu

VS

Bans
AtlasAchillesGilgameshNe ZhaShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 1
10,968
783
12,083
15,104
22,097
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 6 / 4
9,857
704
14,148
18,017
20,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

13
0 / 4 / 4
9,116
651
13,908
13,418
6,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
10
Kills
5
5
Deaths
10
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
0
1
4.5
W
4
4
6
1.75
W
Bellona
DAMDZAN44
Bellona
4
0
6
7
L
1
6
4
0.5
L
0
4
4
0.5
W
Yu Huang
pandanorte
Yu Huang
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,501
Damage
40,139
54,268
Taken
46,539
58,417
Mitigated
49,546
21,265
Healing
11,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,083
2,306
776
3,958
15,104
22,097
0
4,922
10,041
0
29,495
W
12,549
3,546
0
5,685
21,072
22,278
996
11,449
9,305
1,688
23,788
W
Bellona
DAMDZAN44
Bellona
12,621
4,500
2,832
10,602
22,101
30,409
991
11,302
9,904
0
30,400
L
14,148
597
0
3,651
18,017
20,495
179
5,566
12,415
29,388
0
L
13,908
4,643
0
3,322
13,418
6,954
1,051
4,468
8,854
50,552
4,673
W
Yu Huang
pandanorte
Yu Huang
14,331
3,225
116
2,030
11,095
5,730
844
3,819
6,830
82,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,093
Gold Earned
29,941
191
Minions Killed
143
0
Camps Cleared
0
865,698
Distance Traveled
818,429
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,968
783
30
2
0
334,364
4
W
Fenrir
10,852
775
22
2
0
293,742
3
W
Bellona
10,929
781
15
1
0
307,149
7
L
Ares
9,857
704
24
2
0
258,370
5
L
Sol
9,116
651
89
6
0
225,695
0
W
Yu Huang
10,312
737
154
11
0
264,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role