Player Matchup

Baron Samedi
Baron Samedi
Lucior
Baron Samedi
Level 122
God Stats
1W - 2L
1,610 SR
Queue Stats
108W - 104L
1,490 Elo+
Solo
Susano
Susano
Yvco
Susano
Level 120
God Stats
4W - 7L
1,464 SR
Queue Stats
147W - 158L
1,429 Elo+
Solo
Mercury
Mercury
Zarkazon
Mercury
Level 101
God Stats
2W - 0L
1,245 SR
Queue Stats
108W - 92L
1,489 Elo+
Solo
Discordia
Discordia
kaktuscos
Discordia
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,513 Elo+
Solo
Tsukuyomi
Tsukuyomi
xLANGx
Tsukuyomi
Level 122
God Stats
4W - 9L
1,300 SR
Queue Stats
209W - 227L
1,453 Elo+
Solo
Team Averages
Level 120
1,424 SR
1,475 Elo+

VS

Team Averages
Level 109
1,427 SR
1,430 Elo+
Danzaburou
Danzaburou
ENj0y1st
Danzaburou
Level 149
God Stats
0W - 2L
1,266 SR
Queue Stats
202W - 257L
1,444 Elo+
Party 1
Olorun
Olorun
enjoy7c
Olorun
Level 109
God Stats
4W - 6L
1,396 SR
Queue Stats
207W - 272L
1,438 Elo+
Party 1
Vamana
Vamana
ijneb14
Vamana
Level 47
God Stats
0W - 1L
1,268 SR
Queue Stats
2W - 5L
1,380 Elo+
Party 2
Eset
Eset
ivy mlt
Eset
Level 93
God Stats
0W - 2L
1,696 SR
Queue Stats
5W - 10L
1,390 Elo+
Party 2
Artio
Artio
vii-coo
Artio
Level 147
God Stats
8W - 8L
1,507 SR
Queue Stats
464W - 513L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lucior
Baron Samedi
20
6 / 1 / 18
12,852
857
20,458
10,076
6,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
Yvco
Susano
18
8 / 6 / 13
11,847
790
27,351
17,677
9,432
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
Zarkazon
Mercury
18
3 / 4 / 14
11,200
747
8,754
14,599
6,707
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
kaktuscos
Discordia
20
7 / 2 / 17
11,963
798
18,603
10,738
5,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
xLANGx
Tsukuyomi
17
4 / 7 / 16
11,248
750
18,606
17,123
10,115
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ENj0y1st
Danzaburou
18
7 / 3 / 7
11,129
742
18,117
19,600
11,080
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
enjoy7c
Olorun
18
5 / 5 / 9
10,538
703
6,007
16,553
9,567
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
ijneb14
Vamana
18
5 / 6 / 7
11,799
787
10,336
24,905
24,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Eset
ivy mlt
Eset
16
1 / 10 / 11
9,672
645
7,737
21,995
20,109
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Artio
vii-coo
Artio
16
1 / 4 / 7
10,415
694
4,968
20,915
26,691
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
60
28
Kills
19
20
Deaths
28
78
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ENj0y1st
Danzaburou
7
3
7
3.5
W
Baron Samedi
Lucior
Baron Samedi
6
1
18
15
W
Susano
Yvco
Susano
8
6
13
2.42
W
Mercury
Zarkazon
Mercury
3
4
14
2.5
L
Olorun
enjoy7c
Olorun
5
5
9
1.9
L
Vamana
ijneb14
Vamana
5
6
7
1.42
L
Eset
ivy mlt
Eset
1
10
11
0.65
W
Discordia
kaktuscos
Discordia
7
2
17
7.75
L
Artio
vii-coo
Artio
1
4
7
1.13
W
Tsukuyomi
xLANGx
Tsukuyomi
4
7
16
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,772
Damage
47,165
70,213
Taken
103,968
37,797
Mitigated
92,030
26,725
Healing
35,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ENj0y1st
Danzaburou
18,117
4,084
2,527
5,661
19,600
11,080
1,675
6,188
13,412
0
35,635
W
Baron Samedi
Lucior
Baron Samedi
20,458
1,082
7,955
5,448
10,076
6,088
1,535
3,059
7,017
48,580
0
W
Susano
Yvco
Susano
27,351
1,262
1,089
1,131
17,677
9,432
3,167
4,194
13,483
0
42,716
W
Mercury
Zarkazon
Mercury
8,754
2,743
533
3,507
14,599
6,707
1,000
3,747
10,852
0
17,429
L
Olorun
enjoy7c
Olorun
6,007
2,425
5,283
3,365
16,553
9,567
2,065
4,799
11,754
25,279
0
L
Vamana
ijneb14
Vamana
10,336
3,615
2,876
6,062
24,905
24,583
220
9,613
15,292
0
18,559
L
Eset
ivy mlt
Eset
7,737
0
2,867
1,838
21,995
20,109
54
9,863
12,132
16,981
0
W
Discordia
kaktuscos
Discordia
18,603
1,479
1,888
2,655
10,738
5,455
469
2,494
8,244
34,709
0
L
Artio
vii-coo
Artio
4,968
208
892
3,843
20,915
26,691
0
8,598
12,317
13,063
0
W
Tsukuyomi
xLANGx
Tsukuyomi
18,606
3,696
1,513
1,006
17,123
10,115
1,149
5,218
11,905
0
33,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,110
Gold Earned
53,553
158
Minions Killed
139
0
Camps Cleared
0
1,550,041
Distance Traveled
1,304,144
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,129
742
40
3
0
277,728
0
W
Baron Samedi
12,852
857
59
4
0
319,096
0
W
Susano
11,847
790
23
2
0
314,979
1
W
Mercury
11,200
747
22
1
0
335,079
5
L
Olorun
10,538
703
55
4
0
255,936
0
L
Vamana
11,799
787
16
1
0
293,886
1
L
Eset
9,672
645
19
1
0
253,385
1
W
Discordia
11,963
798
28
2
0
291,269
0
L
Artio
10,415
694
9
1
0
223,209
0
W
Tsukuyomi
11,248
750
26
2
0
289,618
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role