Player Matchup

Lancelot
Lancelot
DR KimiKayuuga
Lancelot
Level 98
God Stats
32W - 16L
1,642 SR
Queue Stats
540W - 513L
1,542 Elo+
Party 1
Cernunnos
Cernunnos
DarthLynx420
Cernunnos
Level 45
God Stats
5W - 6L
1,681 SR
Queue Stats
76W - 98L
1,426 Elo+
Party 1
Olorun
Olorun
MadLifeMidLaner
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 45L
1,389 Elo+
Party 2
Osiris
Osiris
THEYBIGHORNY
Osiris
Level 18
God Stats
3W - 3L
1,527 SR
Queue Stats
29W - 35L
1,352 Elo+
Party 2
Khepri
Khepri
zDemoncake
Khepri
Level 63
God Stats
21W - 17L
1,653 SR
Queue Stats
97W - 91L
1,487 Elo+
Party 2
Team Averages
Level 48
1,601 SR
1,439 Elo+

VS

Team Averages
Level 82
1,608 SR
1,613 Elo+
Thanatos
Thanatos
 
Thanatos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Horus
Horus
AbsoluteDread
Horus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 18L
1,688 Elo+
Party 3
Jing Wei
Jing Wei
MorningKayne
Jing Wei
Level 79
God Stats
1W - 0L
1,707 SR
Queue Stats
43W - 30L
1,595 Elo+
Party 3
Chronos
Chronos
Swordigo
Chronos
Level 158
God Stats
9W - 1L
1,641 SR
Queue Stats
450W - 410L
1,614 Elo+
Party 4
Ullr
Ullr
tucholeto24
Ullr
Level 28
God Stats
4W - 5L
1,689 SR
Queue Stats
58W - 48L
1,666 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
11
1 / 1 / 0
6,359
578
2,893
7,029
2,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
DarthLynx420
Cernunnos
10
2 / 3 / 0
6,153
559
9,358
10,624
3,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 2
5,312
483
4,375
7,301
2,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
11
1 / 1 / 1
6,048
550
3,443
9,118
5,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
zDemoncake
Khepri
8
0 / 2 / 1
5,251
477
2,944
7,823
6,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
2 / 0 / 3
6,208
564
3,597
9,766
3,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 0 / 5
5,812
528
4,291
11,024
7,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jing Wei
MorningKayne
Jing Wei
11
3 / 2 / 1
6,552
596
6,540
6,636
2,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
Swordigo
Chronos
12
2 / 1 / 1
7,277
662
6,649
5,343
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
4 / 1 / 1
6,821
620
7,635
6,021
2,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
11
11
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
0
3
3.5
W
0
0
5
2.5
L
Lancelot
1
1
0
1
L
Cernunnos
DarthLynx420
Cernunnos
2
3
0
0.67
L
0
4
2
0.25
W
Jing Wei
MorningKayne
Jing Wei
3
2
1
1.75
W
Chronos
Swordigo
Chronos
2
1
1
2.5
L
Osiris
1
1
1
1.5
W
4
1
1
4.5
L
Khepri
zDemoncake
Khepri
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,013
Damage
28,712
41,895
Taken
38,790
20,999
Mitigated
17,976
13,250
Healing
22,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
3,597
629
0
10,531
9,766
3,745
0
2,294
7,472
0
37,683
W
4,291
2,391
1,039
5,255
11,024
7,658
0
1,686
9,338
0
18,313
L
Lancelot
2,893
626
0
500
7,029
2,530
0
598
6,431
0
49,480
L
Cernunnos
DarthLynx420
Cernunnos
9,358
3,924
0
5,095
10,624
3,410
0
0
10,624
0
47,819
L
4,375
2,911
194
2,146
7,301
2,883
138
587
6,714
30,043
0
W
Jing Wei
MorningKayne
Jing Wei
6,540
4,917
0
2,137
6,636
2,008
0
784
5,852
0
46,153
W
Chronos
Swordigo
Chronos
6,649
2,684
0
2,620
5,343
2,113
0
223
5,120
50,916
0
L
Osiris
3,443
1,062
0
3,452
9,118
5,862
0
5,464
3,654
0
34,747
W
7,635
2,861
0
798
6,021
2,452
150
2,332
3,689
0
50,742
L
Khepri
zDemoncake
Khepri
2,944
824
0
1,863
7,823
6,314
0
0
7,823
15,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,123
Gold Earned
32,670
322
Minions Killed
380
0
Camps Cleared
0
1,065,441
Distance Traveled
1,183,715
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,208
564
66
6
0
266,322
4
W
Horus
5,812
528
25
2
0
234,899
5
L
Lancelot
6,359
578
99
9
0
256,889
4
L
Cernunnos
6,153
559
82
7
0
182,058
2
L
Olorun
5,312
483
57
5
0
186,349
0
W
Jing Wei
6,552
596
97
9
0
209,707
1
W
Chronos
7,277
662
107
10
0
239,375
4
L
Osiris
6,048
550
78
7
0
215,937
2
W
Ullr
6,821
620
85
8
0
233,412
1
L
Khepri
5,251
477
6
1
0
224,208
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role