Player Matchup

Thanatos
Thanatos
FrostNinja
Thanatos
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Medusa
Medusa
Gaptim_kira
Medusa
Level 153
God Stats
4W - 6L
1,378 SR
Queue Stats
224W - 237L
1,285 Elo+
Solo
Baron Samedi
Baron Samedi
Inkuto
Baron Samedi
Level 80
God Stats
2W - 3L
1,268 SR
Queue Stats
89W - 91L
1,258 Elo+
Party 3
Bacchus
Bacchus
chat_disadled
Bacchus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
xDEEZxBALLSx
Gilgamesh
Level 86
God Stats
13W - 15L
1,422 SR
Queue Stats
244W - 265L
1,390 Elo+
Solo
Team Averages
Level 65
1,414 SR
1,387 Elo+

VS

Team Averages
Level 66
1,399 SR
1,371 Elo+
Serqet
Serqet
 
Serqet
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
YayItsShay
Chang'e
Level 84
God Stats
29W - 24L
1,460 SR
Queue Stats
338W - 383L
1,347 Elo+
Party 2
Ymir
Ymir
freakendiego_805
Ymir
Level 49
God Stats
2W - 1L
1,226 SR
Queue Stats
47W - 61L
1,366 Elo+
Party 1
Cerberus
Cerberus
killingmadd
Cerberus
Level 48
God Stats
2W - 0L
1,453 SR
Queue Stats
34W - 55L
1,303 Elo+
Party 1
Hera
Hera
tarotdiary
Hera
Level 68
God Stats
24W - 32L
1,355 SR
Queue Stats
195W - 265L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FrostNinja
Thanatos
7
1 / 9 / 1
5,255
404
3,854
9,888
4,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
10
3 / 4 / 1
6,192
476
10,568
8,744
2,844
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Inkuto
Baron Samedi
9
0 / 6 / 0
5,470
421
4,029
9,832
4,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
7
0 / 8 / 2
5,532
426
1,204
13,654
10,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gilgamesh
xDEEZxBALLSx
Gilgamesh
11
0 / 0 / 0
6,706
516
4,879
9,784
5,850
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
9 / 0 / 4
8,038
618
8,034
10,570
4,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Chang'e
YayItsShay
Chang'e
13
5 / 0 / 8
7,919
609
8,668
8,597
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
6 / 3 / 6
7,712
593
8,127
10,420
5,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
killingmadd
Cerberus
9
6 / 1 / 5
7,218
555
7,427
11,301
9,732
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
1 / 0 / 0
6,624
510
5,353
5,863
1,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
4
Kills
27
27
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
9
0
4
11
L
Thanatos
FrostNinja
Thanatos
1
9
1
0.17
L
Medusa
3
4
1
0.88
L
Baron Samedi
Inkuto
Baron Samedi
0
6
0
0
W
Chang'e
YayItsShay
Chang'e
5
0
8
9
L
Bacchus
0
8
2
0.13
W
6
3
6
3
W
Cerberus
killingmadd
Cerberus
6
1
5
8.5
W
1
0
0
1
L
Gilgamesh
xDEEZxBALLSx
Gilgamesh
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,534
Damage
37,609
51,902
Taken
46,751
27,543
Mitigated
24,770
5,655
Healing
20,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
8,034
3,107
153
6,292
10,570
4,552
93
1,591
8,979
0
49,835
L
Thanatos
FrostNinja
Thanatos
3,854
1,486
0
1,960
9,888
4,258
0
5,651
3,929
0
18,951
L
Medusa
10,568
3,790
0
1,257
8,744
2,844
0
6,312
2,191
0
37,749
L
Baron Samedi
Inkuto
Baron Samedi
4,029
526
0
1,104
9,832
4,295
216
4,878
4,365
30,236
0
W
Chang'e
YayItsShay
Chang'e
8,668
590
1,385
5,701
8,597
3,216
679
2,145
6,452
52,159
0
L
Bacchus
1,204
1,048
0
688
13,654
10,296
0
5,699
7,463
6,275
0
W
8,127
1,006
0
1,444
10,420
5,661
220
401
10,019
39,406
0
W
Cerberus
killingmadd
Cerberus
7,427
1,658
692
2,001
11,301
9,732
296
1,096
10,205
17,502
0
W
5,353
2,246
0
2,555
5,863
1,609
0
0
5,863
35,026
0
L
Gilgamesh
xDEEZxBALLSx
Gilgamesh
4,879
1,343
0
646
9,784
5,850
351
5,761
3,559
0
42,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,155
Gold Earned
37,511
210
Minions Killed
333
0
Camps Cleared
0
1,167,702
Distance Traveled
1,248,897
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,038
618
93
7
0
326,024
0
L
Thanatos
5,255
404
32
2
0
248,848
0
L
Medusa
6,192
476
43
3
0
245,788
3
L
Baron Samedi
5,470
421
46
4
0
233,285
2
W
Chang'e
7,919
609
91
7
0
265,701
1
L
Bacchus
5,532
426
9
1
0
192,067
0
W
Ymir
7,712
593
62
5
0
209,433
0
W
Cerberus
7,218
555
18
1
0
210,996
1
W
Hera
6,624
510
69
5
0
236,743
0
L
Gilgamesh
6,706
516
80
6
0
247,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role