Player Matchup

Osiris
Osiris
 
Osiris
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Coneboi7
Bacchus
Level 128
God Stats
16W - 17L
1,582 SR
Queue Stats
473W - 459L
1,518 Elo+
Party 1
Heimdallr
Heimdallr
LowlyFloof
Heimdallr
Level 43
God Stats
5W - 11L
1,365 SR
Queue Stats
145W - 146L
1,535 Elo+
Party 1
Yemoja
Yemoja
ThwartGraphOWO
Yemoja
Level 75
God Stats
7W - 9L
1,544 SR
Queue Stats
136W - 116L
1,546 Elo+
Party 1
Da Ji
Da Ji
zaxbysemployee
Da Ji
Level 108
God Stats
6W - 7L
1,593 SR
Queue Stats
404W - 372L
1,541 Elo+
Party 1
Team Averages
Level 79
1,517 SR
1,528 Elo+

VS

Team Averages
Level 100
1,604 SR
1,563 Elo+
Skadi
Skadi
 
Skadi
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
DonBabyDaddy
Kumbhakarna
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 85L
1,519 Elo+
Solo
Mulan
Mulan
KaptainMeow
Mulan
Level 125
God Stats
1W - 1L
1,608 SR
Queue Stats
120W - 120L
1,562 Elo+
Party 2
Discordia
Discordia
Sweartome
Discordia
Level 48
God Stats
1W - 0L
1,675 SR
Queue Stats
45W - 27L
1,627 Elo+
Party 2
Ravana
Ravana
Vereji
Ravana
Level 160
God Stats
4W - 1L
1,735 SR
Queue Stats
211W - 203L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
1 / 0 / 2
8,651
618
9,799
11,620
12,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
Coneboi7
Bacchus
11
1 / 4 / 1
6,465
462
5,978
13,969
9,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
LowlyFloof
Heimdallr
12
0 / 3 / 0
6,811
487
6,486
13,185
5,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
0 / 1 / 0
6,478
463
1,825
10,143
6,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
6 / 3 / 2
8,234
588
10,365
13,462
6,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
3 / 2 / 3
7,991
571
12,122
10,203
3,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
DonBabyDaddy
Kumbhakarna
12
0 / 0 / 3
7,413
530
6,420
10,201
7,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
6 / 1 / 3
8,384
599
12,675
12,643
6,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Discordia
Sweartome
Discordia
13
2 / 2 / 3
7,454
532
5,563
4,674
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
Vereji
Ravana
12
0 / 3 / 0
7,410
529
7,574
13,446
5,976
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
8
Kills
11
11
Deaths
8
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
0
2
2
W
Skadi
 
Skadi
3
2
3
2.25
L
Bacchus
Coneboi7
Bacchus
1
4
1
0.38
W
Kumbhakarna
DonBabyDaddy
Kumbhakarna
0
0
3
1.5
W
6
1
3
7.5
L
Heimdallr
LowlyFloof
Heimdallr
0
3
0
0
W
Discordia
Sweartome
Discordia
2
2
3
1.75
L
0
1
0
0
W
Ravana
Vereji
Ravana
0
3
0
0
L
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,453
Damage
44,354
62,379
Taken
51,167
40,722
Mitigated
24,983
27,744
Healing
11,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
9,799
3,371
0
8,593
11,620
12,610
0
0
11,620
0
72,088
W
Skadi
 
Skadi
12,122
6,533
0
1,051
10,203
3,543
1,055
1,231
8,972
0
70,869
L
Bacchus
Coneboi7
Bacchus
5,978
490
0
1,740
13,969
9,729
0
4,999
8,970
40,584
0
W
Kumbhakarna
DonBabyDaddy
Kumbhakarna
6,420
1,287
0
2,537
10,201
7,652
203
2,244
7,957
26,726
1,777
W
12,675
3,889
0
4,584
12,643
6,154
0
3,339
9,304
0
69,553
L
Heimdallr
LowlyFloof
Heimdallr
6,486
4,116
0
5,328
13,185
5,552
0
2,857
10,328
0
57,766
W
Discordia
Sweartome
Discordia
5,563
215
0
500
4,674
1,658
0
989
3,685
51,819
0
L
1,825
691
4,448
3,360
10,143
6,779
0
2,930
7,213
14,263
0
W
Ravana
Vereji
Ravana
7,574
2,729
0
3,168
13,446
5,976
0
0
13,446
0
60,597
L
10,365
3,599
0
4,275
13,462
6,052
0
907
12,555
0
55,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,639
Gold Earned
38,652
412
Minions Killed
454
0
Camps Cleared
0
1,370,471
Distance Traveled
1,469,181
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,651
618
134
10
0
298,183
4
W
Skadi
7,991
571
109
8
0
293,111
2
L
Bacchus
6,465
462
80
6
0
296,243
0
W
Kumbhakarna
7,413
530
30
2
0
292,508
5
W
Mulan
8,384
599
108
8
0
339,919
1
L
Heimdallr
6,811
487
92
7
0
213,123
0
W
Discordia
7,454
532
102
7
0
274,821
3
L
Yemoja
6,478
463
20
1
0
242,887
0
W
Ravana
7,410
529
105
8
0
268,822
0
L
Da Ji
8,234
588
86
6
0
320,035
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role