Player Matchup

Hades
Hades
DemonMedina
Hades
Level 160
God Stats
7W - 1L
1,687 SR
Queue Stats
563W - 628L
1,464 Elo+
Solo
Set
Set
MCane19
Set
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 166L
1,471 Elo+
Solo
Yu Huang
Yu Huang
SK1LLTASTROPHE
Yu Huang
Level 100
God Stats
4W - 4L
1,623 SR
Queue Stats
186W - 182L
1,469 Elo+
Solo
Vamana
Vamana
Seuryn
Vamana
Level 148
God Stats
1W - 1L
1,764 SR
Queue Stats
30W - 33L
1,490 Elo+
Solo
Sylvanus
Sylvanus
You All Smell
Sylvanus
Level 105
God Stats
0W - 1L
1,467 SR
Queue Stats
22W - 33L
1,409 Elo+
Solo
Team Averages
Level 131
1,608 SR
1,461 Elo+

VS

Team Averages
Level 123
1,505 SR
1,501 Elo+
Serqet
Serqet
AZ budski
Serqet
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 90L
1,496 Elo+
Solo
Charybdis
Charybdis
CHEEZY SPEEZY
Charybdis
Level 69
God Stats
17W - 12L
1,637 SR
Queue Stats
61W - 57L
1,542 Elo+
Party 1
Heimdallr
Heimdallr
Pike808
Heimdallr
Level 109
God Stats
3W - 4L
1,439 SR
Queue Stats
121W - 107L
1,505 Elo+
Solo
Nu Wa
Nu Wa
fullthrottle99
Nu Wa
Level 148
God Stats
2W - 2L
1,426 SR
Queue Stats
485W - 481L
1,582 Elo+
Party 1
Artio
Artio
refrescante_1979
Artio
Level 160
God Stats
11W - 9L
1,523 SR
Queue Stats
494W - 518L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 3
10,594
1,059
8,849
17,440
10,817
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Set
16
1 / 2 / 2
10,089
1,009
10,185
15,120
9,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
16
1 / 1 / 4
10,618
1,062
15,746
8,262
3,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
Seuryn
Vamana
16
5 / 3 / 1
11,809
1,181
17,124
22,532
20,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
You All Smell
Sylvanus
15
0 / 2 / 4
10,534
1,053
5,124
12,113
12,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

213

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AZ budski
Serqet
16
3 / 1 / 8
10,833
1,083
11,278
13,160
7,594
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
CHEEZY SPEEZY
Charybdis
16
1 / 3 / 3
10,435
1,044
10,289
10,853
4,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
Pike808
Heimdallr
17
4 / 0 / 7
11,716
1,172
14,865
9,107
4,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 4 / 9
10,215
1,022
21,666
11,488
4,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 1 / 7
12,126
1,213
10,899
17,859
23,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
9
Kills
12
12
Deaths
9
14
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Serqet
AZ budski
Serqet
3
1
8
7
W
Charybdis
CHEEZY SPEEZY
Charybdis
1
3
3
0.83
L
2
4
3
0.88
L
Set
1
2
2
1
W
Heimdallr
Pike808
Heimdallr
4
0
7
7.5
L
Yu Huang
1
1
4
3
L
Vamana
Seuryn
Vamana
5
3
1
1.83
L
Sylvanus
You All Smell
Sylvanus
0
2
4
1
W
1
4
9
1.38
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,028
Damage
68,997
75,467
Taken
62,467
56,928
Mitigated
45,068
19,014
Healing
16,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
AZ budski
Serqet
11,278
3,852
0
0
13,160
7,594
0
7,146
5,529
0
19,221
W
Charybdis
CHEEZY SPEEZY
Charybdis
10,289
7,328
0
2,931
10,853
4,915
0
5,088
5,575
0
40,260
L
8,849
747
1,096
3,596
17,440
10,817
0
6,003
11,362
33,499
0
L
Set
10,185
2,271
0
673
15,120
9,505
0
8,149
6,719
0
39,103
W
Heimdallr
Pike808
Heimdallr
14,865
8,163
0
3,159
9,107
4,510
0
4,748
4,125
0
42,832
L
Yu Huang
15,746
653
0
0
8,262
3,802
0
4,457
3,805
44,220
0
L
Vamana
Seuryn
Vamana
17,124
9,341
2,253
4,266
22,532
20,340
0
8,497
13,818
479
33,528
L
Sylvanus
You All Smell
Sylvanus
5,124
921
3,541
3,589
12,113
12,464
0
5,459
6,349
9,800
0
W
21,666
8,017
0
522
11,488
4,548
0
4,665
6,571
30,776
0
W
10,899
1,560
2,841
7,420
17,859
23,501
0
7,558
9,521
23,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,644
Gold Earned
55,325
244
Minions Killed
224
7
Camps Cleared
10
1,030,136
Distance Traveled
1,026,575
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,833
1,083
24
2
2
223,053
1
W
Charybdis
10,435
1,044
73
7
4
178,890
0
L
Hades
10,594
1,059
68
7
3
220,770
1
L
Set
10,089
1,009
71
7
3
209,794
0
W
Heimdallr
11,716
1,172
82
8
3
195,285
0
L
Yu Huang
10,618
1,062
74
7
0
185,812
0
L
Vamana
11,809
1,181
27
3
1
255,288
1
L
Sylvanus
10,534
1,053
4
0
0
158,472
0
W
Nu Wa
10,215
1,022
24
2
1
201,155
0
W
Artio
12,126
1,213
21
2
0
228,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role