Player Matchup

Chang'e
Chang'e
Hirasuke-San
Chang'e
Level 63
God Stats
10W - 6L
1,519 SR
Queue Stats
109W - 130L
1,354 Elo+
Party 1
Fenrir
Fenrir
StellxrWinter
Fenrir
Level 78
God Stats
6W - 9L
1,419 SR
Queue Stats
162W - 171L
1,343 Elo+
Party 1
Ratatoskr
Ratatoskr
antuuh
Ratatoskr
Level 80
God Stats
10W - 14L
1,208 SR
Queue Stats
289W - 318L
1,372 Elo+
Party 1
Cupid
Cupid
bouliscool
Cupid
Level 88
God Stats
15W - 17L
1,611 SR
Queue Stats
467W - 500L
1,401 Elo+
Solo
Cthulhu
Cthulhu
oClviks
Cthulhu
Level 43
God Stats
4W - 1L
1,355 SR
Queue Stats
139W - 112L
1,432 Elo+
Solo
Team Averages
Level 70
1,422 SR
1,380 Elo+

VS

Team Averages
Level 101
1,575 SR
1,364 Elo+
Pele
Pele
Ardox
Pele
Level 128
God Stats
15W - 10L
1,400 SR
Queue Stats
119W - 142L
1,279 Elo+
Solo
Tiamat
Tiamat
Nano260423
Tiamat
Level 85
God Stats
9W - 14L
1,489 SR
Queue Stats
52W - 55L
1,370 Elo+
Solo
Achilles
Achilles
Ti0PuttisC4post
Achilles
Level 107
God Stats
29W - 34L
1,523 SR
Queue Stats
251W - 232L
1,392 Elo+
Solo
Sylvanus
Sylvanus
bswift2010
Sylvanus
Level 84
God Stats
1W - 2L
1,681 SR
Queue Stats
161W - 191L
1,370 Elo+
Solo
Anhur
Anhur
cinquay
Anhur
Level 99
God Stats
1W - 1L
1,781 SR
Queue Stats
70W - 71L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Hirasuke-San
Chang'e
11
1 / 0 / 3
6,331
576
6,509
5,356
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 0 / 2
6,011
546
3,560
7,023
2,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
antuuh
Ratatoskr
12
1 / 1 / 0
7,038
640
5,612
7,384
2,899
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
8
1 / 4 / 1
5,337
485
5,354
10,313
2,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
oClviks
Cthulhu
10
2 / 1 / 4
6,340
576
6,237
10,125
6,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Ardox
Pele
10
1 / 3 / 1
5,655
514
5,324
9,648
3,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
Nano260423
Tiamat
8
0 / 1 / 0
4,739
431
1,611
4,613
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Achilles
10
1 / 0 / 0
5,541
504
4,953
8,615
6,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
bswift2010
Sylvanus
9
1 / 1 / 3
5,876
534
6,093
11,361
8,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
cinquay
Anhur
10
3 / 2 / 1
6,066
551
6,288
7,984
2,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
7
Kills
6
6
Deaths
7
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Pele
Ardox
Pele
1
3
1
0.5
W
Chang'e
Hirasuke-San
Chang'e
1
0
3
2.5
L
Tiamat
Nano260423
Tiamat
0
1
0
0
W
2
0
2
3
L
Achilles
1
0
0
1
W
Ratatoskr
antuuh
Ratatoskr
1
1
0
1
W
Cupid
1
4
1
0.38
L
Sylvanus
bswift2010
Sylvanus
1
1
3
2.5
L
Anhur
cinquay
Anhur
3
2
1
1.75
W
Cthulhu
oClviks
Cthulhu
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,272
Damage
24,269
40,201
Taken
42,221
16,033
Mitigated
23,972
12,117
Healing
13,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Ardox
Pele
5,324
1,515
0
869
9,648
3,625
0
2,565
7,083
0
41,642
W
Chang'e
Hirasuke-San
Chang'e
6,509
1,654
793
2,735
5,356
1,955
912
1,942
3,369
43,985
0
L
Tiamat
Nano260423
Tiamat
1,611
239
0
1,351
4,613
2,337
0
2,777
1,836
23,742
0
W
3,560
785
0
985
7,023
2,606
0
1,038
5,985
0
34,373
L
Achilles
4,953
971
0
2,331
8,615
6,912
0
498
8,117
0
31,837
W
Ratatoskr
antuuh
Ratatoskr
5,612
1,615
0
1,659
7,384
2,899
202
0
6,615
0
51,560
W
Cupid
5,354
3,308
133
3,862
10,313
2,549
0
1,647
8,666
0
25,589
L
Sylvanus
bswift2010
Sylvanus
6,093
2,231
1,143
4,262
11,361
8,368
0
4,910
6,451
24,217
2,741
L
Anhur
cinquay
Anhur
6,288
2,376
0
3,196
7,984
2,730
0
1,996
5,988
0
33,730
W
Cthulhu
oClviks
Cthulhu
6,237
1,185
224
1,726
10,125
6,024
90
2,676
7,449
26,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,057
Gold Earned
27,877
339
Minions Killed
239
0
Camps Cleared
0
1,104,501
Distance Traveled
958,225
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,655
514
70
6
0
225,247
0
W
Chang'e
6,331
576
72
7
0
213,319
1
L
Tiamat
4,739
431
41
4
0
161,821
0
W
Fenrir
6,011
546
63
6
0
254,994
1
L
Achilles
5,541
504
47
4
0
202,744
0
W
Ratatoskr
7,038
640
119
11
0
237,779
0
W
Cupid
5,337
485
34
3
0
163,014
0
L
Sylvanus
5,876
534
31
3
0
180,559
2
L
Anhur
6,066
551
50
5
0
187,854
1
W
Cthulhu
6,340
576
51
5
0
235,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role