Player Matchup

Terra
Terra
Hortluz
Terra
Level 158
God Stats
1W - 0L
1,888 SR
Queue Stats
127W - 38L
1,935 Elo+
Party 1
Cernunnos
Cernunnos
OnIyFarms
Cernunnos
Level 26
God Stats
5W - 0L
1,823 SR
Queue Stats
55W - 0L
2,085 Elo+
Party 1
Maui
Maui
SlapJackMcClap
Maui
Level 160
God Stats
9W - 0L
1,958 SR
Queue Stats
223W - 19L
2,035 Elo+
Party 1
Team Averages
Level 115
1,889 SR
2,019 Elo+

VS

Team Averages
Level 25
1,500 SR
1,502 Elo+
Loki
Loki
Masehog
Loki
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,506 Elo+
Party 2
Erlang Shen
Erlang Shen
MonkishKush
Erlang Shen
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 2
Janus
Janus
TheNinjerGinger
Janus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Hortluz
Terra
12
2 / 1 / 9
7,773
777
4,068
11,288
11,210
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
OnIyFarms
Cernunnos
16
9 / 0 / 3
9,419
942
12,868
7,769
4,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 1 / 10
8,986
899
4,041
12,276
15,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Masehog
Loki
11
1 / 5 / 0
6,429
643
5,254
8,096
5,048
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
MonkishKush
Erlang Shen
12
1 / 2 / 0
6,733
673
3,279
9,292
7,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 5 / 2
6,614
661
5,466
6,590
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
12
Kills
2
2
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Terra
Hortluz
Terra
2
1
9
6.5
L
Loki
Masehog
Loki
1
5
0
0.2
L
Erlang Shen
MonkishKush
Erlang Shen
1
2
0
0.5
W
Cernunnos
OnIyFarms
Cernunnos
9
0
3
10.5
W
1
1
10
6
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,977
Damage
13,999
31,333
Taken
23,978
31,111
Mitigated
14,680
15,647
Healing
2,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Hortluz
Terra
4,068
914
3,813
3,901
11,288
11,210
106
1,470
9,668
17,705
0
L
Loki
Masehog
Loki
5,254
1,012
0
0
8,096
5,048
0
2,018
6,078
0
13,470
L
Erlang Shen
MonkishKush
Erlang Shen
3,279
992
0
2,203
9,292
7,124
0
3,241
6,051
0
13,395
W
Cernunnos
OnIyFarms
Cernunnos
12,868
7,682
0
4,569
7,769
4,505
2,452
1,919
5,729
0
64,898
W
4,041
1,341
0
3,364
12,276
15,396
101
2,122
9,989
11,124
0
L
5,466
35
0
77
6,590
2,508
0
2,868
3,722
28,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,178
Gold Earned
19,776
159
Minions Killed
100
0
Camps Cleared
0
589,776
Distance Traveled
567,133
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,773
777
19
2
0
214,254
10
L
Loki
6,429
643
20
2
0
180,546
2
L
Erlang Shen
6,733
673
30
3
0
206,325
2
W
Cernunnos
9,419
942
130
13
0
194,602
4
W
Maui
8,986
899
10
1
0
180,920
4
L
Janus
6,614
661
50
5
0
180,262
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role