Player Matchup

Nemesis
Nemesis
Arsêne
Nemesis
Level 88
God Stats
32W - 40L
1,576 SR
Queue Stats
282W - 294L
1,510 Elo+
Solo
Artio
Artio
MSgt Grizzly
Artio
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 52L
1,445 Elo+
Solo
Aphrodite
Aphrodite
OMorux
Aphrodite
Level 146
God Stats
1W - 2L
1,256 SR
Queue Stats
42W - 48L
1,450 Elo+
Solo
Thoth
Thoth
SwerveLy
Thoth
Level 158
God Stats
10W - 17L
1,525 SR
Queue Stats
486W - 476L
1,552 Elo+
Solo
Neith
Neith
UllrIsDaddy
Neith
Level 149
God Stats
2W - 4L
1,468 SR
Queue Stats
30W - 22L
1,667 Elo+
Solo
Team Averages
Level 137
1,465 SR
1,525 Elo+

VS

Team Averages
Level 145
1,485 SR
1,581 Elo+
Ymir
Ymir
 
Ymir
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Clappry
Baron Samedi
Level 160
God Stats
1W - 2L
1,589 SR
Queue Stats
73W - 34L
1,749 Elo+
Party 1
Ishtar
Ishtar
GiaIX
Ishtar
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
MeanestMeme
Kuzenbo
Level 149
God Stats
2W - 3L
1,343 SR
Queue Stats
144W - 101L
1,679 Elo+
Party 1
Zhong Kui
Zhong Kui
Zhurong06
Zhong Kui
Level 160
God Stats
104W - 107L
1,494 SR
Queue Stats
355W - 390L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Arsêne
Nemesis
16
2 / 2 / 1
8,407
701
4,916
10,572
5,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

13
0 / 3 / 3
7,801
650
3,505
10,793
8,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
OMorux
Aphrodite
16
0 / 0 / 1
8,459
705
7,364
10,294
5,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thoth
SwerveLy
Thoth
18
3 / 0 / 1
9,926
827
12,419
5,874
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 1 / 0
6,962
580
1,222
1,219
535
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
0 / 1 / 3
9,136
761
4,177
10,055
7,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Baron Samedi
Clappry
Baron Samedi
17
1 / 1 / 4
9,393
783
14,731
12,018
6,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
GiaIX
Ishtar
15
2 / 2 / 2
8,600
717
3,673
6,585
2,480
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Kuzenbo
MeanestMeme
Kuzenbo
15
1 / 1 / 1
9,081
757
4,067
9,984
9,053
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Zhong Kui
Zhurong06
Zhong Kui
16
2 / 0 / 1
8,994
750
4,460
5,181
3,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
5
Kills
6
6
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
1
3
1.5
L
Nemesis
Arsêne
Nemesis
2
2
1
1.25
W
Baron Samedi
Clappry
Baron Samedi
1
1
4
3
W
Ishtar
GiaIX
Ishtar
2
2
2
1.5
L
0
3
3
0.5
W
Kuzenbo
MeanestMeme
Kuzenbo
1
1
1
1.5
L
Aphrodite
OMorux
Aphrodite
0
0
1
0.5
L
Thoth
SwerveLy
Thoth
3
0
1
3.5
L
0
1
0
0
W
Zhong Kui
Zhurong06
Zhong Kui
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,426
Damage
31,108
38,752
Taken
43,823
21,936
Mitigated
29,496
15,016
Healing
15,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,177
951
0
733
10,055
7,606
280
6,647
3,408
28,516
0
L
Nemesis
Arsêne
Nemesis
4,916
2,026
0
1,204
10,572
5,327
0
6,899
3,673
0
26,550
W
Baron Samedi
Clappry
Baron Samedi
14,731
1,253
713
5,414
12,018
6,607
673
6,362
5,656
53,777
0
W
Ishtar
GiaIX
Ishtar
3,673
2,305
0
370
6,585
2,480
1,218
4,799
1,786
0
20,578
L
3,505
215
570
2,051
10,793
8,027
0
6,087
4,706
10,577
0
W
Kuzenbo
MeanestMeme
Kuzenbo
4,067
1,882
2,111
3,495
9,984
9,053
34
3,712
6,272
22,675
0
L
Aphrodite
OMorux
Aphrodite
7,364
417
3,518
6,799
10,294
5,186
0
8,546
1,748
40,078
0
L
Thoth
SwerveLy
Thoth
12,419
879
0
855
5,874
2,861
0
5,021
853
55,444
0
L
1,222
866
0
19
1,219
535
0
882
337
0
4,382
W
Zhong Kui
Zhurong06
Zhong Kui
4,460
507
93
2,641
5,181
3,750
1,711
1,768
3,413
34,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,555
Gold Earned
45,204
267
Minions Killed
290
0
Camps Cleared
0
940,812
Distance Traveled
1,211,709
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,136
761
56
5
0
241,571
7
L
Nemesis
8,407
701
36
3
0
257,240
4
W
Baron Samedi
9,393
783
96
8
0
237,288
0
W
Ishtar
8,600
717
30
3
0
254,412
2
L
Artio
7,801
650
11
1
0
138,533
0
W
Kuzenbo
9,081
757
34
3
0
261,395
0
L
Aphrodite
8,459
705
91
8
0
247,953
0
L
Thoth
9,926
827
122
10
0
254,564
3
L
Neith
6,962
580
7
1
0
42,522
1
W
Zhong Kui
8,994
750
74
6
0
217,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role