Player Matchup

Merlin
Merlin
Mikuss16
Merlin
Level 38
God Stats
0W - 1L
1,456 SR
Queue Stats
5W - 16L
1,004 Elo+
Solo
Awilix
Awilix
megamut12
Awilix
Level 86
God Stats
1W - 1L
1,609 SR
Queue Stats
36W - 32L
1,508 Elo+
Party 1
Cerberus
Cerberus
nagabulu
Cerberus
Level 144
God Stats
0W - 1L
1,343 SR
Queue Stats
49W - 48L
1,529 Elo+
Party 1
Team Averages
Level 89
1,469 SR
1,347 Elo+

VS

Team Averages
Level 117
1,482 SR
1,431 Elo+
Medusa
Medusa
Nubian_god
Medusa
Level 160
God Stats
3W - 3L
1,404 SR
Queue Stats
40W - 49L
1,412 Elo+
Solo
Hades
Hades
cpt_Smoker_22
Hades
Level 83
God Stats
4W - 5L
1,315 SR
Queue Stats
56W - 69L
1,395 Elo+
Solo
Fenrir
Fenrir
georgie_w1996
Fenrir
Level 108
God Stats
2W - 0L
1,727 SR
Queue Stats
97W - 101L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Mikuss16
Merlin
11
0 / 5 / 0
6,324
632
3,616
8,118
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
megamut12
Awilix
10
0 / 4 / 0
6,212
621
2,152
7,976
3,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
nagabulu
Cerberus
10
0 / 3 / 0
6,575
658
4,501
11,601
7,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Nubian_god
Medusa
13
5 / 0 / 5
7,986
799
8,320
5,279
2,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 0 / 7
8,275
828
6,335
9,303
4,314
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 0 / 9
8,900
890
7,384
6,194
4,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
12
12
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Merlin
Mikuss16
Merlin
0
5
0
0
W
Medusa
Nubian_god
Medusa
5
0
5
7.5
W
4
0
7
7.5
W
3
0
9
7.5
L
Awilix
megamut12
Awilix
0
4
0
0
L
Cerberus
nagabulu
Cerberus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,269
Damage
22,039
27,695
Taken
20,776
13,117
Mitigated
11,399
3,305
Healing
10,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Mikuss16
Merlin
3,616
639
0
250
8,118
2,787
0
2,936
5,182
18,993
0
W
Medusa
Nubian_god
Medusa
8,320
3,511
0
1,647
5,279
2,300
1,855
1,904
3,375
0
48,038
W
6,335
574
564
5,262
9,303
4,314
567
3,612
5,691
30,899
0
W
7,384
1,887
0
3,104
6,194
4,785
903
2,661
3,533
0
19,635
L
Awilix
megamut12
Awilix
2,152
700
0
76
7,976
3,057
0
1,110
6,866
0
12,903
L
Cerberus
nagabulu
Cerberus
4,501
257
0
2,979
11,601
7,273
0
2,381
9,220
20,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,111
Gold Earned
25,161
130
Minions Killed
139
0
Camps Cleared
0
474,606
Distance Traveled
558,772
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,324
632
37
4
0
138,563
0
W
Medusa
7,986
799
61
6
0
168,022
1
W
Hades
8,275
828
56
6
0
177,779
1
W
Fenrir
8,900
890
22
2
0
212,971
2
L
Awilix
6,212
621
30
3
0
181,605
1
L
Cerberus
6,575
658
63
6
0
154,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role