Player Matchup

Bastet
Bastet
 
Bastet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DohnutMahstah
Charybdis
Level 123
God Stats
2W - 1L
1,502 SR
Queue Stats
448W - 437L
1,474 Elo+
Solo
Zeus
Zeus
Juneus221
Zeus
Level 124
God Stats
3W - 0L
1,808 SR
Queue Stats
263W - 273L
1,529 Elo+
Solo
Chaac
Chaac
nbkuma
Chaac
Level 127
God Stats
10W - 5L
1,596 SR
Queue Stats
728W - 735L
1,493 Elo+
Solo
Team Averages
Level 128
1,581 SR
1,499 Elo+

VS

Team Averages
Level 97
1,475 SR
1,515 Elo+
Rama
Rama
BeezyBeasting
Rama
Level 85
God Stats
3W - 3L
1,523 SR
Queue Stats
69W - 83L
1,505 Elo+
Party 1
Lancelot
Lancelot
DeezyBeasting
Lancelot
Level 116
God Stats
0W - 1L
1,479 SR
Queue Stats
46W - 54L
1,484 Elo+
Party 1
Nox
Nox
IRage4NoReason
Nox
Level 140
God Stats
1W - 3L
1,372 SR
Queue Stats
189W - 182L
1,542 Elo+
Solo
Achilles
Achilles
Squirtis
Achilles
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,543 Elo+
Solo
Xbalanque
Xbalanque
Xiby
Xbalanque
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
19
4 / 8 / 13
12,236
720
18,174
21,068
11,479
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
 
Amaterasu
19
3 / 7 / 11
12,056
709
10,737
23,222
31,153
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charybdis
DohnutMahstah
Charybdis
19
7 / 7 / 7
12,754
750
16,192
17,399
9,349
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zeus
20
4 / 7 / 14
12,123
713
17,208
19,554
9,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
nbkuma
Chaac
20
8 / 5 / 9
12,442
732
16,912
27,763
46,283
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 19
13,799
812
22,600
13,664
7,632
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Lancelot
DeezyBeasting
Lancelot
20
9 / 6 / 14
12,327
725
20,156
21,340
16,336
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
4 / 6 / 19
11,567
680
9,351
15,059
16,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
Squirtis
Achilles
19
4 / 7 / 23
12,088
711
15,143
24,148
37,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Xiby
Xbalanque
19
5 / 6 / 22
11,867
698
24,242
14,495
6,929
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
130
26
Kills
33
34
Deaths
27
54
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
8
13
1.31
W
Amaterasu
 
Amaterasu
3
7
11
1.21
L
11
2
19
10.25
L
Lancelot
DeezyBeasting
Lancelot
9
6
14
2.67
W
Charybdis
DohnutMahstah
Charybdis
7
7
7
1.5
L
4
6
19
2.25
W
Zeus
4
7
14
1.57
L
Achilles
Squirtis
Achilles
4
7
23
2.21
L
Xbalanque
Xiby
Xbalanque
5
6
22
2.67
W
Chaac
nbkuma
Chaac
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,223
Damage
91,492
109,006
Taken
88,706
107,827
Mitigated
84,769
25,788
Healing
25,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
18,174
4,163
0
3,700
21,068
11,479
17
1,685
19,196
0
24,815
W
Amaterasu
 
Amaterasu
10,737
3,432
1,930
5,161
23,222
31,153
149
1,998
20,878
392
17,245
L
22,600
18,530
1,021
1,367
13,664
7,632
2,348
2,692
10,972
0
43,515
L
Lancelot
DeezyBeasting
Lancelot
20,156
3,892
2,059
5,268
21,340
16,336
1,275
4,811
16,529
0
41,446
W
Charybdis
DohnutMahstah
Charybdis
16,192
6,782
229
2,291
17,399
9,349
5,998
1,622
15,591
44
37,330
L
9,351
411
2,995
1,719
15,059
16,781
258
2,319
12,740
23,072
0
W
Zeus
17,208
2,640
908
2,847
19,554
9,563
2,694
2,154
17,128
51,838
0
L
Achilles
Squirtis
Achilles
15,143
3,941
2,005
7,681
24,148
37,091
650
5,387
18,761
0
25,200
L
Xbalanque
Xiby
Xbalanque
24,242
8,662
0
1,264
14,495
6,929
1,098
2,435
12,060
0
35,382
W
Chaac
nbkuma
Chaac
16,912
1,365
791
7,931
27,763
46,283
544
1,892
25,557
0
33,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,611
Gold Earned
61,648
179
Minions Killed
184
0
Camps Cleared
0
1,326,846
Distance Traveled
1,394,256
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,236
720
22
1
0
287,801
0
W
Amaterasu
12,056
709
18
1
0
240,818
0
L
Rama
13,799
812
73
4
0
277,787
1
L
Lancelot
12,327
725
26
2
0
304,865
3
W
Charybdis
12,754
750
49
3
0
240,566
0
L
Nox
11,567
680
32
2
0
263,922
3
W
Zeus
12,123
713
61
4
0
253,965
4
L
Achilles
12,088
711
19
1
0
274,448
1
L
Xbalanque
11,867
698
34
2
0
273,234
1
W
Chaac
12,442
732
29
2
0
303,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role