Player Matchup

Medusa
Medusa
FIDDD
Medusa
Level 125
God Stats
8W - 3L
1,716 SR
Queue Stats
211W - 115L
1,722 Elo+
Party 1
Sobek
Sobek
SwedishRetard
Sobek
Level 100
God Stats
1W - 0L
1,284 SR
Queue Stats
125W - 79L
1,649 Elo+
Party 1
Baron Samedi
Baron Samedi
ibbenator
Baron Samedi
Level 33
God Stats
4W - 0L
1,925 SR
Queue Stats
72W - 33L
1,708 Elo+
Party 1
Team Averages
Level 86
1,642 SR
1,693 Elo+

VS

Team Averages
Level 85
1,517 SR
1,506 Elo+
Susano
Susano
Cr_gless
Susano
Level 124
God Stats
8W - 15L
1,467 SR
Queue Stats
192W - 182L
1,461 Elo+
Party 2
Hercules
Hercules
JACUBRO
Hercules
Level 80
God Stats
7W - 8L
1,428 SR
Queue Stats
76W - 65L
1,539 Elo+
Party 2
Vulcan
Vulcan
OuTL4wSM4tRiXx
Vulcan
Level 51
God Stats
4W - 3L
1,654 SR
Queue Stats
14W - 14L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FIDDD
Medusa
15
9 / 0 / 4
9,498
950
12,899
7,687
3,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 0 / 9
8,395
840
5,440
12,457
14,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
ibbenator
Baron Samedi
13
2 / 2 / 6
7,722
772
4,832
8,168
3,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Cr_gless
Susano
11
2 / 5 / 0
6,687
669
4,571
9,869
4,513
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hercules
JACUBRO
Hercules
10
0 / 3 / 2
6,350
635
3,919
8,914
7,202
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 5 / 2
7,004
700
11,005
8,612
3,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
13
Kills
2
2
Deaths
13
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Susano
Cr_gless
Susano
2
5
0
0.4
W
Medusa
FIDDD
Medusa
9
0
4
11
L
Hercules
JACUBRO
Hercules
0
3
2
0.33
L
0
5
2
0.2
W
2
0
9
6.5
W
Baron Samedi
ibbenator
Baron Samedi
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,171
Damage
19,495
28,312
Taken
27,395
21,671
Mitigated
15,646
11,814
Healing
1,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Cr_gless
Susano
4,571
602
0
500
9,869
4,513
0
2,538
7,331
0
18,323
W
Medusa
FIDDD
Medusa
12,899
8,244
0
4,093
7,687
3,388
1,174
2,859
4,828
0
40,099
L
Hercules
JACUBRO
Hercules
3,919
99
0
845
8,914
7,202
0
3,642
5,272
0
11,440
L
11,005
6,095
0
360
8,612
3,931
0
4,137
4,475
37,639
0
W
5,440
694
0
4,635
12,457
14,336
243
4,630
7,827
19,054
0
W
Baron Samedi
ibbenator
Baron Samedi
4,832
333
1,001
2,085
8,168
3,947
0
3,539
4,629
34,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,615
Gold Earned
20,041
145
Minions Killed
113
0
Camps Cleared
0
578,383
Distance Traveled
517,001
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,687
669
22
2
0
172,026
0
W
Medusa
9,498
950
70
7
0
186,398
3
L
Hercules
6,350
635
29
3
0
171,919
0
L
Vulcan
7,004
700
62
6
0
173,056
2
W
Sobek
8,395
840
22
2
0
206,685
2
W
Baron Samedi
7,722
772
53
5
0
185,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role