Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
BeRaxHa
Jing Wei
Level 67
God Stats
0W - 5L
1,071 SR
Queue Stats
96W - 95L
1,471 Elo+
Party 2
Hercules
Hercules
SlashAlpha
Hercules
Level 60
God Stats
2W - 2L
1,653 SR
Queue Stats
105W - 103L
1,493 Elo+
Party 2
Team Averages
Level 107
1,445 SR
1,493 Elo+

VS

Team Averages
Level 106
1,477 SR
1,489 Elo+
Ullr
Ullr
DaNy3LL
Ullr
Level 156
God Stats
4W - 7L
1,284 SR
Queue Stats
174W - 185L
1,509 Elo+
Party 3
Scylla
Scylla
ElTirbuson
Scylla
Level 61
God Stats
4W - 1L
1,707 SR
Queue Stats
64W - 75L
1,397 Elo+
Party 3
Cerberus
Cerberus
Hakank
Cerberus
Level 105
God Stats
7W - 1L
1,741 SR
Queue Stats
185W - 194L
1,507 Elo+
Solo
Bellona
Bellona
XxSenouXx
Bellona
Level 124
God Stats
1W - 1L
1,318 SR
Queue Stats
137W - 164L
1,484 Elo+
Solo
Cernunnos
Cernunnos
buburyko
Cernunnos
Level 85
God Stats
4W - 3L
1,333 SR
Queue Stats
131W - 122L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
19
3 / 5 / 5
11,904
700
15,611
26,023
40,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tyr
 
Tyr
18
6 / 6 / 6
11,041
649
11,398
30,381
36,674
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Erlang Shen
 
Erlang Shen
17
4 / 8 / 4
10,655
627
21,325
27,271
25,027
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
BeRaxHa
Jing Wei
16
3 / 9 / 8
10,381
611
25,599
24,295
13,855
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
SlashAlpha
Hercules
17
1 / 6 / 11
10,312
607
12,263
35,752
39,271
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
DaNy3LL
Ullr
20
6 / 2 / 20
12,663
745
31,913
23,532
15,160
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
ElTirbuson
Scylla
20
10 / 4 / 13
12,822
754
30,112
13,771
7,816
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Hakank
Cerberus
20
4 / 1 / 25
12,926
760
14,053
24,968
37,395
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
XxSenouXx
Bellona
18
6 / 6 / 16
11,965
704
17,652
24,478
33,585
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cernunnos
buburyko
Cernunnos
20
8 / 4 / 16
13,134
773
29,448
18,057
10,698
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
124
17
Kills
34
34
Deaths
17
34
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
3
5
5
1.1
L
Tyr
 
Tyr
6
6
6
1.5
L
Erlang Shen
 
Erlang Shen
4
8
4
0.75
L
Jing Wei
BeRaxHa
Jing Wei
3
9
8
0.78
W
Ullr
DaNy3LL
Ullr
6
2
20
8
W
Scylla
ElTirbuson
Scylla
10
4
13
4.13
W
Cerberus
Hakank
Cerberus
4
1
25
16.5
L
Hercules
SlashAlpha
Hercules
1
6
11
1.08
W
Bellona
XxSenouXx
Bellona
6
6
16
2.33
W
Cernunnos
buburyko
Cernunnos
8
4
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,196
Damage
123,178
143,722
Taken
104,806
155,670
Mitigated
104,654
43,870
Healing
40,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
15,611
4,017
1,808
3,927
26,023
40,843
0
7,869
18,154
24,179
0
L
Tyr
 
Tyr
11,398
1,150
1,847
10,301
30,381
36,674
0
7,671
22,710
0
21,589
L
Erlang Shen
 
Erlang Shen
21,325
8,164
1,189
5,715
27,271
25,027
0
9,440
17,831
0
34,041
L
Jing Wei
BeRaxHa
Jing Wei
25,599
18,360
2,106
4,629
24,295
13,855
0
7,649
16,646
0
48,104
W
Ullr
DaNy3LL
Ullr
31,913
16,765
1,397
7,578
23,532
15,160
3,299
3,920
19,212
0
54,412
W
Scylla
ElTirbuson
Scylla
30,112
3,545
1,154
871
13,771
7,816
1,363
2,096
11,570
47,486
0
W
Cerberus
Hakank
Cerberus
14,053
1,458
5,633
11,615
24,968
37,395
1,041
3,315
21,289
32,564
0
L
Hercules
SlashAlpha
Hercules
12,263
2,708
2,414
9,934
35,752
39,271
0
11,536
24,216
0
22,678
W
Bellona
XxSenouXx
Bellona
17,652
5,990
1,903
6,281
24,478
33,585
396
4,015
20,200
0
36,161
W
Cernunnos
buburyko
Cernunnos
29,448
9,437
1,191
3,008
18,057
10,698
868
2,265
15,531
0
48,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,293
Gold Earned
63,510
141
Minions Killed
210
0
Camps Cleared
0
1,616,907
Distance Traveled
1,572,378
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,904
700
16
1
0
329,962
4
L
Tyr
11,041
649
28
2
0
353,831
1
L
Erlang Shen
10,655
627
20
1
0
302,149
0
L
Jing Wei
10,381
611
54
3
0
287,277
0
W
Ullr
12,663
745
64
4
0
308,405
0
W
Scylla
12,822
754
36
2
0
327,231
1
W
Cerberus
12,926
760
38
2
0
329,776
1
L
Hercules
10,312
607
23
1
0
343,688
1
W
Bellona
11,965
704
22
1
0
321,503
1
W
Cernunnos
13,134
773
50
3
0
285,463
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role