Player Matchup

Hercules
Hercules
KaptenFeStiS
Hercules
Level 135
God Stats
3W - 2L
1,308 SR
Queue Stats
39W - 32L
1,548 Elo+
Party 2
Olorun
Olorun
Marie
Olorun
Level 147
God Stats
14W - 11L
1,667 SR
Queue Stats
122W - 91L
1,645 Elo+
Party 2
Ne Zha
Ne Zha
TaPåMig
Ne Zha
Level 22
God Stats
2W - 0L
1,551 SR
Queue Stats
29W - 6L
1,997 Elo+
Party 2
Team Averages
Level 101
1,509 SR
1,730 Elo+

VS

Team Averages
Level 58
1,591 SR
1,616 Elo+
Tiamat
Tiamat
 
Tiamat
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
ChangedNamss756
Izanami
Level 67
God Stats
13W - 5L
1,773 SR
Queue Stats
193W - 117L
1,661 Elo+
Party 1
King Arthur
King Arthur
namechanged9686
King Arthur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 28L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KaptenFeStiS
Hercules
11
1 / 0 / 5
7,199
720
3,376
13,166
9,126
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Olorun
Marie
Olorun
13
4 / 0 / 4
7,916
792
6,217
6,578
3,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ne Zha
TaPåMig
Ne Zha
12
4 / 1 / 5
7,631
763
10,527
11,255
8,127
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
0 / 1 / 1
6,445
645
8,057
5,221
2,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 5 / 0
5,975
598
4,522
9,417
3,246
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
namechanged9686
King Arthur
11
1 / 3 / 0
6,429
643
8,701
9,097
6,164
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
9
Kills
1
1
Deaths
9
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
1
1
0.5
L
0
5
0
0
W
Hercules
KaptenFeStiS
Hercules
1
0
5
3.5
W
Olorun
Marie
Olorun
4
0
4
6
W
Ne Zha
TaPåMig
Ne Zha
4
1
5
6.5
L
King Arthur
namechanged9686
King Arthur
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,120
Damage
21,280
30,999
Taken
23,735
20,509
Mitigated
12,361
15,053
Healing
3,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,057
354
0
1,422
5,221
2,951
0
1,114
4,107
24,550
0
L
4,522
3,649
0
631
9,417
3,246
0
1,751
7,666
0
17,679
W
Hercules
KaptenFeStiS
Hercules
3,376
1,585
396
7,205
13,166
9,126
72
3,549
9,617
0
11,475
W
Olorun
Marie
Olorun
6,217
2,921
1,496
2,671
6,578
3,256
2,027
2,330
4,248
32,465
2,956
W
Ne Zha
TaPåMig
Ne Zha
10,527
2,750
0
3,285
11,255
8,127
226
2,547
8,708
0
33,970
L
King Arthur
namechanged9686
King Arthur
8,701
715
0
1,090
9,097
6,164
0
2,695
6,402
0
16,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,746
Gold Earned
18,849
107
Minions Killed
96
0
Camps Cleared
0
614,831
Distance Traveled
543,614
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,445
645
49
5
0
190,156
2
L
Izanami
5,975
598
35
4
0
162,182
1
W
Hercules
7,199
720
11
1
0
213,609
3
W
Olorun
7,916
792
63
6
0
195,333
2
W
Ne Zha
7,631
763
33
3
0
205,889
2
L
King Arthur
6,429
643
12
1
0
191,276
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role