Player Matchup

Merlin
Merlin
LegitSliinky
Merlin
Level 106
God Stats
20W - 15L
1,579 SR
Queue Stats
240W - 209L
1,487 Elo+
Solo
Hachiman
Hachiman
TManDaGoat5
Hachiman
Level 107
God Stats
3W - 1L
1,524 SR
Queue Stats
18W - 25L
1,360 Elo+
Party 2
Yemoja
Yemoja
TsD Iron2NE1
Yemoja
Level 80
God Stats
28W - 25L
1,444 SR
Queue Stats
482W - 476L
1,466 Elo+
Solo
Pele
Pele
amaredagoat06
Pele
Level 125
God Stats
9W - 9L
1,507 SR
Queue Stats
185W - 206L
1,448 Elo+
Party 2
Chaac
Chaac
yuboikd
Chaac
Level 106
God Stats
38W - 36L
1,509 SR
Queue Stats
174W - 197L
1,433 Elo+
Party 2
Team Averages
Level 105
1,513 SR
1,439 Elo+

VS

Team Averages
Level 123
1,550 SR
1,494 Elo+
Atlas
Atlas
All_Mike935
Atlas
Level 125
God Stats
2W - 3L
1,531 SR
Queue Stats
64W - 60L
1,506 Elo+
Party 1
Cernunnos
Cernunnos
Go-Go_Mumbo
Cernunnos
Level 160
God Stats
79W - 60L
1,570 SR
Queue Stats
206W - 218L
1,527 Elo+
Party 1
Kali
Kali
The_-Benja-_420
Kali
Level 89
God Stats
18W - 14L
1,555 SR
Queue Stats
359W - 383L
1,461 Elo+
Solo
Hera
Hera
aruclan40
Hera
Level 139
God Stats
1W - 2L
1,560 SR
Queue Stats
50W - 54L
1,549 Elo+
Party 1
Bellona
Bellona
tvlovesme
Bellona
Level 100
God Stats
34W - 28L
1,532 SR
Queue Stats
355W - 360L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
3 / 6 / 4
11,373
517
10,490
15,900
6,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hachiman
TManDaGoat5
Hachiman
17
4 / 3 / 4
10,644
484
9,207
17,204
5,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
16
2 / 1 / 9
10,849
493
6,651
13,450
13,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
2 / 2 / 2
10,789
490
13,453
20,411
14,012
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chaac
yuboikd
Chaac
17
3 / 0 / 7
10,811
491
11,895
21,836
12,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 4
10,176
463
11,005
19,960
18,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Go-Go_Mumbo
Cernunnos
18
5 / 3 / 2
11,292
513
21,024
21,464
10,233
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

7
0 / 0 / 2
7,203
327
1,373
3,208
1,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hera
14
2 / 5 / 2
9,354
425
12,033
13,589
5,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
tvlovesme
Bellona
18
2 / 2 / 1
12,053
548
14,449
20,784
27,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
14
Kills
12
12
Deaths
14
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
L
Cernunnos
Go-Go_Mumbo
Cernunnos
5
3
2
2
W
Merlin
3
6
4
0.83
W
Hachiman
TManDaGoat5
Hachiman
4
3
4
2
L
0
0
2
1
W
Yemoja
2
1
9
6.5
W
2
2
2
1.5
L
Hera
2
5
2
0.6
L
Bellona
tvlovesme
Bellona
2
2
1
1.25
W
Chaac
yuboikd
Chaac
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,696
Damage
59,884
88,801
Taken
79,005
52,339
Mitigated
63,384
31,588
Healing
26,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,005
3,273
87
3,222
19,960
18,676
0
6,438
11,668
51,211
2,398
L
Cernunnos
Go-Go_Mumbo
Cernunnos
21,024
10,009
0
9,403
21,464
10,233
2,184
3,633
17,831
0
122,223
W
Merlin
10,490
1,073
0
0
15,900
6,891
1,755
8,119
7,781
98,092
0
W
Hachiman
TManDaGoat5
Hachiman
9,207
4,858
0
6,241
17,204
5,809
4,221
2,447
14,757
0
73,258
L
1,373
568
0
1,522
3,208
1,394
0
308
2,900
0
18,728
W
Yemoja
6,651
763
7,099
2,454
13,450
13,074
461
4,491
8,959
33,654
0
W
13,453
3,529
0
7,221
20,411
14,012
295
2,313
18,098
50
97,141
L
Hera
12,033
3,139
0
2,910
13,589
5,909
113
5,734
7,855
56,648
0
L
Bellona
tvlovesme
Bellona
14,449
6,387
0
9,716
20,784
27,172
0
1,737
19,047
0
106,186
W
Chaac
yuboikd
Chaac
11,895
2,268
0
8,573
21,836
12,553
824
5,288
16,548
20
89,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,466
Gold Earned
50,078
600
Minions Killed
581
0
Camps Cleared
0
1,931,247
Distance Traveled
1,602,382
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,176
463
79
4
0
376,553
6
L
Cernunnos
11,292
513
156
7
0
391,087
6
W
Merlin
11,373
517
171
8
0
361,047
6
W
Hachiman
10,644
484
105
5
0
329,652
4
L
Kali
7,203
327
38
2
0
124,868
0
W
Yemoja
10,849
493
47
2
0
389,349
0
W
Pele
10,789
490
161
7
0
411,063
3
L
Hera
9,354
425
96
4
0
297,161
2
L
Bellona
12,053
548
212
10
0
412,713
8
W
Chaac
10,811
491
116
5
0
440,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role