Player Matchup

Nike
Nike
JennywithaB
Nike
Level 12
God Stats
0W - 2L
1,302 SR
Queue Stats
7W - 13L
1,478 Elo+
Solo
Sol
Sol
ResonantRug35
Sol
Level 49
God Stats
10W - 12L
1,450 SR
Queue Stats
134W - 136L
1,446 Elo+
Party 2
Chang'e
Chang'e
Shugacain
Chang'e
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,558 Elo+
Solo
Charybdis
Charybdis
leonruins
Charybdis
Level 99
God Stats
3W - 3L
1,741 SR
Queue Stats
87W - 95L
1,493 Elo+
Party 2
Chaac
Chaac
memojp Ritter
Chaac
Level 86
God Stats
10W - 7L
1,633 SR
Queue Stats
188W - 179L
1,461 Elo+
Party 2
Team Averages
Level 54
1,525 SR
1,487 Elo+

VS

Team Averages
Level 53
1,638 SR
1,578 Elo+
Sol
Sol
CuentaFake2705
Sol
Level 49
God Stats
2W - 0L
1,773 SR
Queue Stats
12W - 8L
1,584 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
I00 sad
Ah Muzen Cab
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,728 Elo+
Party 3
Mulan
Mulan
SnyDeath
Mulan
Level 88
God Stats
3W - 0L
1,703 SR
Queue Stats
11W - 9L
1,593 Elo+
Party 1
Merlin
Merlin
doctor_kid8
Merlin
Level 69
God Stats
2W - 3L
1,715 SR
Queue Stats
214W - 245L
1,391 Elo+
Solo
Cthulhu
Cthulhu
tryingtosleep
Cthulhu
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 5
9,302
664
6,748
11,611
6,047
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
0 / 6 / 10
9,136
653
14,011
18,951
9,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
Shugacain
Chang'e
16
3 / 1 / 7
9,425
673
9,224
16,355
7,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
leonruins
Charybdis
16
4 / 1 / 2
9,602
686
7,112
9,634
4,275
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 4 / 5
9,878
706
17,121
23,782
24,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 4
10,671
762
21,091
16,355
9,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
I00 sad
Ah Muzen Cab
17
3 / 2 / 3
10,262
733
13,376
12,152
5,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mulan
SnyDeath
Mulan
17
5 / 4 / 7
10,312
737
16,649
19,082
16,212
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Merlin
16
1 / 4 / 7
9,368
669
8,291
10,077
5,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
16
4 / 3 / 6
9,807
701
10,233
16,470
18,803
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
43
13
Kills
16
16
Deaths
13
29
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
W
Ah Muzen Cab
I00 sad
Ah Muzen Cab
3
2
3
2.25
L
1
4
5
0.88
L
0
6
10
0.83
L
Chang'e
Shugacain
Chang'e
3
1
7
6.5
W
Mulan
SnyDeath
Mulan
5
4
7
2.13
W
Merlin
1
4
7
1.13
L
Charybdis
leonruins
Charybdis
4
1
2
5
L
5
4
5
1.88
W
Cthulhu
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,216
Damage
69,640
80,333
Taken
74,136
52,312
Mitigated
55,170
23,429
Healing
19,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,091
6,290
0
10,215
16,355
9,245
1,981
6,143
9,979
67,506
5,364
W
Ah Muzen Cab
I00 sad
Ah Muzen Cab
13,376
3,694
0
3,016
12,152
5,887
2,735
2,085
9,883
0
48,076
L
6,748
1,895
0
912
11,611
6,047
1,152
3,745
7,866
0
27,074
L
14,011
3,128
0
4,818
18,951
9,674
312
10,814
8,137
43,773
3,383
L
Chang'e
Shugacain
Chang'e
9,224
728
3,932
4,296
16,355
7,388
0
10,670
5,685
17,161
0
W
Mulan
SnyDeath
Mulan
16,649
2,997
607
4,788
19,082
16,212
445
5,102
13,595
0
30,093
W
Merlin
8,291
967
0
350
10,077
5,023
62
3,763
6,095
26,440
0
L
Charybdis
leonruins
Charybdis
7,112
5,156
86
995
9,634
4,275
1,463
4,426
5,208
0
24,492
L
17,121
1,989
0
8,390
23,782
24,928
0
8,185
15,597
0
36,175
W
Cthulhu
10,233
552
815
0
16,470
18,803
108
5,046
11,146
26,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,343
Gold Earned
50,420
240
Minions Killed
271
0
Camps Cleared
0
1,164,613
Distance Traveled
1,396,571
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,671
762
105
8
0
267,039
0
W
Ah Muzen Cab
10,262
733
67
5
0
323,922
2
L
Nike
9,302
664
61
4
0
206,124
5
L
Sol
9,136
653
51
4
0
232,612
1
L
Chang'e
9,425
673
36
3
0
273,024
1
W
Mulan
10,312
737
31
2
0
274,333
4
W
Merlin
9,368
669
36
3
0
242,976
0
L
Charybdis
9,602
686
52
4
0
204,799
0
L
Chaac
9,878
706
40
3
0
248,054
0
W
Cthulhu
9,807
701
32
2
0
288,301
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role