Player Matchup

Tyr
Tyr
BaDGirL4272
Tyr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 75L
1,487 Elo+
Solo
Jing Wei
Jing Wei
Lafcia
Jing Wei
Level 106
God Stats
4W - 6L
1,399 SR
Queue Stats
252W - 240L
1,547 Elo+
Party 1
Danzaburou
Danzaburou
SilverShamrock
Danzaburou
Level 158
God Stats
1W - 1L
1,723 SR
Queue Stats
100W - 95L
1,522 Elo+
Solo
Chiron
Chiron
demon707
Chiron
Level 66
God Stats
0W - 1L
1,663 SR
Queue Stats
85W - 69L
1,579 Elo+
Party 1
Maui
Maui
killezero
Maui
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,451 Elo+
Solo
Team Averages
Level 97
1,557 SR
1,517 Elo+

VS

Team Averages
Level 129
1,495 SR
1,467 Elo+
Pele
Pele
FoxyNui
Pele
Level 142
God Stats
1W - 0L
1,342 SR
Queue Stats
231W - 211L
1,475 Elo+
Solo
Hera
Hera
Mirgorod
Hera
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 54L
1,424 Elo+
Solo
Cerberus
Cerberus
The-Last-Lavis
Cerberus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 133L
1,413 Elo+
Solo
Hachiman
Hachiman
blackzion999
Hachiman
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 15L
1,512 Elo+
Solo
Amaterasu
Amaterasu
Тайночка
Amaterasu
Level 155
God Stats
8W - 4L
1,632 SR
Queue Stats
300W - 296L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 5
7,648
637
6,070
15,839
14,629
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
Lafcia
Jing Wei
15
2 / 5 / 4
8,370
698
11,370
10,918
4,918
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
SilverShamrock
Danzaburou
15
1 / 5 / 7
8,721
727
13,395
13,642
6,732
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
demon707
Chiron
15
2 / 5 / 4
8,450
704
17,137
14,249
6,852
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Maui
15
2 / 3 / 5
8,121
677
4,669
22,120
25,853
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
FoxyNui
Pele
18
9 / 3 / 8
10,659
888
18,461
15,434
8,443
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hera
16
3 / 1 / 16
9,662
805
14,194
7,902
5,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
16
1 / 2 / 15
9,902
825
11,495
21,214
28,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
blackzion999
Hachiman
16
3 / 1 / 13
9,682
807
14,370
9,459
4,979
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
17
7 / 1 / 12
10,763
897
8,807
18,926
25,687
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
87
8
Kills
23
23
Deaths
8
25
Assists
64
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
W
Pele
FoxyNui
Pele
9
3
8
4.33
L
Jing Wei
Lafcia
Jing Wei
2
5
4
0.8
W
Hera
3
1
16
11
L
Danzaburou
SilverShamrock
Danzaburou
1
5
7
0.9
W
Cerberus
1
2
15
4.25
W
Hachiman
blackzion999
Hachiman
3
1
13
9.5
L
Chiron
demon707
Chiron
2
5
4
0.8
L
Maui
2
3
5
1.5
W
Amaterasu
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,641
Damage
67,327
76,768
Taken
72,935
58,984
Mitigated
72,969
23,758
Healing
37,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,070
158
1,160
2,874
15,839
14,629
280
5,386
10,453
0
10,796
W
Pele
FoxyNui
Pele
18,461
4,316
3,727
5,387
15,434
8,443
1,387
414
15,020
0
31,898
L
Jing Wei
Lafcia
Jing Wei
11,370
8,309
1,429
1,125
10,918
4,918
492
4,802
6,116
0
24,103
W
Hera
14,194
3,908
1,455
1,065
7,902
5,369
1,548
510
7,392
32,417
0
L
Danzaburou
SilverShamrock
Danzaburou
13,395
5,342
0
2,549
13,642
6,732
736
4,131
9,511
0
32,446
W
Cerberus
11,495
604
2,036
7,676
21,214
28,491
408
1,784
19,430
21,916
0
W
Hachiman
blackzion999
Hachiman
14,370
6,726
1,911
2,054
9,459
4,979
3,545
1,155
8,304
0
29,221
L
Chiron
demon707
Chiron
17,137
7,081
2,512
2,427
14,249
6,852
748
4,639
9,571
0
32,915
L
Maui
4,669
284
2,593
7,089
22,120
25,853
325
6,731
15,389
7,968
0
W
Amaterasu
8,807
2,306
4,604
8,080
18,926
25,687
749
806
18,120
0
16,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,310
Gold Earned
50,668
113
Minions Killed
145
0
Camps Cleared
0
1,048,522
Distance Traveled
1,212,911
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,648
637
7
1
0
251,172
2
W
Pele
10,659
888
28
2
0
245,296
1
L
Jing Wei
8,370
698
37
3
0
196,482
1
W
Hera
9,662
805
24
2
0
237,571
0
L
Danzaburou
8,721
727
35
3
0
192,562
1
W
Cerberus
9,902
825
43
4
0
239,058
0
W
Hachiman
9,682
807
40
3
0
234,619
0
L
Chiron
8,450
704
32
3
0
170,635
1
L
Maui
8,121
677
2
0
0
237,671
0
W
Amaterasu
10,763
897
10
1
0
256,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role