Player Matchup

Fenrir
Fenrir
Diamond IV
AdølfHїtler
Fenrir
Diamond IV
Level 109
God Stats
18W - 1L
1,788 SR
Queue Stats
81W - 5L
2,640 MMR
Party 1
Osiris
Osiris
Diamond I
DAMDZAN44
Osiris
Diamond I
Level 155
God Stats
76W - 3L
2,237 SR
Queue Stats
167W - 4L
2,765 MMR
Party 1
Chronos
Chronos
Grandmaster
pandanorte
Chronos
Grandmaster
Level 149
God Stats
1W - 0L
1,899 SR
Queue Stats
75W - 7L
3,387 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 138
1,975 SR
2,931 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 115
1,578 SR
1,866 MMR
Merlin
Merlin
Silver II
 
Merlin
Silver II
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold I
Adzko
Artio
Gold I
Level 109
God Stats
0W - 1L
1,344 SR
Queue Stats
14W - 20L
1,532 MMR
Solo
Ne Zha
Ne Zha
Diamond I
kalvarju
Ne Zha
Diamond I
Level 121
God Stats
2W - 2L
1,891 SR
Queue Stats
52W - 30L
2,566 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 6
11,270
867
12,748
21,282
23,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
DAMDZAN44
Osiris
16
5 / 0 / 9
11,182
860
14,793
18,011
25,631
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
pandanorte
Chronos
16
2 / 3 / 10
10,289
791
17,180
11,742
5,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
Guan YuAchillesAo KuangAh Muzen CabBaron Samedi

VS

Bans
ThothScyllaCabrakanVulcanAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 5 / 0
8,825
679
12,046
11,817
5,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Adzko
Artio
14
3 / 3 / 0
9,647
742
6,988
19,260
26,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ne Zha
kalvarju
Ne Zha
13
1 / 6 / 3
8,881
683
9,923
17,870
17,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
14
Kills
5
5
Deaths
14
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
5
0
0.2
L
Artio
Adzko
Artio
3
3
0
1
W
7
2
6
5
W
Osiris
DAMDZAN44
Osiris
5
0
9
9.5
L
Ne Zha
kalvarju
Ne Zha
1
6
3
0.42
W
Chronos
pandanorte
Chronos
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,721
Damage
28,957
51,035
Taken
48,947
55,094
Mitigated
49,928
21,966
Healing
13,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
12,046
1,237
0
1,535
11,817
5,630
61
3,323
8,494
47,471
0
L
Artio
Adzko
Artio
6,988
1,048
1,772
6,612
19,260
26,508
0
8,938
10,322
14,505
0
W
12,748
3,542
0
7,354
21,282
23,541
1,081
7,275
13,271
1,069
30,381
W
Osiris
DAMDZAN44
Osiris
14,793
5,665
3,999
8,205
18,011
25,631
417
7,748
9,830
0
30,654
L
Ne Zha
kalvarju
Ne Zha
9,923
1,828
0
3,351
17,870
17,790
0
5,366
12,504
0
30,800
W
Chronos
pandanorte
Chronos
17,180
7,885
0
2,408
11,742
5,922
1,883
4,187
7,516
73,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,741
Gold Earned
27,353
166
Minions Killed
136
0
Camps Cleared
0
744,698
Distance Traveled
705,583
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,825
679
85
7
0
221,874
4
L
Artio
9,647
742
21
2
0
258,201
3
W
Fenrir
11,270
867
28
2
0
253,581
1
W
Osiris
11,182
860
18
1
0
255,638
4
L
Ne Zha
8,881
683
30
2
0
225,508
1
W
Chronos
10,289
791
120
9
0
235,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role