Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
DBDRUINMARINE
Ne Zha
Level 126
God Stats
3W - 0L
1,324 SR
Queue Stats
114W - 99L
1,420 Elo+
Party 2
Amaterasu
Amaterasu
GagaPeePap7890
Amaterasu
Level 104
God Stats
12W - 1L
1,578 SR
Queue Stats
101W - 88L
1,495 Elo+
Party 2
Ganesha
Ganesha
ThaJingler
Ganesha
Level 108
God Stats
7W - 5L
1,602 SR
Queue Stats
275W - 294L
1,435 Elo+
Solo
Set
Set
jounhy_hazel8
Set
Level 153
God Stats
1W - 0L
1,479 SR
Queue Stats
33W - 30L
1,500 Elo+
Solo
Team Averages
Level 127
1,497 SR
1,470 Elo+

VS

Team Averages
Level 135
1,504 SR
1,536 Elo+
Thoth
Thoth
 
Thoth
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
A 5 K monkey
Ne Zha
Level 157
God Stats
1W - 5L
1,405 SR
Queue Stats
58W - 52L
1,524 Elo+
Party 1
Jing Wei
Jing Wei
Memento Mori Vi
Jing Wei
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,667 Elo+
Party 1
Lancelot
Lancelot
Turan8888
Lancelot
Level 149
God Stats
6W - 5L
1,558 SR
Queue Stats
1,634W - 1,694L
1,462 Elo+
Solo
Zhong Kui
Zhong Kui
lvl21Glaceon
Zhong Kui
Level 157
God Stats
3W - 3L
1,556 SR
Queue Stats
185W - 165L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
6 / 2 / 20
11,965
748
23,260
16,865
16,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
11 / 4 / 17
12,789
799
17,640
18,100
11,126
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
GagaPeePap7890
Amaterasu
20
10 / 3 / 19
12,837
802
17,112
26,410
30,698
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
ThaJingler
Ganesha
17
0 / 4 / 26
11,483
718
5,236
19,523
21,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
7 / 4 / 14
11,471
717
12,862
19,364
19,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
2 / 4 / 9
10,509
657
13,920
10,377
3,729
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
18
4 / 7 / 8
10,489
656
16,562
13,955
7,113
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
16
1 / 9 / 8
9,580
599
10,778
17,402
7,500
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
Turan8888
Lancelot
17
4 / 7 / 10
10,893
681
10,855
21,597
15,386
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zhong Kui
lvl21Glaceon
Zhong Kui
17
4 / 7 / 7
10,659
666
23,421
18,737
18,718
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
57
34
Kills
15
17
Deaths
34
96
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
6
2
20
8
L
Thoth
 
Thoth
2
4
9
1.63
L
Ne Zha
4
7
8
1.14
W
11
4
17
4.88
W
Amaterasu
GagaPeePap7890
Amaterasu
10
3
19
6.5
L
Jing Wei
1
9
8
0.56
W
Ganesha
ThaJingler
Ganesha
0
4
26
3.25
L
Lancelot
Turan8888
Lancelot
4
7
10
1.29
W
7
4
14
3.5
L
Zhong Kui
lvl21Glaceon
Zhong Kui
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,110
Damage
75,536
100,262
Taken
82,068
99,779
Mitigated
52,446
40,302
Healing
18,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
23,260
2,435
1,867
5,418
16,865
16,751
1,134
7,826
9,039
46,097
0
L
Thoth
 
Thoth
13,920
948
973
1,777
10,377
3,729
0
2,542
7,678
31,801
0
L
Ne Zha
16,562
3,174
506
1,227
13,955
7,113
494
6,272
7,483
0
28,639
W
17,640
3,440
2,651
4,808
18,100
11,126
2,662
7,320
10,780
0
36,851
W
Amaterasu
GagaPeePap7890
Amaterasu
17,112
5,100
4,314
7,793
26,410
30,698
3,148
7,478
18,932
2,904
20,480
L
Jing Wei
10,778
9,152
0
1,353
17,402
7,500
0
7,550
9,615
0
20,810
W
Ganesha
ThaJingler
Ganesha
5,236
619
3,459
2,906
19,523
21,748
410
9,099
10,424
14,680
0
L
Lancelot
Turan8888
Lancelot
10,855
1,127
887
5,727
21,597
15,386
0
6,601
14,760
0
23,824
W
12,862
4,698
3,118
3,968
19,364
19,456
1,155
5,618
13,746
0
28,462
L
Zhong Kui
lvl21Glaceon
Zhong Kui
23,421
1,305
1,131
5,288
18,737
18,718
582
7,700
10,716
38,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,545
Gold Earned
52,130
145
Minions Killed
151
0
Camps Cleared
0
1,516,960
Distance Traveled
1,338,815
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,965
748
46
3
0
321,855
0
L
Thoth
10,509
657
55
3
0
273,251
4
L
Ne Zha
10,489
656
17
1
0
264,144
5
W
Ne Zha
12,789
799
38
2
0
309,245
7
W
Amaterasu
12,837
802
16
1
0
356,432
0
L
Jing Wei
9,580
599
21
1
0
256,724
0
W
Ganesha
11,483
718
0
0
0
246,488
1
L
Lancelot
10,893
681
9
1
0
323,363
1
W
Set
11,471
717
45
3
0
282,940
0
L
Zhong Kui
10,659
666
49
3
0
221,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role