Player Matchup

Bastet
Bastet
InfiniteApex
Bastet
Level 116
God Stats
0W - 1L
1,854 SR
Queue Stats
104W - 102L
1,460 Elo+
Party 1
Athena
Athena
QuasiComic07050
Athena
Level 6
God Stats
0W - 3L
1,278 SR
Queue Stats
0W - 3L
1,296 Elo+
Party 1
Hades
Hades
R2 Marzy
Hades
Level 113
God Stats
4W - 5L
1,466 SR
Queue Stats
455W - 425L
1,526 Elo+
Party 3
Sol
Sol
ShyMrbubbles
Sol
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,296 Elo+
Party 1
Jing Wei
Jing Wei
Zero Illuzion
Jing Wei
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 55
1,520 SR
1,415 Elo+

VS

Team Averages
Level 85
1,503 SR
1,466 Elo+
Zeus
Zeus
J1MT TORCH
Zeus
Level 124
God Stats
5W - 1L
1,517 SR
Queue Stats
102W - 102L
1,513 Elo+
Party 2
Thor
Thor
M3ATYY
Thor
Level 113
God Stats
11W - 7L
1,605 SR
Queue Stats
112W - 99L
1,534 Elo+
Party 2
Danzaburou
Danzaburou
MH Valkhana
Danzaburou
Level 107
God Stats
20W - 17L
1,580 SR
Queue Stats
87W - 78L
1,536 Elo+
Party 2
Odin
Odin
agusmas1
Odin
Level 38
God Stats
9W - 13L
1,314 SR
Queue Stats
44W - 53L
1,338 Elo+
Solo
Maui
Maui
spectral_yaboi
Maui
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 72L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
9
0 / 7 / 2
5,851
418
3,372
16,346
5,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 1 / 2
5,909
422
2,672
9,743
7,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hades
R2 Marzy
Hades
12
1 / 1 / 1
7,354
525
8,721
8,210
5,018
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
0 / 6 / 1
5,137
367
5,151
8,656
2,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
Zero Illuzion
Jing Wei
9
1 / 12 / 1
5,716
408
2,732
13,132
5,098
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
14 / 1 / 2
9,976
713
13,495
7,074
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
M3ATYY
Thor
14
7 / 0 / 4
8,442
603
9,294
12,630
5,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
MH Valkhana
Danzaburou
12
2 / 1 / 3
7,713
551
10,039
9,419
4,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Odin
12
1 / 0 / 1
7,386
528
1,749
6,681
3,827
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
3 / 1 / 4
7,831
559
4,595
12,603
10,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
2
Kills
27
27
Deaths
3
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bastet
0
7
2
0.14
W
14
1
2
15
W
Thor
M3ATYY
Thor
7
0
4
9
W
Danzaburou
MH Valkhana
Danzaburou
2
1
3
3.5
L
0
1
2
1
L
Hades
R2 Marzy
Hades
1
1
1
1.5
L
0
6
1
0.08
L
Jing Wei
Zero Illuzion
Jing Wei
1
12
1
0.13
W
Odin
1
0
1
1.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,648
Damage
39,172
56,087
Taken
48,407
25,749
Mitigated
26,551
11,583
Healing
15,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
3,372
928
0
4,878
16,346
5,766
0
4,763
11,583
0
35,297
W
13,495
3,288
0
1,260
7,074
2,424
1,089
528
6,546
69,307
0
W
Thor
M3ATYY
Thor
9,294
2,827
0
4,105
12,630
5,406
629
3,030
9,600
0
64,218
W
Danzaburou
MH Valkhana
Danzaburou
10,039
5,645
0
5,993
9,419
4,079
2,839
4,242
5,177
0
65,280
L
2,672
680
0
1,240
9,743
7,206
0
1,689
8,054
14,825
0
L
Hades
R2 Marzy
Hades
8,721
1,299
221
3,945
8,210
5,018
0
2,820
5,390
46,767
0
L
5,151
2,363
0
1,299
8,656
2,661
0
2,015
6,641
21,997
3,706
L
Jing Wei
Zero Illuzion
Jing Wei
2,732
2,245
0
0
13,132
5,098
435
6,074
7,058
0
17,799
W
Odin
1,749
611
0
330
6,681
3,827
0
3,470
3,211
0
44,896
W
4,595
1,255
0
3,751
12,603
10,815
303
4,335
7,928
22,461
8,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,967
Gold Earned
41,348
249
Minions Killed
474
0
Camps Cleared
0
1,298,666
Distance Traveled
1,308,017
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,851
418
62
4
0
276,849
0
W
Zeus
9,976
713
128
9
0
263,626
4
W
Thor
8,442
603
100
7
0
283,573
0
W
Danzaburou
7,713
551
109
8
0
240,015
2
L
Athena
5,909
422
41
3
0
282,788
0
L
Hades
7,354
525
105
8
0
239,129
5
L
Sol
5,137
367
26
2
0
236,915
0
L
Jing Wei
5,716
408
15
1
0
262,985
1
W
Odin
7,386
528
90
6
0
255,151
0
W
Maui
7,831
559
47
3
0
265,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role