Player Matchup

Hel
Hel
AkiInaba
Hel
Level 17
God Stats
3W - 3L
1,462 SR
Queue Stats
10W - 15L
1,406 Elo+
Party 2
Mercury
Mercury
ArkhamJoker
Mercury
Level 155
God Stats
3W - 2L
1,659 SR
Queue Stats
214W - 206L
1,462 Elo+
Party 1
Artemis
Artemis
Mailand
Artemis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Eset
Eset
Natinel
Eset
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 73L
1,624 Elo+
Party 1
Maui
Maui
shadow200
Maui
Level 99
God Stats
0W - 2L
1,263 SR
Queue Stats
10W - 14L
1,418 Elo+
Party 2
Team Averages
Level 71
1,477 SR
1,482 Elo+

VS

Team Averages
Level 95
1,477 SR
1,422 Elo+
Arachne
Arachne
JanaJe
Arachne
Level 92
God Stats
63W - 75L
1,460 SR
Queue Stats
241W - 289L
1,385 Elo+
Party 4
The Morrigan
The Morrigan
JohnDalex98
The Morrigan
Level 86
God Stats
144W - 130L
1,502 SR
Queue Stats
229W - 277L
1,355 Elo+
Party 4
Poseidon
Poseidon
PKplayerPK
Poseidon
Level 32
God Stats
1W - 1L
1,317 SR
Queue Stats
38W - 45L
1,452 Elo+
Party 3
Xing Tian
Xing Tian
ValtronSpb
Xing Tian
Level 122
God Stats
1W - 2L
1,425 SR
Queue Stats
213W - 231L
1,420 Elo+
Solo
Izanami
Izanami
larlos12
Izanami
Level 144
God Stats
16W - 6L
1,683 SR
Queue Stats
846W - 890L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 6
7,242
381
4,010
12,525
3,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
ArkhamJoker
Mercury
15
1 / 3 / 2
9,144
481
4,609
17,180
7,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Mailand
Artemis
12
1 / 7 / 5
7,364
388
8,523
12,121
4,700
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eset
Natinel
Eset
17
10 / 4 / 3
11,070
583
14,759
12,168
5,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maui
15
4 / 2 / 7
9,551
503
7,391
15,886
12,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JanaJe
Arachne
16
3 / 2 / 4
10,161
535
5,470
16,194
7,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
JohnDalex98
The Morrigan
15
2 / 7 / 6
9,573
504
5,043
10,890
4,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
PKplayerPK
Poseidon
18
5 / 0 / 1
11,707
616
18,714
9,707
4,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
ValtronSpb
Xing Tian
13
0 / 6 / 13
9,126
480
4,181
19,046
17,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
larlos12
Izanami
18
14 / 3 / 2
12,242
644
16,294
12,270
5,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
50
16
Kills
24
24
Deaths
18
23
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
8
6
0.38
L
Mercury
ArkhamJoker
Mercury
1
3
2
0.67
W
Arachne
JanaJe
Arachne
3
2
4
2.5
W
The Morrigan
JohnDalex98
The Morrigan
2
7
6
0.71
L
Artemis
Mailand
Artemis
1
7
5
0.5
L
Eset
Natinel
Eset
10
4
3
2.88
W
Poseidon
PKplayerPK
Poseidon
5
0
1
5.5
W
Xing Tian
ValtronSpb
Xing Tian
0
6
13
1.08
W
Izanami
larlos12
Izanami
14
3
2
5
L
Maui
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,292
Damage
49,702
69,880
Taken
68,107
34,322
Mitigated
39,353
12,938
Healing
10,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,010
810
2,056
1,549
12,525
3,778
124
4,170
8,355
33,860
829
L
Mercury
ArkhamJoker
Mercury
4,609
1,495
0
3,831
17,180
7,810
0
9,947
7,233
0
73,256
W
Arachne
JanaJe
Arachne
5,470
3,773
0
4,932
16,194
7,060
591
4,546
11,648
0
67,391
W
The Morrigan
JohnDalex98
The Morrigan
5,043
1,039
0
954
10,890
4,990
477
6,550
4,198
60,271
0
L
Artemis
Mailand
Artemis
8,523
3,375
0
1,082
12,121
4,700
0
5,387
6,734
0
36,628
L
Eset
Natinel
Eset
14,759
1,447
407
1,198
12,168
5,335
669
2,038
10,130
98,178
0
W
Poseidon
PKplayerPK
Poseidon
18,714
2,616
0
2,669
9,707
4,216
280
3,103
6,604
99,736
0
W
Xing Tian
ValtronSpb
Xing Tian
4,181
259
0
1,249
19,046
17,818
239
4,804
14,242
18,805
199
W
Izanami
larlos12
Izanami
16,294
12,327
0
750
12,270
5,269
5,875
6,173
6,097
0
107,474
L
Maui
7,391
1,997
0
2,815
15,886
12,699
0
6,280
9,606
41,231
19,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,371
Gold Earned
52,809
480
Minions Killed
581
0
Camps Cleared
0
1,760,726
Distance Traveled
1,915,563
10
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,242
381
57
3
0
326,859
0
L
Mercury
9,144
481
139
7
0
415,397
0
W
Arachne
10,161
535
89
5
0
429,790
8
W
The Morrigan
9,573
504
109
6
0
326,487
4
L
Artemis
7,364
388
35
2
0
307,554
1
L
Eset
11,070
583
149
8
0
329,176
6
W
Poseidon
11,707
616
183
10
0
498,069
1
W
Xing Tian
9,126
480
21
1
0
345,455
13
W
Izanami
12,242
644
179
9
0
315,762
2
L
Maui
9,551
503
100
5
0
381,740
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role