Player Matchup

Hera
Hera
Getmyaccountback
Hera
Level 87
God Stats
4W - 3L
1,250 SR
Queue Stats
69W - 74L
1,470 Elo+
Party 1
Sun Wukong
Sun Wukong
MazeMachinima
Sun Wukong
Level 145
God Stats
1W - 3L
1,411 SR
Queue Stats
139W - 145L
1,513 Elo+
Party 1
Ishtar
Ishtar
chahly
Ishtar
Level 89
God Stats
1W - 1L
1,510 SR
Queue Stats
113W - 134L
1,480 Elo+
Solo
Team Averages
Level 107
1,391 SR
1,488 Elo+

VS

Team Averages
Level 85
1,656 SR
1,592 Elo+
Chang'e
Chang'e
Capulus
Chang'e
Level 123
God Stats
4W - 0L
1,602 SR
Queue Stats
55W - 67L
1,426 Elo+
Solo
Izanami
Izanami
Fenianator
Izanami
Level 25
God Stats
1W - 0L
1,737 SR
Queue Stats
6W - 4L
1,820 Elo+
Party 2
Sylvanus
Sylvanus
Jackhammer615
Sylvanus
Level 108
God Stats
2W - 0L
1,628 SR
Queue Stats
25W - 22L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,615
702
8,148
6,510
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
MazeMachinima
Sun Wukong
6
0 / 1 / 0
5,220
653
3,289
5,278
3,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
chahly
Ishtar
10
0 / 4 / 0
5,586
698
4,379
5,786
2,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Capulus
Chang'e
13
4 / 0 / 5
7,610
951
5,199
6,082
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Fenianator
Izanami
12
4 / 0 / 4
7,141
893
5,655
9,256
3,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Jackhammer615
Sylvanus
10
2 / 1 / 6
6,931
866
3,934
7,283
5,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
10
10
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Capulus
Chang'e
4
0
5
6.5
W
Izanami
Fenianator
Izanami
4
0
4
6
L
0
5
0
0
W
Sylvanus
Jackhammer615
Sylvanus
2
1
6
5
L
Sun Wukong
MazeMachinima
Sun Wukong
0
1
0
0
L
Ishtar
chahly
Ishtar
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,816
Damage
14,788
17,574
Taken
22,621
8,291
Mitigated
11,852
2,511
Healing
14,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Capulus
Chang'e
5,199
699
2,478
4,095
6,082
2,250
340
2,093
3,989
25,221
0
W
Izanami
Fenianator
Izanami
5,655
3,417
0
3,406
9,256
3,612
997
3,055
6,201
0
38,330
L
8,148
2,024
0
140
6,510
2,558
0
2,958
3,552
23,878
0
W
Sylvanus
Jackhammer615
Sylvanus
3,934
1,273
1,136
3,302
7,283
5,990
236
3,289
3,994
11,099
0
L
Sun Wukong
MazeMachinima
Sun Wukong
3,289
616
0
1,700
5,278
3,151
0
3,015
2,263
0
9,262
L
Ishtar
chahly
Ishtar
4,379
2,336
0
671
5,786
2,582
0
3,166
2,620
0
20,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,421
Gold Earned
21,682
85
Minions Killed
126
0
Camps Cleared
0
376,512
Distance Traveled
475,403
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,610
951
52
7
0
167,194
1
W
Izanami
7,141
893
66
8
0
156,325
3
L
Hera
5,615
702
44
6
0
128,822
2
W
Sylvanus
6,931
866
8
1
0
151,884
0
L
Sun Wukong
5,220
653
7
1
0
106,265
1
L
Ishtar
5,586
698
34
4
0
141,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role