Player Matchup

Kukulkan
Kukulkan
Atomic13-
Kukulkan
Level 39
God Stats
11W - 20L
1,386 SR
Queue Stats
11W - 20L
1,332 Elo+
Solo
Bacchus
Bacchus
Blackb3ar3320
Bacchus
Level 13
God Stats
0W - 2L
1,709 SR
Queue Stats
5W - 10L
1,235 Elo+
Party 2
Erlang Shen
Erlang Shen
LILQUA
Erlang Shen
Level 126
God Stats
0W - 1L
1,520 SR
Queue Stats
25W - 46L
1,283 Elo+
Party 2
Team Averages
Level 59
1,538 SR
1,283 Elo+

VS

Team Averages
Level 42
1,458 SR
1,236 Elo+
Fafnir
Fafnir
Elxavix
Fafnir
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 88L
1,230 Elo+
Solo
Mulan
Mulan
Kitsunegatari
Mulan
Level 15
God Stats
4W - 1L
1,374 SR
Queue Stats
4W - 6L
1,129 Elo+
Party 1
Ishtar
Ishtar
SOMEBODY7890
Ishtar
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 7L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Atomic13-
Kukulkan
15
3 / 6 / 3
10,593
662
17,184
12,553
6,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
14
1 / 5 / 3
10,102
631
8,025
18,362
34,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
LILQUA
Erlang Shen
14
2 / 6 / 3
9,794
612
14,911
22,470
17,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Elxavix
Fafnir
14
0 / 2 / 10
10,550
659
6,502
18,062
25,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 2 / 10
11,617
726
9,716
16,521
20,230
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ishtar
19
11 / 2 / 5
12,227
764
25,252
14,902
8,318
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
6
Kills
17
17
Deaths
6
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Atomic13-
Kukulkan
3
6
3
0.75
L
Bacchus
1
5
3
0.5
W
Fafnir
Elxavix
Fafnir
0
2
10
2.5
W
6
2
10
5.5
L
Erlang Shen
LILQUA
Erlang Shen
2
6
3
0.58
W
Ishtar
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,120
Damage
41,470
53,385
Taken
49,485
59,392
Mitigated
53,763
8,217
Healing
15,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Atomic13-
Kukulkan
17,184
2,029
0
2,031
12,553
6,721
585
2,635
9,918
50,038
0
L
Bacchus
8,025
1,370
0
1,477
18,362
34,698
0
1,784
16,578
16,951
0
W
Fafnir
Elxavix
Fafnir
6,502
2,409
0
2,661
18,062
25,215
491
9,731
8,331
15,410
0
W
9,716
2,581
125
3,681
16,521
20,230
263
9,064
7,457
0
33,106
L
Erlang Shen
LILQUA
Erlang Shen
14,911
5,998
0
4,709
22,470
17,973
488
2,087
20,383
0
32,837
W
Ishtar
25,252
18,162
0
9,022
14,902
8,318
2,319
6,414
8,488
0
72,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,489
Gold Earned
34,394
137
Minions Killed
144
0
Camps Cleared
0
750,468
Distance Traveled
764,061
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,593
662
89
6
0
228,263
4
L
Bacchus
10,102
631
14
1
0
247,128
0
W
Fafnir
10,550
659
17
1
0
228,813
0
W
Mulan
11,617
726
49
3
0
261,182
0
L
Erlang Shen
9,794
612
34
2
0
275,077
0
W
Ishtar
12,227
764
78
5
0
274,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role