Player Matchup

Olorun
Olorun
 
Olorun
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Baddruck
Sun Wukong
Level 114
God Stats
8W - 4L
1,541 SR
Queue Stats
321W - 321L
1,399 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Dark Bloken
Morgan Le Fay
Level 87
God Stats
6W - 7L
1,404 SR
Queue Stats
203W - 225L
1,386 Elo+
Party 1
Ne Zha
Ne Zha
Ptit Dudu
Ne Zha
Level 44
God Stats
4W - 4L
1,331 SR
Queue Stats
183W - 183L
1,414 Elo+
Party 1
Mercury
Mercury
Vigilant_Ghost_
Mercury
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 87L
1,421 Elo+
Solo
Team Averages
Level 93
1,455 SR
1,424 Elo+

VS

Team Averages
Level 70
1,335 SR
1,458 Elo+
Hachiman
Hachiman
 
Hachiman
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
ChelseaDyer
Neith
Level 45
God Stats
1W - 1L
1,266 SR
Queue Stats
35W - 42L
1,441 Elo+
Solo
Shiva
Shiva
KitKatCHUNKY98
Shiva
Level 105
God Stats
0W - 1L
1,324 SR
Queue Stats
78W - 53L
1,496 Elo+
Solo
Raijin
Raijin
Siralas 91
Raijin
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 143L
1,449 Elo+
Party 2
Kali
Kali
dynamofreund1953
Kali
Level 109
God Stats
0W - 1L
1,086 SR
Queue Stats
67W - 66L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
5 / 1 / 10
9,873
987
10,762
12,770
9,262
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Baddruck
Sun Wukong
14
2 / 1 / 11
7,908
791
7,136
15,192
15,767
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
Dark Bloken
Morgan Le Fay
15
3 / 1 / 11
8,410
841
11,171
7,145
4,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Ptit Dudu
Ne Zha
15
6 / 3 / 8
8,633
863
10,063
10,936
6,042
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
1 / 2 / 11
7,729
773
6,902
11,191
6,014
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
1 / 3 / 3
7,110
711
12,084
8,429
4,244
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 2 / 1
7,299
730
6,962
8,624
4,528
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
1 / 4 / 4
6,988
699
9,860
15,135
13,930
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
Siralas 91
Raijin
13
2 / 4 / 1
7,016
702
11,770
11,192
5,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 2
5,874
587
3,495
6,608
3,213
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
17
17
Kills
6
8
Deaths
17
51
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
5
1
10
10
L
Hachiman
 
Hachiman
1
3
3
0.83
W
Sun Wukong
Baddruck
Sun Wukong
2
1
11
7.5
L
2
2
1
1.25
W
Morgan Le Fay
Dark Bloken
Morgan Le Fay
3
1
11
8.5
L
1
4
4
0.75
W
Ne Zha
Ptit Dudu
Ne Zha
6
3
8
3.33
L
Raijin
Siralas 91
Raijin
2
4
1
0.63
W
1
2
11
3.25
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,034
Damage
44,171
57,234
Taken
49,988
41,161
Mitigated
31,423
26,302
Healing
11,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
10,762
4,925
6,875
6,780
12,770
9,262
1,684
1,902
10,868
23,380
0
L
Hachiman
 
Hachiman
12,084
4,204
1,070
622
8,429
4,244
0
3,810
4,619
0
23,892
W
Sun Wukong
Baddruck
Sun Wukong
7,136
1,212
638
2,449
15,192
15,767
423
3,798
11,394
0
10,646
L
6,962
2,724
362
2,279
8,624
4,528
0
3,992
4,632
0
13,791
W
Morgan Le Fay
Dark Bloken
Morgan Le Fay
11,171
1,464
953
548
7,145
4,076
1,095
1,525
5,620
19,465
0
L
9,860
777
1,199
2,467
15,135
13,930
0
7,442
7,693
0
19,266
W
Ne Zha
Ptit Dudu
Ne Zha
10,063
917
1,151
2,191
10,936
6,042
601
2,264
8,672
0
21,371
L
Raijin
Siralas 91
Raijin
11,770
1,497
775
1,848
11,192
5,508
0
3,486
7,706
20,070
0
W
6,902
1,607
2,149
2,568
11,191
6,014
610
2,281
8,910
0
13,334
L
3,495
911
0
603
6,608
3,213
0
3,203
3,405
0
6,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,553
Gold Earned
34,287
88
Minions Killed
84
0
Camps Cleared
0
1,004,874
Distance Traveled
791,141
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,873
987
38
4
0
187,640
0
L
Hachiman
7,110
711
29
3
0
169,007
0
W
Sun Wukong
7,908
791
2
0
0
188,817
0
L
Neith
7,299
730
16
2
0
177,820
0
W
Morgan Le Fay
8,410
841
21
2
0
200,700
0
L
Shiva
6,988
699
16
2
0
185,559
0
W
Ne Zha
8,633
863
8
1
0
223,152
0
L
Raijin
7,016
702
19
2
0
148,588
0
W
Mercury
7,729
773
19
2
0
204,565
3
L
Kali
5,874
587
4
0
0
110,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role