Player Matchup

Ares
Ares
Dr Haru MD
Ares
Level 126
God Stats
1W - 1L
1,445 SR
Queue Stats
279W - 297L
1,427 Elo+
Solo
Danzaburou
Danzaburou
JamieShane88
Danzaburou
Level 65
God Stats
9W - 8L
1,387 SR
Queue Stats
212W - 254L
1,433 Elo+
Party 1
Baron Samedi
Baron Samedi
Maumolian
Baron Samedi
Level 149
God Stats
3W - 0L
1,530 SR
Queue Stats
326W - 378L
1,432 Elo+
Party 1
Ganesha
Ganesha
RockyDolpin
Ganesha
Level 142
God Stats
3W - 2L
1,530 SR
Queue Stats
101W - 112L
1,417 Elo+
Solo
Artemis
Artemis
The Di Nitro
Artemis
Level 132
God Stats
2W - 0L
1,359 SR
Queue Stats
108W - 102L
1,569 Elo+
Solo
Team Averages
Level 123
1,450 SR
1,456 Elo+

VS

Team Averages
Level 107
1,540 SR
1,378 Elo+
Merlin
Merlin
 
Merlin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Ahotch
Athena
Level 106
God Stats
4W - 2L
1,681 SR
Queue Stats
220W - 242L
1,470 Elo+
Solo
Baron Samedi
Baron Samedi
Biz_MarQuief
Baron Samedi
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 32L
1,242 Elo+
Solo
Odin
Odin
JaJaFast
Odin
Level 56
God Stats
0W - 2L
1,253 SR
Queue Stats
17W - 31L
1,277 Elo+
Solo
Camazotz
Camazotz
Joel_RN_BRZ
Camazotz
Level 120
God Stats
1W - 1L
1,765 SR
Queue Stats
25W - 36L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 10
10,880
907
10,142
20,184
27,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
JamieShane88
Danzaburou
15
7 / 4 / 5
9,785
815
21,567
11,355
6,726
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Maumolian
Baron Samedi
17
0 / 2 / 15
9,949
829
11,220
12,250
9,516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
RockyDolpin
Ganesha
14
2 / 4 / 12
9,415
785
10,342
15,988
20,391
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Artemis
The Di Nitro
Artemis
17
5 / 4 / 12
9,792
816
20,084
14,127
8,303
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
5 / 4 / 7
9,816
818
16,518
10,631
5,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
Ahotch
Athena
15
2 / 6 / 11
9,185
765
8,973
22,336
25,854
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
Biz_MarQuief
Baron Samedi
17
5 / 4 / 8
9,697
808
15,139
15,155
10,063
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
11
1 / 5 / 2
7,233
603
5,876
12,688
13,342
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Camazotz
Joel_RN_BRZ
Camazotz
16
3 / 2 / 9
8,887
741
9,153
25,350
18,097
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
53
21
Kills
16
17
Deaths
21
54
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
5
4
7
2.13
L
Athena
Ahotch
Athena
2
6
11
1.25
L
Baron Samedi
Biz_MarQuief
Baron Samedi
5
4
8
2.25
W
7
3
10
4
L
Odin
1
5
2
0.4
W
Danzaburou
JamieShane88
Danzaburou
7
4
5
2.38
L
Camazotz
Joel_RN_BRZ
Camazotz
3
2
9
3.75
W
Baron Samedi
Maumolian
Baron Samedi
0
2
15
3.75
W
Ganesha
RockyDolpin
Ganesha
2
4
12
2
W
Artemis
The Di Nitro
Artemis
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,355
Damage
55,659
73,904
Taken
86,160
72,336
Mitigated
73,032
31,331
Healing
31,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
16,518
655
482
1,418
10,631
5,676
294
5,983
4,648
27,108
0
L
Athena
Ahotch
Athena
8,973
2,397
1,725
3,303
22,336
25,854
0
7,056
15,280
15,914
0
L
Baron Samedi
Biz_MarQuief
Baron Samedi
15,139
1,742
4,840
3,844
15,155
10,063
0
6,821
8,334
32,888
0
W
10,142
567
1,391
4,431
20,184
27,400
21
10,186
9,998
13,577
0
L
Odin
5,876
1,642
928
507
12,688
13,342
166
4,686
8,002
0
9,739
W
Danzaburou
JamieShane88
Danzaburou
21,567
12,630
1,289
3,134
11,355
6,726
1,691
6,827
4,528
21
30,160
L
Camazotz
Joel_RN_BRZ
Camazotz
9,153
1,852
861
13,321
25,350
18,097
569
7,179
18,171
29
18,778
W
Baron Samedi
Maumolian
Baron Samedi
11,220
1,670
7,534
4,694
12,250
9,516
2,081
5,687
6,563
37,457
0
W
Ganesha
RockyDolpin
Ganesha
10,342
669
524
4,197
15,988
20,391
194
10,078
5,910
17,217
0
W
Artemis
The Di Nitro
Artemis
20,084
11,112
903
3,234
14,127
8,303
1,969
7,881
6,246
0
27,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,821
Gold Earned
44,818
119
Minions Killed
105
0
Camps Cleared
0
979,655
Distance Traveled
1,006,434
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,816
818
29
2
0
214,569
1
L
Athena
9,185
765
9
1
0
197,107
2
L
Baron Samedi
9,697
808
49
4
0
196,884
2
W
Ares
10,880
907
10
1
0
228,836
0
L
Odin
7,233
603
10
1
0
166,787
1
W
Danzaburou
9,785
815
22
2
0
145,231
0
L
Camazotz
8,887
741
8
1
0
231,087
0
W
Baron Samedi
9,949
829
72
6
0
188,285
2
W
Ganesha
9,415
785
2
0
0
225,104
5
W
Artemis
9,792
816
13
1
0
192,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role