Player Matchup

King Arthur
King Arthur
Platinum II
 
King Arthur
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold V
MilkyBoiKabr
Odin
Gold V
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 14L
1,521 MMR
Party 2
Poseidon
Poseidon
Platinum IV
tonebonetony
Poseidon
Platinum IV
Level 160
God Stats
3W - 1L
1,613 SR
Queue Stats
111W - 116L
1,575 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,538 SR
1,532 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 138
1,521 SR
1,512 MMR
Skadi
Skadi
Gold III
Cryptic Yeti42
Skadi
Gold III
Level 129
God Stats
21W - 22L
1,525 SR
Queue Stats
223W - 257L
1,389 MMR
Party 1
Geb
Geb
Silver IV
Filthed Ebrecht
Geb
Silver IV
Level 156
God Stats
0W - 1L
1,443 SR
Queue Stats
10W - 20L
1,385 MMR
Solo
Baba Yaga
Baba Yaga
Platinum III
MnMessi
Baba Yaga
Platinum III
Level 128
God Stats
41W - 45L
1,596 SR
Queue Stats
214W - 283L
1,761 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
7 / 5 / 12
13,326
740
18,452
25,598
31,127
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
6 / 2 / 10
13,360
742
12,912
21,458
18,793
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
tonebonetony
Poseidon
20
6 / 0 / 11
13,819
768
23,052
16,058
7,932
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
BastetAchillesAh Muzen CabAtlas

VS

Bans
BacchusHorusGaneshaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 9 / 3
12,140
674
16,597
18,590
8,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 7 / 2
11,162
620
12,996
25,908
31,112
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
MnMessi
Baba Yaga
19
5 / 3 / 2
13,100
728
18,436
16,547
8,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
19
Kills
7
7
Deaths
19
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
7
5
12
2.6
L
1
9
3
0.28
L
1
7
2
0.29
W
6
2
10
5.5
L
Baba Yaga
MnMessi
Baba Yaga
5
3
2
2
W
Poseidon
tonebonetony
Poseidon
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,416
Damage
48,029
63,114
Taken
61,045
57,852
Mitigated
47,674
17,234
Healing
7,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
18,452
2,354
0
6,070
25,598
31,127
404
11,352
14,246
2,130
51,398
L
16,597
6,841
0
1,351
18,590
8,130
628
5,989
12,601
0
75,161
L
12,996
2,739
0
1,393
25,908
31,112
136
13,255
12,653
34,239
0
W
12,912
2,421
0
2,957
21,458
18,793
532
9,146
12,312
0
43,772
L
Baba Yaga
MnMessi
Baba Yaga
18,436
912
0
4,320
16,547
8,432
454
5,498
11,049
71,476
0
W
Poseidon
tonebonetony
Poseidon
23,052
4,185
0
8,207
16,058
7,932
1,991
11,001
5,057
87,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,505
Gold Earned
36,402
215
Minions Killed
221
0
Camps Cleared
0
1,053,480
Distance Traveled
958,486
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,326
740
45
3
0
337,982
9
L
Skadi
12,140
674
93
5
0
281,936
6
L
Geb
11,162
620
28
2
0
322,132
2
W
Odin
13,360
742
60
3
0
366,570
5
L
Baba Yaga
13,100
728
100
6
0
354,418
3
W
Poseidon
13,819
768
110
6
0
348,928
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role