Player Matchup

Agni
Agni
Haegr
Agni
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 13L
1,334 Elo+
Party 2
Ne Zha
Ne Zha
I Eat Cat Stew
Ne Zha
Level 48
God Stats
4W - 3L
1,518 SR
Queue Stats
107W - 135L
1,372 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Invelement
Morgan Le Fay
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,605 Elo+
Solo
Artio
Artio
Weico86
Artio
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,334 Elo+
Party 2
Da Ji
Da Ji
iEatDogStew
Da Ji
Level 16
God Stats
11W - 14L
1,424 SR
Queue Stats
21W - 31L
1,333 Elo+
Party 1
Team Averages
Level 38
1,488 SR
1,395 Elo+

VS

Team Averages
Level 49
1,442 SR
1,392 Elo+
King Arthur
King Arthur
Cats9lives
King Arthur
Level 45
God Stats
2W - 1L
1,286 SR
Queue Stats
14W - 19L
1,313 Elo+
Party 4
Neith
Neith
ClaymoreJesus
Neith
Level 17
God Stats
15W - 6L
1,537 SR
Queue Stats
32W - 29L
1,395 Elo+
Party 3
Nu Wa
Nu Wa
Oloraculo
Nu Wa
Level 88
God Stats
2W - 4L
1,263 SR
Queue Stats
22W - 29L
1,413 Elo+
Solo
Loki
Loki
SpookyGamer
Loki
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 20L
1,403 Elo+
Party 4
Khepri
Khepri
xomorfer
Khepri
Level 69
God Stats
18W - 6L
1,622 SR
Queue Stats
50W - 39L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Haegr
Agni
15
2 / 3 / 0
10,206
1,021
8,986
8,575
3,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 6 / 1
9,190
919
8,423
13,767
6,633
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Invelement
Morgan Le Fay
16
1 / 3 / 2
10,111
1,011
12,335
10,967
5,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Weico86
Artio
15
0 / 3 / 1
10,274
1,027
3,737
18,200
25,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
0 / 4 / 2
9,506
951
12,635
14,632
6,415
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

198

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cats9lives
King Arthur
17
4 / 2 / 11
10,950
1,095
17,921
15,127
16,759
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

16
4 / 0 / 10
10,639
1,064
12,896
7,106
3,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
Oloraculo
Nu Wa
16
4 / 0 / 8
10,545
1,055
12,424
4,162
1,785
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 1 / 10
10,819
1,082
11,623
12,078
5,095
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
xomorfer
Khepri
16
2 / 0 / 13
10,898
1,090
6,343
10,235
15,297
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
71
3
Kills
19
19
Deaths
3
6
Assists
52
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Cats9lives
King Arthur
4
2
11
4.75
W
4
0
10
9
L
Agni
Haegr
Agni
2
3
0
0.67
L
0
6
1
0.08
L
Morgan Le Fay
Invelement
Morgan Le Fay
1
3
2
0.67
W
Nu Wa
Oloraculo
Nu Wa
4
0
8
8
W
5
1
10
10
L
Artio
Weico86
Artio
0
3
1
0.17
L
0
4
2
0.25
W
Khepri
xomorfer
Khepri
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,116
Damage
61,207
66,141
Taken
48,708
46,772
Mitigated
42,709
7,267
Healing
3,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Cats9lives
King Arthur
17,921
1,683
0
340
15,127
16,759
0
10,758
4,369
3,954
34,618
W
12,896
4,754
0
1,955
7,106
3,773
0
2,967
4,139
0
28,339
L
Agni
Haegr
Agni
8,986
830
0
0
8,575
3,547
0
3,205
5,370
44,552
0
L
8,423
936
0
486
13,767
6,633
0
3,094
10,673
0
27,066
L
Morgan Le Fay
Invelement
Morgan Le Fay
12,335
1,659
0
1,179
10,967
5,025
0
4,103
6,864
42,997
0
W
Nu Wa
Oloraculo
Nu Wa
12,424
3,677
0
210
4,162
1,785
0
1,331
2,831
35,502
0
W
11,623
1,902
0
120
12,078
5,095
0
3,357
8,721
0
18,080
L
Artio
Weico86
Artio
3,737
883
1,552
3,255
18,200
25,152
0
6,835
11,365
7,162
0
L
12,635
3,461
0
795
14,632
6,415
0
3,399
11,233
0
31,134
W
Khepri
xomorfer
Khepri
6,343
404
0
834
10,235
15,297
0
6,645
3,590
15,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,287
Gold Earned
53,851
226
Minions Killed
191
10
Camps Cleared
5
956,369
Distance Traveled
978,113
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,950
1,095
58
6
1
200,493
1
W
Neith
10,639
1,064
46
5
1
198,137
0
L
Agni
10,206
1,021
104
10
0
180,501
0
L
Ne Zha
9,190
919
18
2
1
205,448
0
L
Morgan Le Fay
10,111
1,011
64
6
0
183,718
0
W
Nu Wa
10,545
1,055
60
6
1
157,035
0
W
Loki
10,819
1,082
11
1
2
215,743
0
L
Artio
10,274
1,027
8
1
0
200,639
0
L
Da Ji
9,506
951
32
3
9
186,063
0
W
Khepri
10,898
1,090
16
2
0
206,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role