Player Matchup

Achilles
Achilles
Brown v Board
Achilles
Level 113
God Stats
13W - 9L
1,553 SR
Queue Stats
223W - 126L
1,711 Elo+
Party 1
Cliodhna
Cliodhna
honestlyWWJD
Cliodhna
Level 115
God Stats
7W - 4L
1,698 SR
Queue Stats
131W - 63L
1,735 Elo+
Party 1
Discordia
Discordia
johnmeatball
Discordia
Level 27
God Stats
12W - 2L
1,500 SR
Queue Stats
119W - 37L
1,755 Elo+
Party 1
Team Averages
Level 85
1,584 SR
1,734 Elo+

VS

Team Averages
Level 62
1,531 SR
1,470 Elo+
Cupid
Cupid
JoseLuCaL
Cupid
Level 90
God Stats
1W - 1L
1,405 SR
Queue Stats
9W - 4L
1,675 Elo+
Solo
Sol
Sol
Noirettes
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,342 Elo+
Party 2
Bacchus
Bacchus
RazAlGhoulz
Bacchus
Level 89
God Stats
3W - 4L
1,688 SR
Queue Stats
17W - 25L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Brown v Board
Achilles
14
3 / 0 / 6
8,301
755
6,457
7,080
7,853
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cliodhna
honestlyWWJD
Cliodhna
14
4 / 0 / 5
9,048
823
10,751
7,028
3,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
johnmeatball
Discordia
13
2 / 1 / 5
8,267
752
7,430
3,618
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
JoseLuCaL
Cupid
9
0 / 3 / 0
6,287
572
2,030
7,352
2,252
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 3 / 1
6,834
621
2,317
7,176
2,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
RazAlGhoulz
Bacchus
12
1 / 3 / 0
7,485
680
3,917
15,366
14,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
9
Kills
1
1
Deaths
9
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
Brown v Board
Achilles
3
0
6
6
L
Cupid
JoseLuCaL
Cupid
0
3
0
0
L
0
3
1
0.17
L
Bacchus
RazAlGhoulz
Bacchus
1
3
0
0.33
W
Cliodhna
honestlyWWJD
Cliodhna
4
0
5
6.5
W
Discordia
johnmeatball
Discordia
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,638
Damage
8,264
17,726
Taken
29,894
12,287
Mitigated
18,770
4,053
Healing
6,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Brown v Board
Achilles
6,457
1,295
0
1,418
7,080
7,853
293
2,355
4,725
0
13,361
L
Cupid
JoseLuCaL
Cupid
2,030
672
348
1,083
7,352
2,252
0
1,472
5,582
0
15,955
L
2,317
542
0
1,088
7,176
2,516
0
2,264
4,622
12,949
1,659
L
Bacchus
RazAlGhoulz
Bacchus
3,917
397
452
3,168
15,366
14,002
0
2,793
12,239
15,377
0
W
Cliodhna
honestlyWWJD
Cliodhna
10,751
1,486
0
2,635
7,028
3,041
503
2,623
4,405
0
53,012
W
Discordia
johnmeatball
Discordia
7,430
1,039
0
0
3,618
1,393
0
1,361
2,257
36,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,616
Gold Earned
20,606
156
Minions Killed
90
0
Camps Cleared
0
649,561
Distance Traveled
543,493
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,301
755
19
2
0
222,456
1
L
Cupid
6,287
572
23
2
0
147,991
0
L
Sol
6,834
621
45
4
0
175,104
0
L
Bacchus
7,485
680
22
2
0
220,398
3
W
Cliodhna
9,048
823
71
6
0
243,996
3
W
Discordia
8,267
752
66
6
0
183,109
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role