Player Matchup

Heimdallr
Heimdallr
GomballWhaterson
Heimdallr
Level 39
God Stats
1W - 2L
1,715 SR
Queue Stats
7W - 20L
1,257 Elo+
Solo
Sylvanus
Sylvanus
Neon32
Sylvanus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,178 Elo+
Solo
Zeus
Zeus
PeptoBis-Man
Zeus
Level 129
God Stats
3W - 4L
1,498 SR
Queue Stats
168W - 176L
1,454 Elo+
Party 2
Tyr
Tyr
SaltyPenguin136
Tyr
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 32L
1,440 Elo+
Party 2
Mercury
Mercury
n0thic
Mercury
Level 116
God Stats
1W - 2L
1,431 SR
Queue Stats
381W - 374L
1,488 Elo+
Solo
Team Averages
Level 78
1,529 SR
1,363 Elo+

VS

Team Averages
Level 73
1,534 SR
1,400 Elo+
Bastet
Bastet
DirtyLion14
Bastet
Level 128
God Stats
42W - 27L
1,590 SR
Queue Stats
168W - 161L
1,529 Elo+
Solo
Cthulhu
Cthulhu
IcyDrxps
Cthulhu
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 40L
1,341 Elo+
Party 1
Chang'e
Chang'e
McChubinn
Chang'e
Level 95
God Stats
15W - 6L
1,560 SR
Queue Stats
91W - 102L
1,505 Elo+
Solo
Medusa
Medusa
Standing___Goat7
Medusa
Level 37
God Stats
5W - 3L
1,560 SR
Queue Stats
26W - 39L
1,306 Elo+
Party 1
Ares
Ares
mcmill-1
Ares
Level 43
God Stats
5W - 2L
1,461 SR
Queue Stats
44W - 46L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
9
1 / 6 / 1
5,983
399
3,654
9,866
4,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
Neon32
Sylvanus
10
0 / 2 / 1
6,355
424
4,596
12,137
11,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 3 / 0
8,182
545
7,231
7,730
2,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 2
7,375
492
4,575
13,526
9,665
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
n0thic
Mercury
12
0 / 4 / 0
7,196
480
4,283
12,284
4,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
6 / 1 / 1
8,795
586
6,309
10,983
4,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
IcyDrxps
Cthulhu
14
1 / 1 / 2
8,649
577
7,448
7,042
6,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chang'e
McChubinn
Chang'e
16
3 / 0 / 2
9,559
637
5,897
9,183
3,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
5 / 1 / 4
7,674
512
10,766
10,871
5,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
12
3 / 1 / 4
7,876
525
6,868
9,848
9,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
18
18
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bastet
6
1
1
6.5
L
Heimdallr
1
6
1
0.25
W
Cthulhu
IcyDrxps
Cthulhu
1
1
2
2
W
Chang'e
McChubinn
Chang'e
3
0
2
4
L
Sylvanus
Neon32
Sylvanus
0
2
1
0.25
L
3
3
0
1
L
0
3
2
0.33
W
5
1
4
7
W
Ares
3
1
4
5
L
Mercury
n0thic
Mercury
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,339
Damage
37,288
55,543
Taken
47,927
32,199
Mitigated
29,531
11,646
Healing
17,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
6,309
2,143
0
6,948
10,983
4,519
523
907
9,996
0
61,138
L
Heimdallr
3,654
1,607
0
1,062
9,866
4,084
0
4,429
5,437
0
18,306
W
Cthulhu
IcyDrxps
Cthulhu
7,448
1,795
0
750
7,042
6,720
303
1,059
5,955
52,028
0
W
Chang'e
McChubinn
Chang'e
5,897
300
51
4,099
9,183
3,795
1,349
3,496
5,425
76,432
0
L
Sylvanus
Neon32
Sylvanus
4,596
1,860
848
4,125
12,137
11,183
0
3,073
9,064
32,283
0
L
7,231
1,170
0
751
7,730
2,705
966
4,674
2,996
52,616
0
L
4,575
668
0
4,300
13,526
9,665
0
6,192
6,796
0
43,386
W
10,766
6,103
0
4,143
10,871
5,122
2,448
2,656
8,171
0
50,979
W
Ares
6,868
382
0
1,047
9,848
9,375
780
3,223
6,553
27,365
0
L
Mercury
n0thic
Mercury
4,283
2,274
0
560
12,284
4,562
0
1,227
11,037
0
61,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,091
Gold Earned
42,553
378
Minions Killed
519
0
Camps Cleared
0
1,258,377
Distance Traveled
1,389,097
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,795
586
112
7
0
331,675
6
L
Heimdallr
5,983
399
33
2
0
183,385
1
W
Cthulhu
8,649
577
124
8
0
236,163
2
W
Chang'e
9,559
637
152
10
0
286,516
5
L
Sylvanus
6,355
424
38
3
0
236,192
3
L
Zeus
8,182
545
118
8
0
238,265
3
L
Tyr
7,375
492
84
6
0
296,523
1
W
Medusa
7,674
512
84
6
0
264,371
1
W
Ares
7,876
525
47
3
0
270,372
3
L
Mercury
7,196
480
105
7
0
304,012
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role