Player Matchup

King Arthur
King Arthur
Darkdawn02
King Arthur
Level 117
God Stats
11W - 11L
1,575 SR
Queue Stats
85W - 71L
1,585 Elo+
Party 2
Thor
Thor
Gilgasex
Thor
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
84W - 53L
1,622 Elo+
Solo
Anubis
Anubis
Rulylemming144
Anubis
Level 144
God Stats
5W - 5L
1,609 SR
Queue Stats
87W - 69L
1,607 Elo+
Party 2
Team Averages
Level 123
1,561 SR
1,605 Elo+

VS

Team Averages
Level 122
1,619 SR
1,722 Elo+
Gilgamesh
Gilgamesh
JuicyTre
Gilgamesh
Level 120
God Stats
12W - 3L
1,800 SR
Queue Stats
133W - 73L
1,690 Elo+
Party 1
Zeus
Zeus
igodlygoat23
Zeus
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,727 Elo+
Party 1
Da Ji
Da Ji
phxheat01
Da Ji
Level 130
God Stats
2W - 1L
1,556 SR
Queue Stats
33W - 15L
1,748 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Darkdawn02
King Arthur
20
9 / 3 / 10
14,037
702
22,849
28,145
42,767
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thor
18
2 / 3 / 11
13,990
700
7,427
12,629
7,665
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 6 / 7
14,695
735
24,574
28,725
18,278
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JuicyTre
Gilgamesh
20
6 / 6 / 6
15,822
791
22,338
26,020
32,936
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 6 / 6
16,015
801
20,564
16,342
6,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
phxheat01
Da Ji
16
1 / 8 / 7
13,673
684
13,538
25,775
23,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
31
20
Kills
12
12
Deaths
20
28
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Darkdawn02
King Arthur
9
3
10
4.67
L
Thor
2
3
11
2.5
W
Gilgamesh
JuicyTre
Gilgamesh
6
6
6
1.5
L
9
6
7
2.08
W
5
6
6
1.33
W
Da Ji
phxheat01
Da Ji
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,850
Damage
56,440
69,499
Taken
68,137
68,710
Mitigated
62,824
17,660
Healing
9,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Darkdawn02
King Arthur
22,849
2,137
0
2,332
28,145
42,767
184
12,203
15,152
0
45,790
L
Thor
7,427
1,934
0
997
12,629
7,665
108
4,724
7,692
0
47,900
W
Gilgamesh
JuicyTre
Gilgamesh
22,338
5,591
0
3,312
26,020
32,936
694
8,046
17,974
202
66,182
L
24,574
884
0
14,331
28,725
18,278
966
4,665
23,461
90,742
0
W
20,564
3,530
0
3,905
16,342
6,357
1,593
8,353
7,989
86,627
0
W
Da Ji
phxheat01
Da Ji
13,538
3,262
0
2,344
25,775
23,531
1,211
8,279
17,496
0
58,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,722
Gold Earned
45,510
198
Minions Killed
236
0
Camps Cleared
0
883,035
Distance Traveled
1,002,946
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
14,037
702
31
2
0
352,006
1
L
Thor
13,990
700
61
3
0
245,443
1
W
Gilgamesh
15,822
791
50
3
0
383,547
4
L
Anubis
14,695
735
106
5
0
285,586
2
W
Zeus
16,015
801
129
6
0
321,631
0
W
Da Ji
13,673
684
57
3
0
297,768
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role