Player Matchup

King Arthur
King Arthur
HyanL
King Arthur
Level 156
God Stats
2W - 4L
1,522 SR
Queue Stats
42W - 30L
1,523 Elo+
Party 1
Cliodhna
Cliodhna
ItsYaBoi1v4
Cliodhna
Level 123
God Stats
8W - 6L
1,597 SR
Queue Stats
67W - 68L
1,499 Elo+
Party 1
Hera
Hera
Jean159Jean
Hera
Level 102
God Stats
16W - 12L
1,562 SR
Queue Stats
103W - 78L
1,494 Elo+
Solo
Maui
Maui
Mythic_Eternal
Maui
Level 107
God Stats
0W - 2L
1,520 SR
Queue Stats
134W - 139L
1,468 Elo+
Party 2
Izanami
Izanami
PlatinumZaTTV
Izanami
Level 48
God Stats
46W - 43L
1,553 SR
Queue Stats
80W - 77L
1,444 Elo+
Party 2
Team Averages
Level 107
1,551 SR
1,486 Elo+

VS

Team Averages
Level 85
1,547 SR
1,520 Elo+
Cerberus
Cerberus
Cla55iCa1
Cerberus
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,565 Elo+
Party 3
Discordia
Discordia
GiacomoSana
Discordia
Level 62
God Stats
9W - 8L
1,459 SR
Queue Stats
205W - 229L
1,368 Elo+
Solo
Bakasura
Bakasura
Pexuin
Bakasura
Level 125
God Stats
3W - 2L
1,506 SR
Queue Stats
375W - 325L
1,548 Elo+
Party 3
Da Ji
Da Ji
Reaper2529
Da Ji
Level 114
God Stats
1W - 3L
1,267 SR
Queue Stats
477W - 456L
1,562 Elo+
Party 3
Guan Yu
Guan Yu
SAKHITECH978
Guan Yu
Level 109
God Stats
8W - 0L
2,004 SR
Queue Stats
330W - 284L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HyanL
King Arthur
12
3 / 0 / 0
6,841
622
4,292
6,681
4,227
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
ItsYaBoi1v4
Cliodhna
9
1 / 4 / 0
5,440
495
3,181
7,312
2,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
0 / 0 / 0
6,009
546
4,143
3,696
1,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 3 / 0
4,438
403
2,717
10,578
5,585
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Izanami
8
0 / 5 / 0
4,974
452
4,268
8,938
1,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cla55iCa1
Cerberus
9
0 / 1 / 0
4,918
447
2,680
5,028
4,979
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
GiacomoSana
Discordia
10
0 / 1 / 2
5,378
489
2,110
4,667
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bakasura
Pexuin
Bakasura
12
6 / 0 / 2
7,283
662
12,202
9,734
3,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
10
3 / 2 / 0
5,868
533
1,806
10,036
3,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
SAKHITECH978
Guan Yu
10
2 / 0 / 3
6,413
583
2,613
7,791
4,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
4
Kills
11
12
Deaths
4
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Cla55iCa1
Cerberus
0
1
0
0
W
Discordia
GiacomoSana
Discordia
0
1
2
1
L
King Arthur
HyanL
King Arthur
3
0
0
3
L
Cliodhna
ItsYaBoi1v4
Cliodhna
1
4
0
0.25
L
0
0
0
0
L
0
3
0
0
W
Bakasura
Pexuin
Bakasura
6
0
2
7
L
Izanami
0
5
0
0
W
Da Ji
3
2
0
1.5
W
Guan Yu
SAKHITECH978
Guan Yu
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,601
Damage
21,411
37,205
Taken
37,256
15,299
Mitigated
19,178
7,491
Healing
16,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Cla55iCa1
Cerberus
2,680
145
0
964
5,028
4,979
0
267
4,761
26,260
0
W
Discordia
GiacomoSana
Discordia
2,110
202
0
1,058
4,667
1,767
0
2,371
2,296
32,216
0
L
King Arthur
HyanL
King Arthur
4,292
633
0
711
6,681
4,227
0
2,445
4,236
5,674
38,089
L
Cliodhna
ItsYaBoi1v4
Cliodhna
3,181
434
0
3,132
7,312
2,439
0
1,022
6,290
0
32,473
L
4,143
1,414
0
250
3,696
1,318
0
1,242
2,454
49,976
0
L
2,717
1,230
151
1,108
10,578
5,585
0
81
9,701
17,200
0
W
Bakasura
Pexuin
Bakasura
12,202
8,152
0
6,788
9,734
3,929
0
1,863
7,871
0
57,559
L
Izanami
4,268
3,502
63
2,076
8,938
1,730
0
0
8,610
0
34,919
W
Da Ji
1,806
229
0
3,646
10,036
3,648
0
482
9,554
0
37,464
W
Guan Yu
SAKHITECH978
Guan Yu
2,613
735
804
3,628
7,791
4,855
0
2,404
5,387
0
21,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,702
Gold Earned
29,860
325
Minions Killed
327
0
Camps Cleared
0
1,026,859
Distance Traveled
1,097,834
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,918
447
62
6
0
194,454
2
W
Discordia
5,378
489
64
6
0
197,694
0
L
King Arthur
6,841
622
88
8
0
224,011
0
L
Cliodhna
5,440
495
63
6
0
227,422
2
L
Hera
6,009
546
89
8
0
197,122
3
L
Maui
4,438
403
32
3
0
209,095
2
W
Bakasura
7,283
662
105
10
0
244,781
6
L
Izanami
4,974
452
53
5
0
169,209
3
W
Da Ji
5,868
533
75
7
0
222,647
2
W
Guan Yu
6,413
583
21
2
0
238,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role