Player Matchup

Ishtar
Ishtar
Billboney
Ishtar
Level 93
God Stats
2W - 1L
1,532 SR
Queue Stats
171W - 65L
1,721 Elo+
Party 2
Fenrir
Fenrir
Godoggygo
Fenrir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Rozz
Xing Tian
Level 151
God Stats
5W - 1L
1,874 SR
Queue Stats
359W - 134L
1,678 Elo+
Party 2
Raijin
Raijin
Spadge
Raijin
Level 160
God Stats
5W - 5L
1,610 SR
Queue Stats
451W - 184L
1,635 Elo+
Party 2
Agni
Agni
chomzi
Agni
Level 110
God Stats
3W - 0L
1,143 SR
Queue Stats
102W - 86L
1,533 Elo+
Solo
Team Averages
Level 108
1,532 SR
1,613 Elo+

VS

Team Averages
Level 80
1,535 SR
1,566 Elo+
Thor
Thor
 
Thor
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Guckdirdenan
Geb
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 7L
1,735 Elo+
Party 1
Thoth
Thoth
Jungeeeee
Thoth
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 7L
1,663 Elo+
Party 1
Baron Samedi
Baron Samedi
RigZen
Baron Samedi
Level 63
God Stats
36W - 36L
1,501 SR
Queue Stats
162W - 181L
1,453 Elo+
Party 3
Chernobog
Chernobog
Sabyné
Chernobog
Level 149
God Stats
2W - 2L
1,672 SR
Queue Stats
297W - 319L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Billboney
Ishtar
16
5 / 3 / 5
10,850
1,085
7,697
8,102
4,021
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Godoggygo
Fenrir
17
2 / 2 / 11
11,020
1,102
9,467
12,758
10,959
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Rozz
Xing Tian
17
3 / 1 / 7
11,415
1,142
7,990
11,726
15,415
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Raijin
Spadge
Raijin
17
3 / 0 / 6
11,748
1,175
15,365
8,529
3,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
chomzi
Agni
15
0 / 1 / 3
9,108
911
1,356
2,669
926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

232

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
3 / 2 / 2
10,512
1,051
12,223
6,413
3,166
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
0 / 2 / 5
11,417
1,142
7,207
16,011
18,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
Jungeeeee
Thoth
16
2 / 4 / 3
10,570
1,057
9,661
8,136
3,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
RigZen
Baron Samedi
16
1 / 3 / 2
9,621
962
2,860
9,012
4,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Sabyné
Chernobog
16
1 / 2 / 5
10,541
1,054
9,475
7,463
3,602
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
13
Kills
7
7
Deaths
13
32
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
2
2
2
W
Ishtar
Billboney
Ishtar
5
3
5
2.5
W
Fenrir
Godoggygo
Fenrir
2
2
11
3.75
L
0
2
5
1.25
L
Thoth
Jungeeeee
Thoth
2
4
3
0.88
L
Baron Samedi
RigZen
Baron Samedi
1
3
2
0.67
W
Xing Tian
Rozz
Xing Tian
3
1
7
6.5
L
Chernobog
Sabyné
Chernobog
1
2
5
1.75
W
Raijin
Spadge
Raijin
3
0
6
6
W
Agni
chomzi
Agni
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,875
Damage
41,426
43,784
Taken
47,035
34,959
Mitigated
33,090
3,377
Healing
5,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
12,223
844
0
17
6,413
3,166
0
2,969
3,339
0
20,655
W
Ishtar
Billboney
Ishtar
7,697
5,391
0
797
8,102
4,021
0
4,044
4,058
0
14,405
W
Fenrir
Godoggygo
Fenrir
9,467
2,504
0
635
12,758
10,959
0
4,878
7,880
243
14,589
L
7,207
565
0
1,696
16,011
18,190
0
8,342
6,761
17,124
0
L
Thoth
Jungeeeee
Thoth
9,661
334
0
8
8,136
3,596
0
3,543
4,511
43,455
0
L
Baron Samedi
RigZen
Baron Samedi
2,860
216
615
875
9,012
4,536
0
6,309
2,581
9,192
0
W
Xing Tian
Rozz
Xing Tian
7,990
883
823
936
11,726
15,415
0
5,976
5,750
15,539
0
L
Chernobog
Sabyné
Chernobog
9,475
6,506
0
2,049
7,463
3,602
0
2,973
4,368
0
48,955
W
Raijin
Spadge
Raijin
15,365
2,165
0
0
8,529
3,638
0
3,903
4,626
61,203
0
W
Agni
chomzi
Agni
1,356
311
0
186
2,669
926
0
927
1,742
8,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,141
Gold Earned
52,661
212
Minions Killed
226
4
Camps Cleared
11
926,965
Distance Traveled
1,002,070
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,512
1,051
12
1
2
200,868
3
W
Ishtar
10,850
1,085
20
2
0
187,761
1
W
Fenrir
11,020
1,102
11
1
1
220,943
0
L
Geb
11,417
1,142
21
2
1
214,471
0
L
Thoth
10,570
1,057
96
10
2
197,144
1
L
Baron Samedi
9,621
962
13
1
1
198,581
4
W
Xing Tian
11,415
1,142
5
1
0
224,080
5
L
Chernobog
10,541
1,054
84
8
5
191,006
2
W
Raijin
11,748
1,175
145
15
1
221,443
4
W
Agni
9,108
911
31
3
2
72,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role