Player Matchup

Shiva
Shiva
 
Shiva
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Carlos_ttk157
King Arthur
Level 47
God Stats
6W - 11L
1,469 SR
Queue Stats
32W - 43L
1,432 Elo+
Solo
Apollo
Apollo
boneco_eutimico
Apollo
Level 87
God Stats
6W - 14L
1,380 SR
Queue Stats
371W - 415L
1,405 Elo+
Solo
Scylla
Scylla
bruninjjja
Scylla
Level 96
God Stats
0W - 2L
1,733 SR
Queue Stats
97W - 122L
1,409 Elo+
Party 2
Ao Kuang
Ao Kuang
jebusm
Ao Kuang
Level 38
God Stats
5W - 2L
1,236 SR
Queue Stats
43W - 42L
1,590 Elo+
Solo
Team Averages
Level 61
1,464 SR
1,467 Elo+

VS

Team Averages
Level 111
1,427 SR
1,497 Elo+
Awilix
Awilix
 
Awilix
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Marcuscgc
Anhur
Level 34
God Stats
3W - 8L
1,204 SR
Queue Stats
95W - 74L
1,558 Elo+
Party 1
Aphrodite
Aphrodite
Reagan_implacave
Aphrodite
Level 88
God Stats
12W - 13L
1,462 SR
Queue Stats
458W - 454L
1,454 Elo+
Solo
Hera
Hera
marlusdrummond
Hera
Level 160
God Stats
4W - 3L
1,364 SR
Queue Stats
454W - 488L
1,505 Elo+
Solo
Sobek
Sobek
xoruud
Sobek
Level 140
God Stats
7W - 4L
1,604 SR
Queue Stats
536W - 579L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
1 / 2 / 5
9,110
456
10,466
16,904
21,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
Carlos_ttk157
King Arthur
14
0 / 4 / 0
8,709
435
9,211
15,015
11,996
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
2 / 1 / 2
10,964
548
11,868
11,923
4,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
bruninjjja
Scylla
15
2 / 3 / 2
9,022
451
9,744
11,562
4,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
jebusm
Ao Kuang
15
3 / 8 / 1
8,841
442
10,082
24,128
9,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
20
13 / 0 / 4
12,137
607
17,409
14,336
7,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Marcuscgc
Anhur
14
0 / 4 / 4
8,655
433
6,507
15,614
5,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
14
0 / 1 / 6
9,210
461
4,220
15,437
11,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
3 / 3 / 5
10,617
531
13,089
14,609
7,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
xoruud
Sobek
17
2 / 0 / 5
10,777
539
8,251
18,010
21,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
8
Kills
18
18
Deaths
8
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
2
5
1.75
W
Awilix
 
Awilix
13
0
4
15
L
King Arthur
Carlos_ttk157
King Arthur
0
4
0
0
W
Anhur
Marcuscgc
Anhur
0
4
4
0.5
W
Aphrodite
0
1
6
3
L
2
1
2
3
L
Scylla
bruninjjja
Scylla
2
3
2
1
L
Ao Kuang
jebusm
Ao Kuang
3
8
1
0.44
W
3
3
5
1.83
W
Sobek
xoruud
Sobek
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,371
Damage
49,476
79,532
Taken
78,006
52,670
Mitigated
52,345
18,549
Healing
41,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
10,466
2,173
677
3,209
16,904
21,892
0
7,469
9,435
243
41,889
W
Awilix
 
Awilix
17,409
6,753
0
7,982
14,336
7,210
0
4,551
9,785
0
118,367
L
King Arthur
Carlos_ttk157
King Arthur
9,211
336
0
2,430
15,015
11,996
0
6,692
8,323
0
62,565
W
Anhur
Marcuscgc
Anhur
6,507
4,190
0
5,108
15,614
5,158
2,231
864
14,750
0
47,836
W
Aphrodite
4,220
342
7,203
7,483
15,437
11,377
0
5,406
10,031
48,125
0
L
11,868
8,397
0
4,568
11,923
4,644
265
768
11,155
0
115,758
L
Scylla
bruninjjja
Scylla
9,744
484
0
2,099
11,562
4,435
0
5,726
5,836
83,301
0
L
Ao Kuang
jebusm
Ao Kuang
10,082
2,187
0
5,566
24,128
9,703
0
4,905
19,223
82,478
0
W
13,089
3,838
0
3,622
14,609
7,002
200
7,351
7,258
89,382
0
W
Sobek
xoruud
Sobek
8,251
968
0
10,248
18,010
21,598
0
2,020
15,990
73,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,646
Gold Earned
51,396
593
Minions Killed
611
0
Camps Cleared
0
1,966,861
Distance Traveled
2,018,289
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,110
456
63
3
0
425,853
1
W
Awilix
12,137
607
159
8
0
496,627
9
L
King Arthur
8,709
435
120
6
0
394,110
4
W
Anhur
8,655
433
80
4
0
373,229
4
W
Aphrodite
9,210
461
66
3
0
371,262
6
L
Apollo
10,964
548
177
9
0
389,860
0
L
Scylla
9,022
451
128
6
0
383,857
6
L
Ao Kuang
8,841
442
105
5
0
373,181
2
W
Hera
10,617
531
155
8
0
386,718
2
W
Sobek
10,777
539
151
8
0
390,453
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role