Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
ArsonMaster
Chang'e
Level 107
God Stats
1W - 0L
1,777 SR
Queue Stats
133W - 127L
1,398 Elo+
Solo
Cthulhu
Cthulhu
BeefiestTube
Cthulhu
Level 70
God Stats
1W - 3L
1,500 SR
Queue Stats
116W - 132L
1,365 Elo+
Solo
Janus
Janus
NineT8Baby
Janus
Level 69
God Stats
4W - 3L
1,500 SR
Queue Stats
252W - 279L
1,440 Elo+
Solo
Charybdis
Charybdis
lBarlesCharkleyl
Charybdis
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 155L
1,331 Elo+
Solo
Team Averages
Level 74
1,555 SR
1,407 Elo+

VS

Team Averages
Level 112
1,440 SR
1,425 Elo+
Medusa
Medusa
ITS1620
Medusa
Level 113
God Stats
1W - 2L
1,605 SR
Queue Stats
85W - 72L
1,456 Elo+
Solo
Osiris
Osiris
IchNixWasDu
Osiris
Level 126
God Stats
4W - 5L
1,551 SR
Queue Stats
148W - 199L
1,396 Elo+
Solo
Thoth
Thoth
SK-Gaydude
Thoth
Level 69
God Stats
0W - 1L
1,323 SR
Queue Stats
14W - 25L
1,342 Elo+
Solo
Anhur
Anhur
jaslem26
Anhur
Level 122
God Stats
0W - 3L
1,220 SR
Queue Stats
27W - 22L
1,422 Elo+
Party 1
Horus
Horus
ptitGRIS69
Horus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 18L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
4 / 4 / 20
9,538
795
9,088
12,730
6,726
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
ArsonMaster
Chang'e
15
2 / 3 / 16
8,950
746
14,485
11,255
4,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
BeefiestTube
Cthulhu
17
3 / 1 / 22
10,269
856
11,462
13,127
10,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Janus
18
9 / 1 / 14
10,632
886
16,104
8,003
3,983
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charybdis
17
11 / 3 / 11
10,648
887
17,818
13,599
6,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ITS1620
Medusa
16
1 / 5 / 5
8,671
723
13,233
15,143
6,916
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Osiris
12
1 / 7 / 3
7,668
639
4,128
19,646
11,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
15
4 / 7 / 2
9,128
761
11,235
12,947
5,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
jaslem26
Anhur
14
3 / 6 / 4
8,343
695
10,611
14,762
7,029
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Horus
13
1 / 4 / 2
7,341
612
3,546
11,774
11,746
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
26
29
Kills
10
12
Deaths
29
83
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
4
20
3.5
W
Chang'e
ArsonMaster
Chang'e
2
3
16
3.33
W
Cthulhu
BeefiestTube
Cthulhu
3
1
22
14
L
Medusa
ITS1620
Medusa
1
5
5
0.7
L
Osiris
1
7
3
0.36
W
Janus
9
1
14
16
L
Thoth
4
7
2
0.71
L
Anhur
jaslem26
Anhur
3
6
4
0.83
W
Charybdis
11
3
11
5.5
L
Horus
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,957
Damage
42,753
58,714
Taken
74,272
31,481
Mitigated
42,506
29,011
Healing
19,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
9,088
967
3,539
2,120
12,730
6,726
1,730
1,991
10,739
0
12,710
W
Chang'e
ArsonMaster
Chang'e
14,485
1,394
6,462
3,595
11,255
4,373
1,079
2,407
8,848
25,722
0
W
Cthulhu
BeefiestTube
Cthulhu
11,462
565
1,487
2,916
13,127
10,394
250
2,615
10,512
17,855
0
L
Medusa
ITS1620
Medusa
13,233
6,671
1,200
3,183
15,143
6,916
462
8,019
7,124
0
35,618
L
Osiris
4,128
1,586
2,683
1,130
19,646
11,169
256
11,094
8,552
0
7,897
W
Janus
16,104
1,224
1,003
1,254
8,003
3,983
1,724
1,315
6,688
40,562
0
L
Thoth
11,235
713
557
466
12,947
5,646
260
6,764
6,183
26,028
0
L
Anhur
jaslem26
Anhur
10,611
6,143
1,350
2,668
14,762
7,029
0
8,526
6,236
0
16,196
W
Charybdis
17,818
10,319
1,452
5,183
13,599
6,005
2,653
2,907
10,692
0
33,587
L
Horus
3,546
1,522
3,056
3,392
11,774
11,746
0
7,648
4,126
0
4,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,037
Gold Earned
41,151
124
Minions Killed
97
0
Camps Cleared
0
1,118,862
Distance Traveled
1,004,162
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,538
795
4
0
0
224,837
0
W
Chang'e
8,950
746
24
2
0
226,604
0
W
Cthulhu
10,269
856
17
1
0
243,393
0
L
Medusa
8,671
723
41
3
0
208,722
0
L
Osiris
7,668
639
4
0
0
197,354
0
W
Janus
10,632
886
52
4
0
222,921
0
L
Thoth
9,128
761
33
3
0
192,885
0
L
Anhur
8,343
695
19
2
0
180,974
2
W
Charybdis
10,648
887
27
2
0
201,107
0
L
Horus
7,341
612
0
0
0
224,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role