Player Matchup

Yu Huang
Yu Huang
JUGGERNAUT0003
Yu Huang
Level 101
God Stats
5W - 6L
1,341 SR
Queue Stats
102W - 112L
1,384 Elo+
Party 1
Izanami
Izanami
Jyuhnn
Izanami
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
399W - 266L
1,629 Elo+
Party 3
Chaac
Chaac
XxRobin man97xX
Chaac
Level 119
God Stats
4W - 4L
1,542 SR
Queue Stats
178W - 177L
1,371 Elo+
Party 1
Thanatos
Thanatos
Yuhh x Yuhh
Thanatos
Level 27
God Stats
1W - 1L
1,229 SR
Queue Stats
91W - 58L
1,607 Elo+
Party 3
Jormungandr
Jormungandr
dragonpoo69
Jormungandr
Level 128
God Stats
19W - 30L
1,394 SR
Queue Stats
537W - 601L
1,360 Elo+
Solo
Team Averages
Level 105
1,401 SR
1,470 Elo+

VS

Team Averages
Level 110
1,689 SR
1,653 Elo+
Hun Batz
Hun Batz
Adjuict
Hun Batz
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
352W - 244L
1,693 Elo+
Party 2
Ravana
Ravana
Aeroveau
Ravana
Level 152
God Stats
39W - 19L
1,674 SR
Queue Stats
176W - 145L
1,645 Elo+
Party 2
Rama
Rama
RAINxSenseii
Rama
Level 60
God Stats
1W - 1L
1,522 SR
Queue Stats
29W - 24L
1,444 Elo+
Solo
He Bo
He Bo
RAV3N BEAST2752
He Bo
Level 160
God Stats
5W - 0L
1,888 SR
Queue Stats
342W - 260L
1,689 Elo+
Party 2
Nu Wa
Nu Wa
The Shade123885
Nu Wa
Level 24
God Stats
2W - 0L
1,862 SR
Queue Stats
23W - 8L
1,794 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
5
0 / 2 / 0
3,094
619
1,517
2,729
1,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Jyuhnn
Izanami
7
2 / 1 / 0
4,203
841
2,643
3,475
763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 3 / 0
3,098
620
796
5,963
2,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Yuhh x Yuhh
Thanatos
4
0 / 2 / 0
3,013
603
1,306
4,079
1,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
dragonpoo69
Jormungandr
2
0 / 1 / 0
2,696
539
838
1,632
623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Adjuict
Hun Batz
5
0 / 0 / 1
3,363
673
925
3,488
896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ravana
Aeroveau
Ravana
7
4 / 0 / 0
4,386
877
3,934
2,482
1,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

5
2 / 2 / 0
3,769
754
2,339
4,223
990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
3 / 0 / 0
3,960
792
2,902
2,852
798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

5
0 / 0 / 2
3,278
656
1,078
2,434
583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
2
Kills
9
9
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Adjuict
Hun Batz
0
0
1
0.5
W
Ravana
Aeroveau
Ravana
4
0
0
4
L
Yu Huang
0
2
0
0
L
Izanami
Jyuhnn
Izanami
2
1
0
2
W
2
2
0
1
W
3
0
0
3
W
0
0
2
1
L
0
3
0
0
L
Thanatos
Yuhh x Yuhh
Thanatos
0
2
0
0
L
Jormungandr
dragonpoo69
Jormungandr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,100
Damage
11,178
17,878
Taken
15,479
6,854
Mitigated
4,361
5,961
Healing
7,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Adjuict
Hun Batz
925
583
0
2,054
3,488
896
0
0
3,488
0
14,110
W
Ravana
Aeroveau
Ravana
3,934
1,620
0
1,405
2,482
1,094
0
0
2,418
0
19,571
L
Yu Huang
1,517
269
0
0
2,729
1,044
0
1,758
803
8,609
0
L
Izanami
Jyuhnn
Izanami
2,643
2,108
0
1,056
3,475
763
88
298
3,177
0
27,356
W
2,339
1,640
0
1,755
4,223
990
0
359
3,864
0
14,799
W
2,902
163
0
1,355
2,852
798
0
1,153
1,541
18,088
0
W
1,078
430
0
990
2,434
583
111
643
1,749
7,867
0
L
796
298
0
2,551
5,963
2,887
0
82
5,881
0
13,029
L
Thanatos
Yuhh x Yuhh
Thanatos
1,306
505
0
1,962
4,079
1,537
0
1,126
2,897
0
10,381
L
Jormungandr
dragonpoo69
Jormungandr
838
520
33
359
1,632
623
4
492
1,140
2,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,104
Gold Earned
18,756
129
Minions Killed
150
0
Camps Cleared
0
392,089
Distance Traveled
485,832
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
3,363
673
36
7
0
114,031
0
W
Ravana
4,386
877
38
8
0
107,815
1
L
Yu Huang
3,094
619
25
5
0
92,694
0
L
Izanami
4,203
841
54
11
0
92,663
0
W
Rama
3,769
754
26
5
0
81,245
0
W
He Bo
3,960
792
36
7
0
93,685
1
W
Nu Wa
3,278
656
14
3
0
89,056
0
L
Chaac
3,098
620
25
5
0
87,191
0
L
Thanatos
3,013
603
23
5
0
97,511
0
L
Jormungandr
2,696
539
2
0
0
22,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role