Player Matchup

Skadi
Skadi
 
Skadi
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
GÍbby
Bellona
Level 126
God Stats
1W - 0L
1,737 SR
Queue Stats
21W - 13L
1,582 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kapitian
Morgan Le Fay
Level 129
God Stats
7W - 10L
1,497 SR
Queue Stats
520W - 526L
1,474 Elo+
Solo
Team Averages
Level 126
1,547 SR
1,511 Elo+

VS

Team Averages
Level 125
1,572 SR
1,468 Elo+
Chiron
Chiron
 
Chiron
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
AZBigLawtMAN
Hades
Level 124
God Stats
60W - 48L
1,605 SR
Queue Stats
190W - 250L
1,498 Elo+
Solo
Ne Zha
Ne Zha
TrAjiK187
Ne Zha
Level 145
God Stats
12W - 12L
1,527 SR
Queue Stats
301W - 349L
1,374 Elo+
Party 1
Hel
Hel
YourBoyPats
Hel
Level 77
God Stats
3W - 2L
1,729 SR
Queue Stats
94W - 106L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
4 / 1 / 2
6,421
584
10,443
7,519
2,364
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Lancelot
 
Lancelot
10
3 / 1 / 4
6,213
565
6,740
6,960
2,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
 
Sylvanus
9
0 / 0 / 5
6,049
550
3,666
7,019
4,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
GÍbby
Bellona
12
6 / 1 / 0
7,506
682
8,778
9,442
8,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
kapitian
Morgan Le Fay
10
2 / 0 / 2
6,386
581
6,007
4,998
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
1 / 3 / 0
5,772
525
3,704
8,558
2,529
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
 
Kuzenbo
8
0 / 1 / 0
5,189
472
3,865
8,659
6,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
0 / 2 / 1
5,893
536
4,574
9,458
4,622
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ne Zha
TrAjiK187
Ne Zha
9
1 / 4 / 0
5,258
478
2,806
10,398
4,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 5 / 0
6,461
587
4,379
10,296
4,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
15
Kills
3
3
Deaths
15
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
1
2
5
W
Lancelot
 
Lancelot
3
1
4
5
W
Sylvanus
 
Sylvanus
0
0
5
2.5
L
Chiron
 
Chiron
1
3
0
0.33
L
Kuzenbo
 
Kuzenbo
0
1
0
0
L
0
2
1
0.25
W
Bellona
GÍbby
Bellona
6
1
0
6
L
Ne Zha
TrAjiK187
Ne Zha
1
4
0
0.25
L
1
5
0
0.2
W
Morgan Le Fay
kapitian
Morgan Le Fay
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,634
Damage
19,328
35,938
Taken
47,369
19,470
Mitigated
21,969
12,957
Healing
19,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
10,443
4,695
0
1,290
7,519
2,364
0
1,605
5,914
0
46,988
W
Lancelot
 
Lancelot
6,740
2,035
564
801
6,960
2,754
0
2,440
4,496
0
32,093
W
Sylvanus
 
Sylvanus
3,666
957
1,030
3,117
7,019
4,171
0
1,361
5,658
24,874
0
L
Chiron
 
Chiron
3,704
667
211
3,065
8,558
2,529
0
645
7,913
0
38,408
L
Kuzenbo
 
Kuzenbo
3,865
1,481
0
2,801
8,659
6,206
0
1,476
7,183
15,253
3,468
L
4,574
692
448
5,714
9,458
4,622
0
5,006
4,452
47,491
0
W
Bellona
GÍbby
Bellona
8,778
2,565
0
4,747
9,442
8,101
504
3,718
5,414
0
53,531
L
Ne Zha
TrAjiK187
Ne Zha
2,806
700
0
2,598
10,398
4,232
0
2,068
8,330
0
26,895
L
4,379
145
638
4,398
10,296
4,380
0
478
9,818
35,223
0
W
Morgan Le Fay
kapitian
Morgan Le Fay
6,007
427
0
1,408
4,998
2,080
0
2,270
2,728
38,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,575
Gold Earned
28,573
346
Minions Killed
317
0
Camps Cleared
0
1,090,649
Distance Traveled
1,097,315
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,421
584
72
7
0
204,546
1
W
Lancelot
6,213
565
48
4
0
270,866
0
W
Sylvanus
6,049
550
49
4
0
210,305
4
L
Chiron
5,772
525
71
6
0
208,750
5
L
Kuzenbo
5,189
472
29
3
0
206,167
3
L
Hades
5,893
536
79
7
0
209,612
3
W
Bellona
7,506
682
102
9
0
215,419
1
L
Ne Zha
5,258
478
53
5
0
256,318
1
L
Hel
6,461
587
85
8
0
216,468
0
W
Morgan Le Fay
6,386
581
75
7
0
189,513
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role