Player Matchup

He Bo
He Bo
ESTRELLANEGRA121
He Bo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,672 Elo+
Party 1
Raijin
Raijin
eviler90
Raijin
Level 28
God Stats
1W - 1L
1,728 SR
Queue Stats
10W - 8L
1,535 Elo+
Party 1
Geb
Geb
gri11ed0ni0ns
Geb
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,620 Elo+
Party 1
Ishtar
Ishtar
iceddcoffee
Ishtar
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,490 Elo+
Party 1
Gilgamesh
Gilgamesh
zSpecterNYC
Gilgamesh
Level 66
God Stats
0W - 1L
1,294 SR
Queue Stats
10W - 10L
1,485 Elo+
Party 1
Team Averages
Level 36
1,504 SR
1,560 Elo+

VS

Team Averages
Level 132
1,571 SR
1,443 Elo+
Anhur
Anhur
 
Anhur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Annaddox
Danzaburou
Level 111
God Stats
3W - 3L
1,416 SR
Queue Stats
311W - 345L
1,401 Elo+
Solo
Zeus
Zeus
LUISSCHIFFER4
Zeus
Level 126
God Stats
5W - 1L
1,611 SR
Queue Stats
216W - 226L
1,419 Elo+
Solo
Arachne
Arachne
Yodadabzz
Arachne
Level 142
God Stats
7W - 5L
1,461 SR
Queue Stats
603W - 620L
1,424 Elo+
Solo
Hades
Hades
pastis__52
Hades
Level 136
God Stats
8W - 4L
1,869 SR
Queue Stats
371W - 396L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 5
8,663
788
3,756
8,246
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Raijin
eviler90
Raijin
15
5 / 6 / 5
8,969
815
10,149
10,665
4,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 7 / 6
8,634
785
5,476
14,353
14,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
15
1 / 8 / 6
7,738
703
7,464
14,540
6,327
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
zSpecterNYC
Gilgamesh
12
1 / 7 / 8
7,895
718
9,637
23,042
12,813
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
3 / 3 / 26
9,641
876
5,531
11,595
5,170
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Annaddox
Danzaburou
18
9 / 0 / 21
11,023
1,002
13,709
8,116
3,950
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
12 / 4 / 13
10,373
943
18,674
8,270
3,528
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Yodadabzz
Arachne
15
5 / 3 / 19
9,466
861
7,518
10,551
6,598
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
16
5 / 3 / 25
10,247
932
19,011
14,641
11,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
138
12
Kills
34
34
Deaths
13
30
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
3
26
5.33
W
Danzaburou
Annaddox
Danzaburou
9
0
21
19.5
L
3
6
5
0.92
W
12
4
13
4.63
W
Arachne
Yodadabzz
Arachne
5
3
19
4.83
L
Raijin
eviler90
Raijin
5
6
5
1.25
L
2
7
6
0.71
L
Ishtar
1
8
6
0.5
W
Hades
5
3
25
5.83
L
Gilgamesh
zSpecterNYC
Gilgamesh
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,482
Damage
64,443
70,846
Taken
53,173
41,989
Mitigated
31,084
11,088
Healing
26,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,531
1,744
464
3,242
11,595
5,170
2,088
4,858
6,737
0
15,746
W
Danzaburou
Annaddox
Danzaburou
13,709
4,603
2,980
4,580
8,116
3,950
2,521
2,889
5,227
0
30,239
L
3,756
441
258
332
8,246
3,896
0
4,518
3,680
13,045
0
W
18,674
1,926
1,160
1,354
8,270
3,528
2,011
2,986
5,284
36,207
0
W
Arachne
Yodadabzz
Arachne
7,518
5,648
2,276
3,379
10,551
6,598
959
3,092
7,459
0
12,531
L
Raijin
eviler90
Raijin
10,149
950
158
1,132
10,665
4,659
0
5,054
5,390
22,286
0
L
5,476
529
59
674
14,353
14,294
0
6,901
7,327
8,989
0
L
Ishtar
7,464
2,880
0
894
14,540
6,327
0
8,030
6,356
0
26,027
W
Hades
19,011
1,546
980
5,728
14,641
11,838
398
5,556
9,085
29,188
0
L
Gilgamesh
zSpecterNYC
Gilgamesh
9,637
1,758
1,734
5,847
23,042
12,813
0
12,378
10,408
0
16,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,899
Gold Earned
50,750
111
Minions Killed
123
0
Camps Cleared
0
795,710
Distance Traveled
1,008,258
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,641
876
21
2
0
196,543
2
W
Danzaburou
11,023
1,002
41
4
0
196,082
1
L
He Bo
8,663
788
23
2
0
158,454
1
W
Zeus
10,373
943
34
3
0
180,448
3
W
Arachne
9,466
861
5
0
0
245,465
3
L
Raijin
8,969
815
28
3
0
154,133
1
L
Geb
8,634
785
6
1
0
152,244
1
L
Ishtar
7,738
703
40
4
0
158,460
1
W
Hades
10,247
932
22
2
0
189,720
1
L
Gilgamesh
7,895
718
14
1
0
172,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role