Player Matchup

Cliodhna
Cliodhna
BodyByTacos
Cliodhna
Level 122
God Stats
7W - 7L
1,569 SR
Queue Stats
603W - 617L
1,493 Elo+
Solo
Yemoja
Yemoja
Ecclesiastes3-08
Yemoja
Level 146
God Stats
1W - 0L
1,112 SR
Queue Stats
9W - 15L
1,400 Elo+
Solo
Hun Batz
Hun Batz
deviaquintero
Hun Batz
Level 124
God Stats
1W - 1L
1,210 SR
Queue Stats
50W - 56L
1,438 Elo+
Solo
Scylla
Scylla
tomylupe
Scylla
Level 109
God Stats
3W - 1L
1,555 SR
Queue Stats
38W - 48L
1,439 Elo+
Solo
Apollo
Apollo
xYOSERx
Apollo
Level 70
God Stats
5W - 5L
1,412 SR
Queue Stats
479W - 516L
1,477 Elo+
Solo
Team Averages
Level 114
1,372 SR
1,449 Elo+

VS

Team Averages
Level 121
1,653 SR
1,535 Elo+
Zhong Kui
Zhong Kui
BOOGAFLICKA666
Zhong Kui
Level 49
God Stats
1W - 2L
1,489 SR
Queue Stats
176W - 207L
1,481 Elo+
Party 1
Kuzenbo
Kuzenbo
Coo1GUY97
Kuzenbo
Level 135
God Stats
0W - 1L
1,601 SR
Queue Stats
51W - 42L
1,580 Elo+
Solo
Hades
Hades
Helle Farbe
Hades
Level 136
God Stats
26W - 9L
1,692 SR
Queue Stats
507W - 473L
1,586 Elo+
Solo
Sobek
Sobek
Sasori680
Sobek
Level 160
God Stats
5W - 5L
1,645 SR
Queue Stats
1,325W - 1,362L
1,521 Elo+
Party 1
Hel
Hel
SugmaCrit
Hel
Level 127
God Stats
2W - 1L
1,841 SR
Queue Stats
590W - 581L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BodyByTacos
Cliodhna
20
9 / 3 / 12
13,046
725
30,378
22,685
10,693
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
1 / 3 / 20
12,191
677
9,027
23,469
28,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
deviaquintero
Hun Batz
18
2 / 6 / 15
11,817
657
20,184
25,277
19,617
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
tomylupe
Scylla
20
9 / 2 / 9
13,811
767
34,917
14,211
5,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Apollo
xYOSERx
Apollo
18
2 / 9 / 17
12,130
674
35,073
26,633
12,395
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BOOGAFLICKA666
Zhong Kui
18
10 / 6 / 8
11,872
660
23,248
25,855
22,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
Coo1GUY97
Kuzenbo
18
2 / 3 / 15
11,997
667
11,823
32,646
54,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
3 / 6 / 14
12,041
669
28,341
28,966
26,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Sasori680
Sobek
18
2 / 5 / 14
11,212
623
16,126
37,398
54,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
5 / 3 / 15
11,564
642
13,377
23,086
23,687
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
88
23
Kills
22
23
Deaths
23
73
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BOOGAFLICKA666
Zhong Kui
10
6
8
2.33
W
Cliodhna
BodyByTacos
Cliodhna
9
3
12
5
L
Kuzenbo
Coo1GUY97
Kuzenbo
2
3
15
3.17
W
1
3
20
3.67
L
3
6
14
1.67
L
Sobek
Sasori680
Sobek
2
5
14
1.8
L
5
3
15
4.17
W
Hun Batz
deviaquintero
Hun Batz
2
6
15
1.58
W
Scylla
tomylupe
Scylla
9
2
9
6.75
W
Apollo
xYOSERx
Apollo
2
9
17
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,579
Damage
92,915
112,275
Taken
147,951
76,769
Mitigated
180,891
54,178
Healing
72,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BOOGAFLICKA666
Zhong Kui
23,248
2,400
1,019
4,633
25,855
22,911
2,077
4,964
20,891
33,091
0
W
Cliodhna
BodyByTacos
Cliodhna
30,378
2,497
975
6,027
22,685
10,693
1,246
17,046
5,490
0
45,075
L
Kuzenbo
Coo1GUY97
Kuzenbo
11,823
3,451
3,636
6,114
32,646
54,145
859
13,003
19,643
21,846
0
W
9,027
1,707
13,494
7,396
23,469
28,322
671
20,290
2,583
14,582
0
L
28,341
1,013
3,945
6,896
28,966
26,051
984
7,873
21,093
55,758
0
L
Sobek
Sasori680
Sobek
16,126
1,173
3,492
9,342
37,398
54,097
945
11,229
26,169
28,784
0
L
13,377
1,606
22,078
11,006
23,086
23,687
466
6,875
16,211
23,951
0
W
Hun Batz
deviaquintero
Hun Batz
20,184
3,732
2,031
6,910
25,277
19,617
1,042
19,562
5,240
0
44,580
W
Scylla
tomylupe
Scylla
34,917
5,348
4,709
5,878
14,211
5,742
2,163
12,845
948
61,632
0
W
Apollo
xYOSERx
Apollo
35,073
19,571
2,194
4,564
26,633
12,395
4,500
21,124
5,099
0
65,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,995
Gold Earned
58,686
202
Minions Killed
165
0
Camps Cleared
0
1,612,711
Distance Traveled
1,482,096
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,872
660
24
1
0
265,749
0
W
Cliodhna
13,046
725
28
2
0
375,368
0
L
Kuzenbo
11,997
667
10
1
0
319,863
1
W
Yemoja
12,191
677
10
1
0
312,503
3
L
Hades
12,041
669
80
4
0
272,284
0
L
Sobek
11,212
623
28
2
0
292,964
0
L
Hel
11,564
642
23
1
0
331,236
0
W
Hun Batz
11,817
657
35
2
0
333,186
0
W
Scylla
13,811
767
71
4
0
317,171
2
W
Apollo
12,130
674
58
3
0
274,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role