Player Matchup

Atlas
Atlas
 
Atlas
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Wh1te_death22
Mulan
Level 62
God Stats
5W - 5L
1,440 SR
Queue Stats
45W - 52L
1,443 Elo+
Party 1
Ishtar
Ishtar
ja306ck
Ishtar
Level 122
God Stats
2W - 2L
1,324 SR
Queue Stats
339W - 310L
1,481 Elo+
Party 1
Merlin
Merlin
latinassasin01
Merlin
Level 66
God Stats
2W - 2L
1,454 SR
Queue Stats
9W - 11L
1,369 Elo+
Party 1
Lancelot
Lancelot
twizted624
Lancelot
Level 88
God Stats
8W - 9L
1,399 SR
Queue Stats
32W - 29L
1,355 Elo+
Solo
Team Averages
Level 84
1,423 SR
1,430 Elo+

VS

Team Averages
Level 99
1,533 SR
1,385 Elo+
Hera
Hera
Rapha RAS
Hera
Level 127
God Stats
5W - 4L
1,506 SR
Queue Stats
41W - 46L
1,357 Elo+
Solo
Ne Zha
Ne Zha
SnappishBow5022
Ne Zha
Level 66
God Stats
73W - 63L
1,502 SR
Queue Stats
147W - 164L
1,337 Elo+
Solo
Artemis
Artemis
bigboix21
Artemis
Level 86
God Stats
8W - 5L
1,537 SR
Queue Stats
167W - 171L
1,364 Elo+
Solo
Guan Yu
Guan Yu
ghoul_face05
Guan Yu
Level 119
God Stats
1W - 1L
1,676 SR
Queue Stats
124W - 137L
1,386 Elo+
Solo
Thanatos
Thanatos
nmarinhon
Thanatos
Level 98
God Stats
14W - 21L
1,445 SR
Queue Stats
562W - 584L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
5
0 / 0 / 3
3,658
732
1,136
3,272
1,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 0 / 1
4,025
805
1,310
3,627
1,237
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ishtar
ja306ck
Ishtar
7
3 / 0 / 0
4,304
861
2,215
2,125
534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
1 / 0 / 1
3,578
716
1,467
1,359
462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
twizted624
Lancelot
6
2 / 0 / 1
3,690
738
1,431
3,037
985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
5
0 / 2 / 0
3,314
663
1,472
2,452
619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 1 / 0
3,360
672
629
4,276
1,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
bigboix21
Artemis
5
0 / 1 / 0
3,143
629
791
2,544
480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
ghoul_face05
Guan Yu
1
0 / 1 / 0
2,664
533
564
1,420
292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
nmarinhon
Thanatos
5
0 / 2 / 0
3,229
646
1,535
3,200
1,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
7
Kills
0
0
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
0
3
1.5
L
Hera
0
2
0
0
L
0
1
0
0
W
1
0
1
1.5
L
Artemis
bigboix21
Artemis
0
1
0
0
L
Guan Yu
ghoul_face05
Guan Yu
0
1
0
0
W
Ishtar
ja306ck
Ishtar
3
0
0
3
W
1
0
1
1.5
L
Thanatos
nmarinhon
Thanatos
0
2
0
0
W
Lancelot
twizted624
Lancelot
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,559
Damage
4,991
13,420
Taken
13,892
4,580
Mitigated
3,720
6,617
Healing
4,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
1,136
714
0
1,495
3,272
1,362
0
367
2,905
6,806
1,573
L
Hera
1,472
242
19
603
2,452
619
0
886
1,400
13,970
0
L
629
0
0
766
4,276
1,186
0
577
3,609
0
16,600
W
1,310
468
0
1,264
3,627
1,237
0
0
3,627
0
20,488
L
Artemis
bigboix21
Artemis
791
553
0
796
2,544
480
0
474
2,070
0
11,288
L
Guan Yu
ghoul_face05
Guan Yu
564
237
158
208
1,420
292
0
329
1,091
0
1,961
W
Ishtar
ja306ck
Ishtar
2,215
1,513
0
1,683
2,125
534
0
0
2,125
0
19,092
W
1,467
152
0
500
1,359
462
0
670
689
12,258
0
L
Thanatos
nmarinhon
Thanatos
1,535
838
0
1,784
3,200
1,143
0
0
3,200
0
11,732
W
Lancelot
twizted624
Lancelot
1,431
362
169
1,506
3,037
985
0
435
2,602
0
13,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,255
Gold Earned
15,710
149
Minions Killed
92
0
Camps Cleared
0
532,131
Distance Traveled
429,722
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
3,658
732
16
3
0
107,423
2
L
Hera
3,314
663
26
5
0
94,379
2
L
Ne Zha
3,360
672
36
7
0
103,755
1
W
Mulan
4,025
805
40
8
0
94,143
1
L
Artemis
3,143
629
12
2
0
97,902
2
L
Guan Yu
2,664
533
6
1
0
22,593
0
W
Ishtar
4,304
861
42
8
0
109,787
1
W
Merlin
3,578
716
25
5
0
101,799
1
L
Thanatos
3,229
646
12
2
0
111,093
0
W
Lancelot
3,690
738
26
5
0
118,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role